From 167133655aac4434607d58136f72a62c752fbcab Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 18 Jul 2023 23:25:27 +0200 Subject: [PATCH 01/31] re-doing lost goup assignments --- src/dev-util/board of devs.tscn | 68 ++++++++++++++++----------------- 1 file changed, 34 insertions(+), 34 deletions(-) diff --git a/src/dev-util/board of devs.tscn b/src/dev-util/board of devs.tscn index 90f2d076..2ae10527 100644 --- a/src/dev-util/board of devs.tscn +++ b/src/dev-util/board of devs.tscn @@ -21,11 +21,11 @@ offset_bottom = 181.0 [node name="c_homework" parent="childhood" instance=ExtResource("1_xrckx")] text = "I never put in much effort for homework " -[node name="p_good_grades" parent="childhood/c_homework" groups=["c_body", "c_boy_stuff", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_good_grades" parent="childhood/c_homework" groups=["c_body", "c_boy_stuff", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "but at least I get good grades." -[node name="p_upset_peers" parent="childhood/c_homework" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_upset_peers" parent="childhood/c_homework" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "my peers were upset about that." @@ -33,11 +33,11 @@ text = "my peers were upset about that." position = Vector2(0, 300) text = "I like my teachers more than my classmates " -[node name="p_volunteering" parent="childhood/c_teachers" groups=["c_Joy", "c_backlash", "c_boy_stuff"] instance=ExtResource("2_ucudl")] +[node name="p_volunteering" parent="childhood/c_teachers" groups=["c_Joy", "c_boy_stuff", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "doing voluntary social service at my school would be great." -[node name="p_becoming_teacher" parent="childhood/c_teachers" groups=["c_Joy", "c_backlash", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_becoming_teacher" parent="childhood/c_teachers" groups=["c_Joy", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "maybe I want to become a teacher." @@ -45,11 +45,11 @@ text = "maybe I want to become a teacher." position = Vector2(0, 600) text = "I can put ages into things I enjoy " -[node name="p_worried_mother" parent="childhood/c_Joy" groups=["c_Joy", "c_body", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_worried_mother" parent="childhood/c_Joy" groups=["c_Joy", "c_body", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "my mother would be worried about that" -[node name="p_thomas" parent="childhood/c_Joy" groups=["c_Joy", "c_backlash", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_thomas" parent="childhood/c_Joy" groups=["c_Joy", "c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "Mr Thomas thinks that makes me gifted." @@ -63,11 +63,11 @@ offset_bottom = 141.0 [node name="c_comic_heroes" parent="voice_training" instance=ExtResource("1_xrckx")] text = "Comic heroes are my role models " -[node name="p_effort" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_hit", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_effort" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "when I put in the effort, I can make the world a better place" -[node name="p_agent_q" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_body", "c_boy_stuff", "c_hit"] instance=ExtResource("2_ucudl")] +[node name="p_agent_q" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_body", "c_boy_stuff", "c_hit", "c_homework"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and I want to be like agent q!" @@ -75,25 +75,25 @@ text = "and I want to be like agent q!" position = Vector2(0, 300) text = "I like boy stuff " -[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_hit", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "yet they think I'm just pretending" -[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_comic_heroes", "c_hit", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_comic_heroes", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and girls don't get that." -[node name="c_backlash" parent="voice_training" instance=ExtResource("1_xrckx")] +[node name="c_teasing" parent="voice_training" instance=ExtResource("1_xrckx")] position = Vector2(0, 600) -text = "Despite the backlash, I protected my friend" +text = "When Jojo got tased for trying, I pretty much exploded" -[node name="p_cross_friend" parent="voice_training/c_backlash" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_hit"] instance=ExtResource("2_ucudl")] +[node name="p_stubborn" parent="voice_training/c_teasing" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_out-of-world", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) -text = "I wouldn't never not do that, even if it was for my own good" +text = "I wouldn't have it any other way, even if it was for my own good" -[node name="p_reward" parent="voice_training/c_backlash" groups=["c_Joy"] instance=ExtResource("2_ucudl")] +[node name="p_good_intended" parent="voice_training/c_teasing" groups=["c_comic_heroes", "c_hit", "c_out-of-world", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) -text = "those who put in the effort should be rewarded." +text = "I will always stand up for the good intended" [node name="juijutsu" type="Control" parent="."] anchors_preset = 0 @@ -102,26 +102,26 @@ offset_top = 141.0 offset_right = 884.0 offset_bottom = 141.0 -[node name="c_body" parent="juijutsu" instance=ExtResource("1_xrckx")] -text = "my body makes me uncomfortable " +[node name="c_fighting" parent="juijutsu" instance=ExtResource("1_xrckx")] +text = "I stopped doing Jui Jitsu." -[node name="p_boobs" parent="juijutsu/c_body" groups=["c_boy_stuff"] instance=ExtResource("2_ucudl")] +[node name="p_body" parent="juijutsu/c_fighting" groups=["c_boy_stuff", "c_confusion", "c_fighting", "c_out-of-world"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) -text = "boobs are just not made for fighting." +text = "My body just didn't feel right" -[node name="p_fat" parent="juijutsu/c_body" instance=ExtResource("2_ucudl")] +[node name="p_girly" parent="juijutsu/c_fighting" groups=["c_boy_stuff", "c_comic_heroes", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) -text = "I despise all the fat on my hips." +text = "I just hate being treated like a girl" [node name="c_hit" parent="juijutsu" instance=ExtResource("1_xrckx")] position = Vector2(0, 300) text = "I know how to properly hit people " -[node name="p_confidence" parent="juijutsu/c_hit" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_confidence" parent="juijutsu/c_hit" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "..., that