From eb2cdd5d2837abdba093d951ff25c16c3fdddf15 Mon Sep 17 00:00:00 2001 From: Tiger Date: Sat, 10 Jan 2026 12:40:00 +0100 Subject: [PATCH] chg: storyplayables now control their own canvaslayer visibility. --- src/logic-scenes/luna/playables/story_playable.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/src/logic-scenes/luna/playables/story_playable.gd b/src/logic-scenes/luna/playables/story_playable.gd index ba2506b..69e1c1f 100644 --- a/src/logic-scenes/luna/playables/story_playable.gd +++ b/src/logic-scenes/luna/playables/story_playable.gd @@ -121,6 +121,7 @@ func play(): print_debug("StoryPlayable.gd: %s.play()" % self.name) # Show ourselves before playing + get_parent().show() # Canvaslayer! show() scroll_target = 0