betalars
|
5ede0fbe86
|
reclaiming focus when scene is repeated
|
2023-07-19 13:54:36 +02:00 |
betalars
|
587fa702d9
|
resolving event passing issues
|
2023-07-18 18:27:30 +02:00 |
betalars
|
61b00722db
|
imprioving stage complience for player
|
2023-07-17 14:16:12 +02:00 |
betalars
|
035dc7f05b
|
implementing signaling and staging, wip
|
2023-07-13 16:16:42 +02:00 |
betalars
|
b01ccfaeff
|
refactor: changing focus naming convention to stage based metaphor
|
2023-07-11 15:27:44 +02:00 |
betalars
|
cbbc9639df
|
cleaning up warnings
|
2023-07-11 10:57:19 +02:00 |
betalars
|
aba0a85235
|
start using input instead of unhandled input for player, reducing jitter strength
|
2023-07-08 22:05:18 +02:00 |
betalars
|
56fa75964e
|
updating components to follow new state management
|
2023-06-25 23:45:52 +02:00 |
betalars
|
a7deac5c51
|
changes to state management, probably in need of refactoring
|
2023-05-18 09:40:52 +02:00 |
betalars
|
c88decbfc9
|
Changed Focus Handling to que-based pattern, WIP
|
2023-04-22 15:11:10 +02:00 |
betalars
|
9195abec19
|
Camera jutter depends on if player is active
|
2023-03-27 00:30:27 +02:00 |
betalars
|
e535ff10d3
|
probably tab space diff
|
2023-03-21 20:16:43 +01:00 |
betalars
|
c8c4097078
|
Merge branch 'main' of gitlab.com:betalars/frame-of-mind
|
2023-03-15 18:23:56 +01:00 |
betalars
|
0b530e9e0e
|
start implementing scenery-ui
|
2023-03-15 14:27:04 +01:00 |
betalars
|
1fec3286af
|
fix ocer-compensation of framerate
|
2023-03-14 22:08:17 +01:00 |
betalars
|
3dfc59b530
|
starting work on Main Menu, theming improvements
|
2023-03-13 13:15:43 +01:00 |
betalars
|
0bf06f2741
|
importing player controller
|
2023-03-06 15:06:36 +01:00 |