gives me a lot of confidence." -[node name="p_vent" parent="juijutsu/c_hit" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_vent" parent="juijutsu/c_hit" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and that’s a great vent." @@ -130,11 +130,11 @@ position = Vector2(0, 600) [node name="p_wet" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) -text = "… I was wet, so I must have been into it." +text = "I was wet, so I must have been into it." [node name="p_stop" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) -text = "… I didn’t say stop." +text = "I didn’t say stop." [node name="draeven" type="Control" parent="."] anchors_preset = 0 @@ -146,11 +146,11 @@ offset_bottom = 181.0 [node name="c_out-of-world" parent="draeven" instance=ExtResource("1_xrckx")] text = "I feel like I am not from of this world" -[node name="p_random11" parent="draeven/c_out-of-world" groups=["c_boy_stuff"] instance=ExtResource("2_ucudl")] +[node name="p_unique" parent="draeven/c_out-of-world" groups=["c_Joy", "c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "I like being unique like that" -[node name="p_random12" parent="draeven/c_out-of-world" instance=ExtResource("2_ucudl")] +[node name="p_few_friends" parent="draeven/c_out-of-world" groups=["c_Joy", "c_comic_heroes", "c_fighting", "c_out-of-world", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "I am thankful for the few friends that get me" @@ -158,11 +158,11 @@ text = "I am thankful for the few friends that get me" position = Vector2(0, 300) text = "I fear being rejected" -[node name="p_friends" parent="draeven/c_rejection" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_friends" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "that makes it hard to find friends" -[node name="p_laughed" parent="draeven/c_rejection" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_laughed" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "I'm afraid I will just get laughed at" @@ -170,11 +170,11 @@ text = "I'm afraid I will just get laughed at" position = Vector2(0, 600) text = "I am just too many things at once" -[node name="p_random21" parent="draeven/c_confusion" groups=["c_void"] instance=ExtResource("2_ucudl")] +[node name="p_inner_conflict" parent="draeven/c_confusion" groups=["c_boy_stuff", "c_confusion", "c_fighting", "c_homework", "c_rejection", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "it is just so overwhealming for me" -[node name="p_random22" parent="draeven/c_confusion" groups=["c_void"] instance=ExtResource("2_ucudl")] +[node name="p_outer_conflict" parent="draeven/c_confusion" groups=["c_Joy", "c_boy_stuff", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "this is just too much for others" @@ -198,11 +198,11 @@ text = "random 1" [node name="c_pick" parent="test2" instance=ExtResource("1_xrckx")] position = Vector2(0, 300) -[node name="p_pick" parent="test2/c_pick" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_pick" parent="test2/c_pick" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "pick me 2" -[node name="p_goof" parent="test2/c_pick" groups=["c_Joy", "c_backlash", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_goof" parent="test2/c_pick" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "you done goofed" From 96bf4a3d0c22e2c38ad0583de8b3a1d112472500 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 18 Jul 2023 23:25:56 +0200 Subject: [PATCH 02/31] changing chekc using metadata to use class info --- src/logic-scenes/board/card-board.gd | 62 ++++++++++++++-------------- src/logic-scenes/board/card.gd | 4 +- src/logic-scenes/board/post-it.gd | 4 +- 3 files changed, 33 insertions(+), 37 deletions(-) diff --git a/src/logic-scenes/board/card-board.gd b/src/logic-scenes/board/card-board.gd index a01b4363..d10424c5 100644 --- a/src/logic-scenes/board/card-board.gd +++ b/src/logic-scenes/board/card-board.gd @@ -174,37 +174,37 @@ func handle_mouse_button(to_handle: Area2D, input: InputEvent): # TODO: We need a better way to recognize whether "to_handle" is a Card or a Post-It. # (Tried checking for a script, didn't work, because script has no name attached. # Alternative might be to check for specific values within the script ("is_card" f.e)) - match to_handle.get_meta("type"): - "card": # 1 = Card - active_context = ui_context.DROPZONE - if input.is_pressed(): - reorder_areas("dropzone_content") - reorder_areas("cards") + if to_handle is Card: + + active_context = ui_context.DROPZONE + if input.is_pressed(): + reorder_areas("dropzone_content") + reorder_areas("cards") + else: + dropzone.move_child(currently_dragged_area, -1) + currently_dragged_area = null + elif to_handle is PostIt: + if input.is_pressed(): + to_handle.reparent(dropzone) + to_handle.on_board = true + to_handle.set_owner(self) # needs to be here otherwise the owner disappears + area_dict["post_its_in_list"].erase(to_handle) + area_dict["dropzone_content"].push_back(to_handle) + # TODO (if needed): Add function to rearrange the array based on positions in the dropzone + else: + if is_in_dropzone(to_handle): + if to_handle.has_overlapping_areas(): + for area in to_handle.get_overlapping_areas(): + if area is Card: + if !area.has_postit_attached(): + attach_postit_to_card(to_handle, area) + else: + to_handle.rotation = to_handle.base_rotation + to_handle.scale = to_handle.base_scale else: - dropzone.move_child(currently_dragged_area, -1) - currently_dragged_area = null - "post-it": # 2 = PostIt - if input.is_pressed(): - to_handle.reparent(dropzone) - to_handle.on_board = true - to_handle.set_owner(self) # needs to be here otherwise the owner disappears - area_dict["post_its_in_list"].erase(to_handle) - area_dict["dropzone_content"].push_back(to_handle) - # TODO (if needed): Add function to rearrange the array based on positions in the dropzone - else: - if is_in_dropzone(to_handle): - if to_handle.has_overlapping_areas(): - for area in to_handle.get_overlapping_areas(): - if area.get_meta("type") == "card": - if !area.has_postit_attached(): - attach_postit_to_card(to_handle, area) - else: - to_handle.rotation = to_handle.base_rotation - to_handle.scale = to_handle.base_scale - else: - active_context = ui_context.POST_IT_LIST - _return_postit_to_panels(to_handle) - currently_dragged_area = null + active_context = ui_context.POST_IT_LIST + _return_postit_to_panels(to_handle) + currently_dragged_area = null # Logic for attaching a postit to a card. Also reset postit positions if the card cannot be attached @@ -346,7 +346,7 @@ func _input(event): # Sets