diff --git a/src/base-environments/youth_room/Collectable.gd b/src/base-environments/youth_room/Collectable.gd index 8d82b84..a132702 100644 --- a/src/base-environments/youth_room/Collectable.gd +++ b/src/base-environments/youth_room/Collectable.gd @@ -11,8 +11,8 @@ var revealed: bool = false: wrapper.show() ui.show() else: - wrapper.hide() ui.hide() + wrapper.hide() var has_mouse: bool = false diff --git a/src/base-environments/youth_room/youth_room.tscn b/src/base-environments/youth_room/youth_room.tscn index e39d9a4..5b86b3e 100644 --- a/src/base-environments/youth_room/youth_room.tscn +++ b/src/base-environments/youth_room/youth_room.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=116 format=3 uid="uid://b3b0gyvklqn50"] +[gd_scene load_steps=114 format=3 uid="uid://b3b0gyvklqn50"] [ext_resource type="Script" path="res://base-environments/youth_room/room_handle.gd" id="1_aitp0"] [ext_resource type="PackedScene" uid="uid://c0i4ydmxtxfho" path="res://base-environments/youth_room/import/youth_room.glb" id="1_jf3oi"] @@ -33,8 +33,7 @@ [ext_resource type="PackedScene" uid="uid://bpjympn3ps3wo" path="res://logic-scenes/luna/luna_imported.tscn" id="27_pb1jl"] [ext_resource type="Material" uid="uid://ct7uc5i5yp5qf" path="res://base-environments/youth_room/import/materials/wall.tres" id="28_oiweb"] [ext_resource type="PackedScene" uid="uid://bwc2wp7tckm7t" path="res://base-environments/youth_room/outside.tscn" id="32_2vgep"] -[ext_resource type="Shader" path="res://base-environments/youth_room/rainy-window.gdshader" id="32_y0f8t"] -[ext_resource type="Texture2D" uid="uid://ds1n0xhxqlp4b" path="res://base-environments/youth_room/shaders/universe_noise.png" id="33_ju0ni"] +[ext_resource type="Material" uid="uid://bmu72cnsr8c5e" path="res://base-environments/youth_room/shaders/window.material" id="32_pwbgf"] [sub_resource type="BoxShape3D" id="BoxShape3D_j3mqx"] size = Vector3(0.711297, 2.53136, 1.74815) @@ -830,7 +829,7 @@ tracks/11/keys = { [sub_resource type="Animation" id="Animation_1kp3w"] resource_name = "draeven" -length = 160.0 +length = 151.0 tracks/0/type = "audio" tracks/0/imported = false tracks/0/enabled = true @@ -1576,7 +1575,8 @@ func play_scene(id: int, repeat = false): play(\"draeven\") func _on_ini_room(): - play(\"intro\") + pass + func on_childhood_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD, is_repeating) @@ -1597,6 +1597,7 @@ func on_draeven_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN, is_repeating) $draeven.hide() State.lock_focus = is_repeating + queue(\"intro\") func scene_finished(_id): queue(\"RESET\") @@ -1936,7 +1937,8 @@ _data = { script/source = "extends AnimationPlayer func _on_ini_room(): - play(\"light_up\") + pass + #play(\"light_up\") func play_scene(_id: int, _repeat): queue(\"lights_out\") @@ -2039,19 +2041,35 @@ func _on_picker_cards_picked(_cards): focus_env() 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127, 24, 192, 216, 86, 51, 64, 241, 26, 2, 64, 224, 68, 17, 189, 22, 66, 233, 61, 1, 128, 254, 191) +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_laf32") [sub_resource type="GDScript" id="GDScript_rfgs6"] script/source = "extends Camera3D @@ -2497,8 +2515,9 @@ When our Mr Funny then decided to ape her attempts instead of just minding his o After this, we suddenly were besties. And my class finally started to just leave me be. Maybe because I for once was friends with another girl. Maybe because I scared them. Maybe both. " autowrap_mode = 3 +visible_characters = 0 visible_characters_behavior = 1 -visible_ratio = -0.000798722 +visible_ratio = 0.0 [node name="StartBottom" type="TextureRect" parent="logic/ScenePlayer/Voice Training/PanelContainer/VBoxContainer"] custom_minimum_size = Vector2(0, 64) @@ -2597,7 +2616,7 @@ He laughed awkwardly. I just wanted to also laugh, but curled into a ball and cr That was good. He was a sweet angel. Why must he be so bad at comforting? " autowrap_mode = 3 -visible_characters = 43 +visible_characters = 42 visible_characters_behavior = 1 visible_ratio = 0.0169291 @@ -3141,21 +3160,27 @@ environment = SubResource("Environment_pllnm") camera_attributes = SubResource("CameraAttributesPractical_26mp0") script = SubResource("GDScript_wb8kg") -[node name="window" type="MeshInstance3D" parent="WorldEnvironment"] -transform = Transform3D(-1, 0, 1.50996e-07, 0, 1, 0, -1.50996e-07, 0, -1, 1.0196, 1.54536, 2.86288) -material_override = SubResource("ShaderMaterial_dsyg4") -mesh = SubResource("QuadMesh_bmra5") +[node name="window_frames" type="MeshInstance3D" parent="WorldEnvironment"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.013145) +lod_bias = 15.0 +skeleton = NodePath("") -[node name="SubViewport" type="SubViewport" parent="WorldEnvironment/window"] +[node name="window_glass" type="MeshInstance3D" parent="WorldEnvironment"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.013145) +material_override = ExtResource("32_pwbgf") +mesh = SubResource("ArrayMesh_o1lpn") +skeleton = NodePath("") + +[node name="SubViewport" type="SubViewport" parent="WorldEnvironment/window_glass"] own_world_3d = true handle_input_locally = false size = Vector2i(1920, 1080) -[node name="Camera3D" type="Camera3D" parent="WorldEnvironment/window/SubViewport"] +[node name="Camera3D" type="Camera3D" parent="WorldEnvironment/window_glass/SubViewport"] transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0.906618, 1.33684, 2.65628) script = SubResource("GDScript_rfgs6") -[node name="outside" parent="WorldEnvironment/window/SubViewport" instance=ExtResource("32_2vgep")] +[node name="outside" parent="WorldEnvironment/window_glass/SubViewport" instance=ExtResource("32_2vgep")] transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0.906618, 1.33684, 2.65628) [node name="SceneUI" type="Control" parent="."]