tiger tiger tiger
|
086cdec2fc
|
fix: board deserialization
|
2026-01-18 19:16:56 +01:00 |
tiger tiger tiger
|
da85f21470
|
feat: save game computed properties and cleaner validation; and card board saves the game, too.
|
2026-01-16 13:59:09 +01:00 |
tiger tiger tiger
|
9f134723b8
|
refactor: remove deprecated sequencing calls
|
2026-01-12 19:27:01 +01:00 |
tiger tiger tiger
|
7522307813
|
refactor: focus system
|
2026-01-12 18:39:34 +01:00 |
tiger tiger tiger
|
9021399abf
|
test: trying to resolve focus problem
|
2026-01-11 23:26:15 +01:00 |
tiger tiger tiger
|
e6e8104d91
|
wip: trying to fix broken subviewports
|
2026-01-05 18:18:48 +01:00 |
tiger tiger tiger
|
5a40be1735
|
chore: working towards a better inheritance and render order for mementos
|
2026-01-05 16:04:59 +01:00 |
tiger tiger tiger
|
5a65a2d743
|
fail: helplessly trying to prevent the weird state system from creating TWO savegames. down from four...
|
2025-12-13 00:22:21 +01:00 |
betalars
|
8de9df58a3
|
draft of transition sequence
|
2025-10-29 22:48:41 +01:00 |
betalars
|
fbea1d6581
|
add support for mouse and gamepad switching during card burning
|
2025-09-05 01:58:23 +02:00 |
betalars
|
47a866cf6a
|
implement #223: controller support in burning cards section
|
2025-08-19 11:01:12 +02:00 |
betalars
|
035bdd98a8
|
performance optimisation, polish and obscurifcation support
|
2025-06-04 15:39:06 +02:00 |
betalars
|
e270cd5b29
|
LET THEM BURN DEN
|
2025-06-03 23:18:34 +02:00 |
betalars
|
fc4b61b406
|
WIP: implementing ui for burning an unwanted thought and scene transition
|
2025-06-03 01:49:33 +02:00 |