everything up to enter the context where postits can be assigned via button controls func _enter_assignment_context(): # cards are currently not moved, only post its. Exit function if a card should be moved. - if currently_selected_node == null or currently_selected_node.get_meta("type") != "post-it" : return + if currently_selected_node == null or not currently_selected_node is PostIt : return # if the postit is already attached, remove it and return it to the post it panels if currently_selected_node.is_postit_attached(): diff --git a/src/logic-scenes/board/card.gd b/src/logic-scenes/board/card.gd index ce7120f7..f3c8a064 100644 --- a/src/logic-scenes/board/card.gd +++ b/src/logic-scenes/board/card.gd @@ -65,8 +65,6 @@ var mouse_offset: Vector2 func _ready(): - self.set_meta("type", "card") # set type information to find out if this node is a card - _handle_wiggle(0) if not Engine.is_editor_hint() and is_inside_tree(): for postit in self.get_children(): @@ -155,7 +153,7 @@ func _move_card(): func has_postit_attached() -> bool: var all_children = get_children() for child in all_children: - if child.get_meta("type") == "post-it": + if child is PostIt: return true return false diff --git a/src/logic-scenes/board/post-it.gd b/src/logic-scenes/board/post-it.gd index 47bf3604..4df1b0f4 100644 --- a/src/logic-scenes/board/post-it.gd +++ b/src/logic-scenes/board/post-it.gd @@ -57,8 +57,6 @@ var on_board = false func _ready() -> void: - self.set_meta("type", "post-it") # set type information to find out if this node is a post-it - $Content/Label.text = self.text $Content/BackgroundSprite.frame = text.hash() % $Content/BackgroundSprite.sprite_frames.get_frame_count($Content/BackgroundSprite.animation) @@ -118,7 +116,7 @@ func _move_post_it(): position += (get_viewport().get_mouse_position() - position) - mouse_offset func is_postit_attached() -> bool: - if self.get_parent().get_meta("type") == "card": + if self.get_parent() is Card: return true return false From 6a84e424b0f2bcf12a9995f77abc04551f7ef045 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:49:09 +0200 Subject: [PATCH 03/31] finalising disclaimers and thank you --- src/disclaimer.tscn | 11 +++++++---- src/thank-you.tscn | 24 ++++++++++++++++++++++-- 2 files changed, 29 insertions(+), 6 deletions(-) diff --git a/src/disclaimer.tscn b/src/disclaimer.tscn index 4ffdb482..99618a41 100644 --- a/src/disclaimer.tscn +++ b/src/disclaimer.tscn @@ -83,10 +83,13 @@ text = "Welcome to the frame of mind alpha" [node name="Label2" type="Label" parent="childhood/PanelContainer/VBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 -text = "Thank you for participating in our public alpha. The goal is to see if the premise of our game works, if the mechanics are interesting and, if the game makes sense. +text = "Thank you for participating in our public alpha. The goal is to see if the core of +our game works, if the mechanics are interesting and, if the game makes sense. -We would like to inform you: especially the acessibility settings right now are not functional. This will be our main focus while we wait for the first batch of alpha feedback. -There are also no save-games yet. +Right now, controller support is very limited and acessibility settings are spotty. +Both will be worked on while the alpha is running. +You will also not be able to help Lisa find a better frame of mind, as the second chapter is not yet implemented. Please know that many disruptive thoughts Lisa has in the first chapter were designed to be resolved later in the game. +The game also does not support save games yet. Frame of Mind uses a Creative Commons Non Commercial Share Alike 4.0 license. You can use the game and it's assets freely, as long as you also contribute back to the creative Commons Community. Feel free to reach out if you need a commercial License. Twokinds is created by Thomas J. Fischbach, who granted us permission to use it in a Creative Commons Project." @@ -98,7 +101,7 @@ layout_mode = 2 size_flags_horizontal = 4 theme_override_fonts/font = ExtResource("2_rmsdo") theme_override_font_sizes/font_size = 50 -text = "Start the alpha!" +text = "I understand, please start the alpha" [node name="Label3" type="Label" parent="childhood/PanelContainer/VBoxContainer"] layout_mode = 2 diff --git a/src/thank-you.tscn b/src/thank-you.tscn index 763b15f0..47b43aeb 100644 --- a/src/thank-you.tscn +++ b/src/thank-you.tscn @@ -1,8 +1,10 @@ -[gd_scene load_steps=6 format=3 uid="uid://citwb7f4dl3l1"] +[gd_scene load_steps=8 format=3 uid="uid://citwb7f4dl3l1"] [ext_resource type="Texture2D" uid="uid://d0ucjqi8tx6vt" path="res://import/interface-elements/frame.png" id="1_picwm"] [ext_resource type="FontFile" uid="uid://cb66e4mqysgf8" path="res://import/fonts/title_handwriting.tres" id="2_jb5y5"] [ext_resource type="Texture2D" uid="uid://bwicl5q0lw06q" path="res://import/interface-elements/bottom.png" id="3_oob40"] +[ext_resource type="PackedScene" uid="uid://dy5rd437h5hsw" path="res://logic-scenes/board/card.tscn" id="4_48hwg"] +[ext_resource type="PackedScene" uid="uid://vkcdj8c3ytbq" path="res://logic-scenes/board/post-it.tscn" id="5_sfuv4"] [sub_resource type="GDScript" id="GDScript_d32iw"] script/source = "extends Button @@ -33,6 +35,7 @@ layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 +offset_right = -478.0 grow_horizontal = 2 grow_vertical = 2 @@ -74,7 +77,8 @@ horizontal_alignment = 1 [node name="Label2" type="Label" parent="childhood/PanelContainer/VBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 -text = "By testing the alpha, you help us make the game as good as it can get. +text = "We are sorry, that you did not yet have the ability to resolve Lisas thoughts. +By testing the alpha, you help us make the game as good as it can get. Frame of mind is made by betalars @@ -124,3 +128,19 @@ size_flags_vertical = 8 texture = ExtResource("3_oob40") expand_mode = 2 stretch_mode = 4 + +[node name="card" parent="." instance=ExtResource("4_48hwg")] +position = Vector2(1195, 329) +text = "Lukas did not ask for consent, he didn't explain a thing, I didn’t even move! Yet he dared to assume, that " + +[node name="post-it" parent="card" instance=ExtResource("5_sfuv4")] +position = Vector2(-61, 110) +text = "I was wet so I must have been into it" + +[node name="card2" parent="." instance=ExtResource("4_48hwg")] +position = Vector2(1201, 617) +text = "Lukas jumped me, he didn't even explain a thing or ask consent. I was confused and paralised, so " + +[node