breaking: changing card to become Area2D
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@ -1,6 +1,6 @@
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@tool
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extends Control
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extends Area2D
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class_name Card
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var compatible_postits: Array[PostIt] = []
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var own_postits: Array[PostIt] = []
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@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://dy5rd437h5hsw"]
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[gd_scene load_steps=21 format=3 uid="uid://dy5rd437h5hsw"]
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[ext_resource type="Script" path="res://logic-scenes/board/card.gd" id="1_emip0"]
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[ext_resource type="Texture2D" uid="uid://sv0nhkkur1tt" path="res://logic-scenes/board/card-textures/cardsheet.png" id="2_ioijn"]
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@ -141,24 +141,19 @@ func _process(_delta):
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self.visible = State.reduce_motion and is_void
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"
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[node name="card" type="Control"]
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custom_minimum_size = Vector2(310, 210)
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layout_mode = 3
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anchors_preset = 0
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offset_left = -150.0
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offset_top = -110.0
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offset_right = 160.0
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offset_bottom = 100.0
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focus_mode = 2
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_foovg"]
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radius = 110.0
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height = 336.0
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[node name="card" type="Area2D"]
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rotation = 0.197177
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script = ExtResource("1_emip0")
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[node name="BackgroundSprite" type="AnimatedSprite2D" parent="."]
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clip_children = 2
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position = Vector2(150, 110)
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scale = Vector2(0.6, 0.6)
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sprite_frames = SubResource("SpriteFrames_ckivt")
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frame = 2
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frame_progress = 0.638341
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frame = 3
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script = SubResource("GDScript_8bs16")
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[node name="GPUParticles2D" type="GPUParticles2D" parent="BackgroundSprite"]
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@ -180,7 +175,6 @@ texture = ExtResource("4_fwm1k")
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script = SubResource("GDScript_tgc0b")
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[node name="Label" type="Label" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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@ -197,12 +191,13 @@ theme_type_variation = &"card_text"
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autowrap_mode = 3
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[node name="postit anchor" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_left = 100.0
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offset_top = 148.0
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offset_right = 140.0
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offset_bottom = 188.0
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[connection signal="focus_entered" from="." to="." method="_on_focus_entered"]
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[connection signal="focus_exited" from="." to="." method="_on_focus_exited"]
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[connection signal="focus_entered" from="postit anchor" to="." method="_on_postit_anchor_focus_entered"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_foovg")
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