name="post-it" parent="card2" instance=ExtResource("5_sfuv4")] +position = Vector2(-61, 110) +text = "I didn't say stop" From addcc09021d9413d40fe04f709c8f11af0376563 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:49:48 +0200 Subject: [PATCH 04/31] adding bilboard toggle --- src/dev-util/click-trough-area.gd | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/src/dev-util/click-trough-area.gd b/src/dev-util/click-trough-area.gd index 378b8068..4533fcb0 100644 --- a/src/dev-util/click-trough-area.gd +++ b/src/dev-util/click-trough-area.gd @@ -1,15 +1,17 @@ extends Area3D +@export var billboard = true @onready var sprite: Sprite3D = $UiSprite @onready var viewport: SubViewport = $UiSprite/SubViewport func _process(_delta): - var camera = get_viewport().get_camera_3d() - - var up = (camera.global_position - global_position) - up = up.cross(Vector3.UP).cross(up) - - look_at(global_position - (camera.global_position - global_position), up) + if billboard: + var camera = get_viewport().get_camera_3d() + + var up = (camera.global_position - global_position) + up = up.cross(Vector3.UP).cross(up) + + look_at(global_position - (camera.global_position - global_position), up) func _unhandled_input(event): viewport.push_input(event) From e71436ec8d3092c0fb31864ca310ce0124d86f4f Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:50:19 +0200 Subject: [PATCH 05/31] making sure card picker can be reset --- src/logic-scenes/card_picker/card_picker.gd | 44 ++++++++++++------- src/logic-scenes/card_picker/card_picker.tscn | 36 +++++++++++++++ 2 files changed, 65 insertions(+), 15 deletions(-) diff --git a/src/logic-scenes/card_picker/card_picker.gd b/src/logic-scenes/card_picker/card_picker.gd index d953c170..00216d7b 100644 --- a/src/logic-scenes/card_picker/card_picker.gd +++ b/src/logic-scenes/card_picker/card_picker.gd @@ -7,6 +7,7 @@ enum { CARDS_SELECTED, TRANSITION, POSTS, + POSTS_SELECTED, DONE } @@ -30,8 +31,11 @@ var selection_state = INI: set(state): selection_state = state _input_locked = !(state == CARDS or state == POSTS) + + if state == DONE: + reset() -var anim_players:Array +var anim_players:Array = [] var curr_selection_id: int = -1: set(new_id): if selection_state == CARDS or selection_state == POSTS: @@ -47,8 +51,8 @@ var curr_selection_id: int = -1: print(curr_selection_id) -var output:Array -var options:Array +var output:Array = [] +var options:Array = [] signal cards_picked(Array) @@ -56,12 +60,17 @@ signal cards_picked(Array) func _ready(): if get_parent() == get_tree().root: selection_state = CARDS + reset() + +func reset(): + output = [] + options = [] + anim_players = [] + curr_selection_id = -1 var card_controls = $cards.get_children() for control in card_controls: options.append(control.get_child(1)) anim_players.append(control.get_child(0)) - - fill_card_slots(0) func fill_card_slots(id: int): for i in range($cards.get_child_count()): @@ -80,7 +89,10 @@ func fill_post_slots(): options[i].replace_with(post_its[i]) options[i].owner = self -func _unhandled_input(event): +func _input(event): + if event.is_action_pressed("ui_end"): + scene_finished(1, false) + if has_stage and not _input_locked: if event.is_action_pressed("ui_up") or event.is_action_pressed("ui_left") or event.is_action_pressed("ui_focus_next"): curr_selection_id -= 1 @@ -88,8 +100,6 @@ func _unhandled_input(event): curr_selection_id += 1 if event.is_action_pressed("ui_accept"): pick(curr_selection_id) - if event.is_action_pressed("ui_end"): - scene_finished(1) func pick(id: int): if id == -1: @@ -99,7 +109,7 @@ func pick(id: int): if selection_state == CARDS: selection_state = CARDS_SELECTED elif selection_state == POSTS: - selection_state = DONE + selection_state = POSTS_SELECTED anim_players[id].play("pick") var yield_to = anim_players[id].animation_finished @@ -145,11 +155,13 @@ func pick(id: int): await anim_players[0].animation_finished selection_state = POSTS - elif selection_state == DONE: + elif selection_state == POSTS_SELECTED: var out_str:Array[String] = [] for card in output: out_str.append(card.name) emit_signal("cards_picked", out_str) + print(out_str) + selection_state = DONE State.leave_stage(self) func handle_hover(new_highlight): @@ -161,10 +173,12 @@ func handle_mouse_button(new_selection: Node, button_event: InputEventMouseButto if button_event.button_index == MOUSE_BUTTON_LEFT and button_event.pressed: pick(options.find(new_selection)) -func scene_finished(id: int): - fill_card_slots(id) - State.transition_stage_to(self) - selection_state = CARDS +func scene_finished(id: int, repeat): + print(name, id, repeat) + if not repeat: + fill_card_slots(id) + State.transition_stage_to(self) + selection_state = CARDS -func play_scene(_id): +func play_scene(_id, _repeat): pass diff --git a/src/logic-scenes/card_picker/card_picker.tscn b/src/logic-scenes/card_picker/card_picker.tscn index 0a3a238b..81e55022 100644 --- a/src/logic-scenes/card_picker/card_picker.tscn +++ b/src/logic-scenes/card_picker/card_picker.tscn @@ -139,6 +139,18 @@ tracks/1/keys = { "update": 0, "values": [0.174533, -0.109599] } +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath(".:scale") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0.5), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(1, 1)] +} [sub_resource type="Animation" id="Animation_ldr2c"] resource_name = "select" @@ -369,6 +381,18 @@ tracks/1/keys = { "update": 0, "values": [0.349066, 0.0] } +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath(".:scale") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0.5), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(1, 1)] +} [sub_resource type="Animation" id="Animation_2c94q"] resource_name = "select" @@ -599,6 +623,18 @@ tracks/1/keys = { "update": 0, "values": [0.349066, 0.10472] } +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath(".:scale") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0.5), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(1, 1)] +} [sub_resource type="Animation" id="Animation_pcu23"] resource_name = "select" From 6b5d6a8981132d0f25b01595a7b3df3a84d48546 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:51:26 +0200 Subject: [PATCH 06/31] implement skipping functionality --- .../collectable/collectable_ui.gd | 36 ++++++++++++++----- .../collectable/collectable_ui.tscn | 4 +++ 2 files changed, 32 insertions(+), 8 deletions(-) diff --git a/src/logic-scenes/collectable/collectable_ui.gd b/src/logic-scenes/collectable/collectable_ui.gd index 07da6c92..a102a24b 100644 --- a/src/logic-scenes/collectable/collectable_ui.gd +++ b/src/logic-scenes/collectable/collectable_ui.gd @@ -21,7 +21,11 @@ class_name Collectable_Ui if collapse and has_stage: State.leave_stage(self) -@export var is_story: bool = false +@export var is_story: bool = false: + set(story): + is_story = story + if not story: + $Panel/Content/Buttons/VBoxContainer/collect_or_listen.text = "Order Thoughts" @export var has_stage: bool = false: set(focused): print("set focus of card to ", focused) @@ -29,14 +33,11 @@ class_name Collectable_Ui if has_stage == focused: return if focused: + owner.reveal() has_stage = true - print(visible) - if not visible: show() collapsed = false - if collected: - $Panel/Content/Buttons/VBoxContainer/put_back.grab_focus() - else: - $Panel/Content/Buttons/VBoxContainer/collect_or_listen.grab_focus() + if not visible: show() + $Panel/Content/Buttons/VBoxContainer/collect_or_listen.grab_focus() elif has_stage: has_stage = false get_viewport().gui_release_focus() @@ -72,6 +73,8 @@ class_name Collectable_Ui $Panel/Content/ContentNotes.text = new_notes signal card_collected +signal open_board +signal scene_skipped(i: int) # Called when the node enters the scene tree for the first time. func _ready(): @@ -82,6 +85,7 @@ func _ready(): item_name = item_name content_notes = content_notes + is_story = is_story func _hide_buttons(): if is_inside_tree(): @@ -108,6 +112,8 @@ func hide(): func show(): if !visible: + $Panel/Content/ContentNotes.visible = State.show_content_notes + $Panel/Content/Buttons/VBoxContainer/skip.visible = State.allow_skipping and is_story and not skipped if not collapsed: _show_buttons() modulate = Color() @@ -122,8 +128,22 @@ func _yoink_focus(): func _on_pick_button_pressed(): print("card collected!") if scene != null: - get_tree().call_group("animation_player", "play_scene", scene) + get_tree().call_group("animation_player", "play_scene", scene, collected) + if skipped: emit_signal("scene_skipped", -1) + collected = true + else: + emit_signal("open_board") State.leave_stage(self) func _on_pick_button_released(): hide() + + +func _on_skip_pressed(): + print("Scene skipped!") + if scene != null: + emit_signal("scene_skipped", 1) + skipped = true + $Panel/Content/Buttons/VBoxContainer/collect_or_listen.text = "collect (un-skip)" + + State.leave_stage(self) diff --git a/src/logic-scenes/collectable/collectable_ui.tscn b/src/logic-scenes/collectable/collectable_ui.tscn index 09070c16..57b30e7e 100644 --- a/src/logic-scenes/collectable/collectable_ui.tscn +++ b/src/logic-scenes/collectable/collectable_ui.tscn @@ -137,18 +137,21 @@ text = "Collect" script = SubResource("GDScript_g0qhf") [node name="Summary" type="Button" parent="Panel/Content/Buttons/VBoxContainer"] +visible = false layout_mode = 2 tooltip_text = "Take this with you, but get a neutral description of it's story." text = "get neutral summary" script = SubResource("GDScript_g0qhf") [node name="skip" type="Button" parent="Panel/Content/Buttons/VBoxContainer"] +visible = false layout_mode = 2 tooltip_text = "Choose this to entirely skip this Item without being unable to progress in the story. Skipped Segments can still be interacted with via the Pause Screen, if you decide to change your mind." text = "skip" script = SubResource("GDScript_g0qhf") [node name="put_back" type="Button" parent="Panel/Content/Buttons/VBoxContainer"] +visible = false layout_mode = 2 text = "put back" script = SubResource("GDScript_g0qhf") @@ -172,4 +175,5 @@ libraries = { [connection signal="pressed" from="Panel/Content/Buttons/VBoxContainer/collect_or_listen" to="." method="_on_pick_button_pressed"] [connection signal="focus_entered" from="Panel/Content/Buttons/VBoxContainer/Summary" to="." method="_yoink_focus"] [connection signal="focus_entered" from="Panel/Content/Buttons/VBoxContainer/skip" to="." method="_yoink_focus"] +[connection signal="pressed" from="Panel/Content/Buttons/VBoxContainer/skip" to="." method="_on_skip_pressed"] [connection signal="focus_entered" from="Panel/Content/Buttons/VBoxContainer/put_back" to="." method="_yoink_focus"] From 6b72552049cd10bd7792309f746b10852a7e10aa Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:52:01 +0200 Subject: [PATCH 07/31] workaround for card board not being able to repopulate --- src/logic-scenes/board/card-board.gd | 27 +++++++++++++++++++---- src/logic-scenes/board/physics-board.tscn | 2 +- 2 files changed, 24 insertions(+), 5 deletions(-) diff --git a/src/logic-scenes/board/card-board.gd b/src/logic-scenes/board/card-board.gd index d10424c5..93f1f3b0 100644 --- a/src/logic-scenes/board/card-board.gd +++ b/src/logic-scenes/board/card-board.gd @@ -22,6 +22,7 @@ var has_stage = false: child.process_mode = Node.PROCESS_MODE_INHERIT else: child.process_mode = Node.PROCESS_MODE_DISABLED + visible = has_stage @onready var dropzone = $HBoxContainer/dropzone @onready var postit_container = $HBoxContainer/ScrollContainer/VBoxContainer @@ -52,6 +53,10 @@ var selected_dropzone_element: int = -1 var selected_postit_list_element: int = 0 var selected_card_for_assignment +var cache: Array = [] + +signal board_completed + # Called when the node enters the scene tree for the first time. func _ready(): @@ -73,15 +78,15 @@ func _process(delta): is_area_dragged = false currently_dragged_area = null - # we should maybe consider moving this to _input() for consistency - if Input.is_action_just_pressed("ui_cancel"): - populate_board(["c_Joy","p_effort","c_backlash","c_body","c_void","p_reward","p_worried_mother","p_cross_friend"]) - # Will be used later to spawn Cards and Post-Its and remember them in the dictionary func populate_board(card_names: Array): mementos_collected += 1 + cache.append(card_names) + + if mementos_collected < 4: return + else: card_names = cache var all_cards = Array() var all_postits = Array() @@ -229,6 +234,13 @@ func attach_postit_to_card(postit: Area2D, card: Area2D, update_dict = false): reorder_areas("dropzone_content") reorder_areas("cards") reorder_areas("post_its_in_list") + + if mementos_collected == 4: + for fluff in area_dict["dropzone_content"]: + if fluff is Card: + if not fluff.has_postit_attached(): + return + emit_signal("board_completed") # Mark area that was hovered over as currently selected @@ -264,6 +276,9 @@ func reorder_areas(reorder: String): # Takes the inputs for control inputs func _input(event): + + if event.is_action_pressed("ui_cancel"): + State.leave_stage(self) # Return, if the input is a mouse event (mouse events are handled separately) if event is InputEventMouse or !has_stage or not is_instance_valid(currently_selected_node): return @@ -390,4 +405,8 @@ func _return_postit_to_panels(post_it: Area2D): reorder_areas("post_its_in_list") break +func on_scene_skipped(i: int): + mementos_collected += i +func claim_focus(): + State.pass_stage_to(self) diff --git a/src/logic-scenes/board/physics-board.tscn b/src/logic-scenes/board/physics-board.tscn index c98f8c11..ed617c19 100644 --- a/src/logic-scenes/board/physics-board.tscn +++ b/src/logic-scenes/board/physics-board.tscn @@ -144,7 +144,7 @@ layout_mode = 2 [node name="cards_remaining" type="Label" parent="instructions_panel/HBoxContainer"] layout_mode = 2 size_flags_vertical = 0 -text = "Collect Mementos to fill the mind-board." +text = "Collect all four Mementos to fill the mind-board. " horizontal_alignment = 1 vertical_alignment = 1 From 55b33b4ec7c2fce9c0cb135f38eaa350c013f14f Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:53:24 +0200 Subject: [PATCH 08/31] resolving some remaining group assignments --- src/dev-util/board of devs.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/dev-util/board of devs.tscn b/src/dev-util/board of devs.tscn index 2ae10527..fee367e1 100644 --- a/src/dev-util/board of devs.tscn +++ b/src/dev-util/board of devs.tscn @@ -158,11 +158,11 @@ text = "I am thankful for the few friends that get me" position = Vector2(0, 300) text = "I fear being rejected" -[node name="p_friends" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_friends" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "that makes it hard to find friends" -[node name="p_laughed" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_laughed" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_homework", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "I'm afraid I will just get laughed at" From 5378dad4638f547bf8d9d12439097d16d19f65eb Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:54:36 +0200 Subject: [PATCH 09/31] reclaiming focus when scene is repeated --- src/logic-scenes/player_controller/player_controller.gd | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/logic-scenes/player_controller/player_controller.gd b/src/logic-scenes/player_controller/player_controller.gd index 76a721ce..3df52640 100644 --- a/src/logic-scenes/player_controller/player_controller.gd +++ b/src/logic-scenes/player_controller/player_controller.gd @@ -164,10 +164,14 @@ func _input(event:InputEvent): State.take_stage(self, true) get_tree().call_group("interactables", "collapse") -func play_scene(id: int): +func play_scene(id: int, _repeat): if id == Scenes.id.YOUTH_DRAEVEN: var rotation_tween = create_tween() +func scene_finished(_id, repeat: bool): + if repeat: + State.take_stage(self, true) + func _on_bed_enter(_body): if not (crouched or on_crouch_cooldown): $PlayerAnimationPlayer.queue("crouch") From f1d1c8903c0296dc4a3f6d1841c00d608a66bea9 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 13:55:04 +0200 Subject: [PATCH 10/31] final youth room changes --- .../youth_room/youth_room.tscn | 132 ++++++++++++++---- 1 file changed, 101 insertions(+), 31 deletions(-) diff --git a/src/base-environments/youth_room/youth_room.tscn b/src/base-environments/youth_room/youth_room.tscn index d74657bb..a4851d5a 100644 --- a/src/base-environments/youth_room/youth_room.tscn +++ b/src/base-environments/youth_room/youth_room.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=105 format=3 uid="uid://b3b0gyvklqn50"] +[gd_scene load_steps=108 format=3 uid="uid://b3b0gyvklqn50"] [ext_resource type="Script" path="res://base-environments/youth_room/room_handle.gd" id="1_aitp0"] [ext_resource type="PackedScene" uid="uid://c0i4ydmxtxfho" path="res://base-environments/youth_room/import/youth_room.glb" id="1_jf3oi"] @@ -9,6 +9,7 @@ [ext_resource type="Texture2D" uid="uid://bwicl5q0lw06q" path="res://import/interface-elements/bottom.png" id="3_xqd4w"] [ext_resource type="PackedScene" uid="uid://bnskiyx1sksww" path="res://logic-scenes/board/physics-board.tscn" id="4_gyjxx"] [ext_resource type="AudioStream" uid="uid://1tvopjmo6dp2" path="res://base-environments/youth_room/audio/Azure Studios - mgd-723687677.mp3" id="5_fe1yj"] +[ext_resource type="PackedScene" uid="uid://citwb7f4dl3l1" path="res://thank-you.tscn" id="5_kts6y"] [ext_resource type="ArrayMesh" uid="uid://wuxbl6u3s8yo" path="res://base-environments/youth_room/shaders/starlight-mesh.res" id="6_gy6jv"] [ext_resource type="AudioStream" uid="uid://d1r1tvb1paup4" path="res://base-environments/youth_room/audio/draeven.ogg" id="7_125rh"] [ext_resource type="AudioStream" uid="uid://cudna8k7fw06t" path="res://base-environments/youth_room/audio/Moving Loop.wav" id="8_egnow"] @@ -31,9 +32,6 @@ [ext_resource type="PackedScene" uid="uid://bpjympn3ps3wo" path="res://logic-scenes/luna/luna_imported.tscn" id="27_pb1jl"] [ext_resource type="Material" uid="uid://ct7uc5i5yp5qf" path="res://base-environments/youth_room/import/materials/wall.tres" id="28_oiweb"] -[sub_resource type="BoxShape3D" id="BoxShape3D_0eexn"] -size = Vector3(0.0600758, 0.423278, 0.723589) - [sub_resource type="BoxShape3D" id="BoxShape3D_j3mqx"] size = Vector3(0.711297, 2.53136, 1.74815) @@ -785,7 +783,7 @@ tracks/11/path = NodePath("ScenePlayer") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/keys = { -"times": PackedFloat32Array(9.7), +"times": PackedFloat32Array(5.1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1037,7 +1035,7 @@ tracks/19/path = NodePath("ScenePlayer") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(138.4), +"times": PackedFloat32Array(8.4), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1517,13 +1515,16 @@ _data = { script/source = "extends AnimationPlayer var has_stage +var is_repeating = false func start_soundtrack(): $Moving.play(70) $Childhood.play(70) $VoiceTraining.play(70) -func play_scene(id: int): +func play_scene(id: int, repeat = false): + get_tree().call_group(\"interactables\", \"collapse\") + is_repeating = repeat State.queue_for_stage(self) match id: Scenes.id.YOUTH_CHILDHOOD: @@ -1532,21 +1533,23 @@ func play_scene(id: int): play(\"voice training\") Scenes.id.YOUTH_JUI_JUTSU: play(\"jui_jutsu\") + Scenes.id.YOUTH_DRAEVEN: + play(\"draeven\") func _on_ini_room(): play(\"intro\") func on_childhood_done(): - get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD) + get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD, is_repeating) func on_voice_training_done(): - get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING) + get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING, is_repeating) func on_jui_jutsu_done(): - get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU) + get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU, is_repeating) func on_draeven_done(): - get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN) + get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN, is_repeating) func scene_finished(_id): play(\"RESET\") @@ -1743,6 +1746,15 @@ viewport_path = NodePath("logic/clothes_interaction/UiWrapper/UiSprite/SubViewpo [sub_resource type="ViewportTexture" id="ViewportTexture_nn6wl"] viewport_path = NodePath("logic/Comic-interaction/UiWrapper/UiSprite/SubViewport") +[sub_resource type="ViewportTexture" id="ViewportTexture_8rywf"] +viewport_path = NodePath("logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport") + +[sub_resource type="SphereShape3D" id="SphereShape3D_c7buh"] +radius = 0.469631 + +[sub_resource type="ViewportTexture" id="ViewportTexture_hdmps"] +viewport_path = NodePath("logic/Mind Board/UiWrapper/UiSprite/SubViewport") + [sub_resource type="GDScript" id="GDScript_35dmj"] script/source = "extends SpotLight3D @@ -1879,10 +1891,10 @@ script/source = "extends AnimationPlayer func _on_ini_room(): play(\"light_up\") -func play_scene(_id: int): +func play_scene(_id: int, _repeat): queue(\"lights_out\") -func scene_finished(_id: int): +func scene_finished(_id: int, _repeat): queue(\"light_up\") " @@ -1973,11 +1985,11 @@ func focus_object(): var dof_strength_tween: Tween = create_tween() dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0.4, 1) -func play_scene(_id: int): +func play_scene(_id: int, _repeat): focus_object() -func scene_finished(_id: int): - pass +func _on_picker_cards_picked(_cards): + focus_env() " [sub_resource type="QuadMesh" id="QuadMesh_n875y"] @@ -2009,13 +2021,6 @@ script = ExtResource("1_aitp0") [node name="logic" type="Node3D" parent="."] -[node name="Area3D" type="Area3D" parent="logic"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.896754, 0.847242, 1.36975) - -[node name="CollisionShape3D" type="CollisionShape3D" parent="logic/Area3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.346071, 0.364297) -shape = SubResource("BoxShape3D_0eexn") - [node name="PlayerController" parent="logic" groups=["camera_owner"] instance=ExtResource("3_foj4y")] transform = Transform3D(0.686123, 0, 0.727485, 0, 1, 0, -0.727485, 0, 0.686123, 0.63, 0, 0.925) @@ -2189,6 +2194,24 @@ layout_mode = 1 visible = false layout_mode = 1 +[node name="Button" type="Button" parent="logic/UI"] +visible = false +layout_mode = 0 +offset_left = 16.0 +offset_top = 12.0 +offset_right = 202.0 +offset_bottom = 55.0 +text = " finish the alpha " + +[node name="ending" parent="logic/UI" instance=ExtResource("5_kts6y")] +visible = false +layout_mode = 0 +anchors_preset = 0 +anchor_right = 0.0 +anchor_bottom = 0.0 +grow_horizontal = 1 +grow_vertical = 1 + [node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]] autoplay = "RESET" libraries = { @@ -2433,7 +2456,6 @@ bus = &"music" [node name="jui_jutsu" type="CenterContainer" parent="logic/ScenePlayer"] visible = false -modulate = Color(1, 1, 1, 0) self_modulate = Color(1, 1, 1, 0.923078) anchors_preset = 15 anchor_right = 1.0 @@ -2485,7 +2507,7 @@ vertical_scroll_mode = 3 layout_mode = 2 size_flags_horizontal = 3 text = "Why do i still have this junk lying around? It’s not like I want to do ju jutsu ever again. I just fucked it. -I mean I did enjoy it while it lasted. Being able to properly hit people was great. It gave me the confidence to intimidate students, that were begging to get folded and - as I only once actually golt to do that - it also was a great vent for anger. I mean my tits just about killed me during warmup and the changing room really didn’t need mirrors - thank you I know my hips are fat and disgusting - but at least there was Lukas. +I mean I did enjoy it while it lasted. Being able to properly hit people was great. It gave me the confidence to intimidate students, that were begging to get folded and - as I only once actually got to do that - it also was a great vent for anger. I mean my tits just about killed me during warmup and the changing room really didn’t need mirrors - thank you I know my hips are fat and disgusting - but at least there was Lukas. He was such a huge nerd. He studied math in his third semester and could talk for hours about his passion. Also: my math grades pretty much leaped for my final year in high shool thanks to him. He also helped me so much with jui jitsu, as he properly floored me when I slipped up. Also - unlike everyone else - he understood that I didn’t want people to mind my chest. So Fighting for wins with him was actually rewarding even tho more often than not I ended up having to tap out. @@ -2517,7 +2539,7 @@ That was good. He was a sweet angel. Why must he be so bad at comforting? autowrap_mode = 3 visible_characters = 43 visible_characters_behavior = 1 -visible_ratio = 0.0169225 +visible_ratio = 0.0169291 [node name="StartBottom" type="TextureRect" parent="logic/ScenePlayer/jui_jutsu/PanelContainer/VBoxContainer"] custom_minimum_size = Vector2(0, 64) @@ -2802,7 +2824,7 @@ render_target_update_mode = 4 visible = false scene = 1 is_story = true -item_name = "my secret comic stash" +item_name = "comic stash" content_notes = "internalised mysoginy, genitals, bullying, fictional guns" [node name="HoverDetect" type="CollisionShape3D" parent="logic/Comic-interaction"] @@ -2810,7 +2832,7 @@ transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, -0.23 shape = SubResource("CapsuleShape3D_72g2i") [node name="Draeven-interaction" type="Area3D" parent="logic" groups=["interactables"]] -transform = Transform3D(0.86043, 0, -0.509567, 0, 1, 0, 0.509567, 0, 0.86043, 3.5364, 0.447547, -0.697444) +transform = Transform3D(0.86043, 0, -0.509567, 0, 1, 0, 0.509567, 0, 0.86043, 0.122875, 2.03863, -0.132712) collision_layer = 16 script = ExtResource("11_6fwv8") @@ -2830,7 +2852,7 @@ shape = SubResource("BoxShape3D_cb3g8") transform = Transform3D(1, 0, 2.4869e-14, 0, 1, 0, -2.4869e-14, 0, 1, 0, 0, 0.610758) pixel_size = 0.015 no_depth_test = true -texture = SubResource("ViewportTexture_nn6wl") +texture = SubResource("ViewportTexture_8rywf") [node name="SubViewport" type="SubViewport" parent="logic/Draeven-interaction/UiWrapper/UiSprite"] transparent_bg = true @@ -2839,10 +2861,50 @@ render_target_update_mode = 4 [node name="Collectable_ui" parent="logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport" instance=ExtResource("11_jxai0")] visible = false -item_name = "Mind Board" +scene = 3 +is_story = true +item_name = "Starlight" +content_notes = "Alienation" [node name="HoverDetect" type="CollisionShape3D" parent="logic/Draeven-interaction"] transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, -0.237872, 0) +shape = SubResource("SphereShape3D_c7buh") + +[node name="Mind Board" type="Area3D" parent="logic" groups=["interactables"]] +transform = Transform3D(-4.37114e-08, 0, 0.999999, 0, 1, 0, -0.999999, 0, -4.37114e-08, -0.907206, 1.17661, 1.74337) +collision_layer = 16 +script = ExtResource("11_6fwv8") + +[node name="collectable_particles" parent="logic/Mind Board" instance=ExtResource("12_qxx2k")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00898492, -0.14171, 0.152755) +visible = false + +[node name="UiWrapper" type="Area3D" parent="logic/Mind Board"] +transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) +script = ExtResource("11_7uxd8") +billboard = false + +[node name="UI_click_collider" type="CollisionShape3D" parent="logic/Mind Board/UiWrapper"] +transform = Transform3D(2.56, -5.96046e-08, 4.76837e-07, 1.78814e-07, 2.56, -4.17233e-07, -2.38419e-07, -5.96046e-08, 2.56, 0, 1.90735e-06, 0.238397) +shape = SubResource("BoxShape3D_cb3g8") + +[node name="UiSprite" type="Sprite3D" parent="logic/Mind Board/UiWrapper"] +transform = Transform3D(1, 0, 2.4869e-14, 0, 1, 0, -2.4869e-14, 0, 1, 0, 0, 0.610758) +pixel_size = 0.015 +no_depth_test = true +texture = SubResource("ViewportTexture_hdmps") + +[node name="SubViewport" type="SubViewport" parent="logic/Mind Board/UiWrapper/UiSprite"] +transparent_bg = true +size = Vector2i(300, 350) +render_target_update_mode = 4 + +[node name="Collectable_ui" parent="logic/Mind Board/UiWrapper/UiSprite/SubViewport" instance=ExtResource("11_jxai0")] +visible = false +item_name = "Mind Board" + +[node name="HoverDetect" type="CollisionShape3D" parent="logic/Mind Board"] +transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0) shape = SubResource("CapsuleShape3D_72g2i") [node name="sfx" type="Node3D" parent="."] @@ -3066,7 +3128,6 @@ draw_pass_1 = SubResource("QuadMesh_rb6dt") [connection signal="ini_room" from="." to="logic/PlayerController" method="_on_ini_room"] [connection signal="ini_room" from="." to="logic/ScenePlayer" method="_on_ini_room"] [connection signal="ini_room" from="." to="visuals/lights/light_animation" method="_on_ini_room"] -[connection signal="mouse_entered" from="logic/Area3D" to="." method="_on_area_3d_mouse_entered"] [connection signal="ui_entered" from="logic/PlayerController" to="SceneUI" method="show"] [connection signal="ui_exited" from="logic/PlayerController" to="SceneUI" method="hide"] [connection signal="body_entered" from="logic/Bed and Ladders/ladder_trigger" to="logic/PlayerController" method="_on_bed_enter"] @@ -3077,10 +3138,19 @@ draw_pass_1 = SubResource("QuadMesh_rb6dt") [connection signal="body_exited" from="logic/Bed and Ladders/bed_reset" to="logic/PlayerController" method="_on_bed_exit"] [connection signal="body_exited" from="logic/Bed and Ladders/reset_failover" to="logic/PlayerController" method="_on_bed_exit"] [connection signal="cards_picked" from="logic/UI/picker" to="logic/UI/board" method="populate_board"] +[connection signal="cards_picked" from="logic/UI/picker" to="WorldEnvironment" method="_on_picker_cards_picked"] +[connection signal="board_completed" from="logic/UI/board" to="logic/UI/Button" method="show"] +[connection signal="pressed" from="logic/UI/Button" to="logic/UI/ending" method="show"] [connection signal="input_event" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_input_event" flags=18] [connection signal="mouse_entered" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_entered" flags=18] [connection signal="mouse_exited" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_exited" flags=18] [connection signal="input_event" from="logic/Mask-interaction/UiWrapper" to="logic/Mask-interaction/UiWrapper" method="_on_input_event" flags=18] +[connection signal="scene_skipped" from="logic/Mask-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"] [connection signal="input_event" from="logic/clothes_interaction/UiWrapper" to="logic/clothes_interaction/UiWrapper" method="_on_input_event" flags=18] +[connection signal="scene_skipped" from="logic/clothes_interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"] [connection signal="input_event" from="logic/Comic-interaction/UiWrapper" to="logic/Comic-interaction/UiWrapper" method="_on_input_event" flags=18] +[connection signal="scene_skipped" from="logic/Comic-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"] [connection signal="input_event" from="logic/Draeven-interaction/UiWrapper" to="logic/Draeven-interaction/UiWrapper" method="_on_input_event" flags=18] +[connection signal="scene_skipped" from="logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"] +[connection signal="input_event" from="logic/Mind Board/UiWrapper" to="logic/Mind Board/UiWrapper" method="_on_input_event" flags=18] +[connection signal="open_board" from="logic/Mind Board/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="claim_focus"] From 72e1c101858c05de763ecb2f3e536ea1ec05f009 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:38:16 +0200 Subject: [PATCH 11/31] fix: cards are reset when no longer void --- src/logic-scenes/board/card.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/logic-scenes/board/card.gd b/src/logic-scenes/board/card.gd index f3c8a064..8910b542 100644 --- a/src/logic-scenes/board/card.gd +++ b/src/logic-scenes/board/card.gd @@ -19,8 +19,8 @@ var scale_tween if !Engine.is_editor_hint(): wiggle_pos = float(text.hash() % 100) _handle_wiggle(0) - if get_children() != [] and !Engine.is_editor_hint() and text == "": - $BackgroundSprite.void_active = true + if get_children() != [] and !Engine.is_editor_hint(): + $BackgroundSprite.void_active = text == "" @export var wiggle_strength: float = 0.2 @export var wiggle_speed: float = 5 @export_range(1, 2) var scale_bump: float = 1.05 From f492a24939bc18be6f2da70eed764be7889a2d8f Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:40:49 +0200 Subject: [PATCH 12/31] update steam graphics --- design/steam-assets.svg | 2597 ++++++++++++++++++++++---- design/steam-assets/Main_Capsule.png | 4 +- 2 files changed, 2206 insertions(+), 395 deletions(-) diff --git a/design/steam-assets.svg b/design/steam-assets.svg index ad222e1d..cc05eb06 100644 --- a/design/steam-assets.svg +++ b/design/steam-assets.svg @@ -90,7 +90,925 @@ inkscape:export-filename="steam-assets/itch-banner.png" inkscape:export-xdpi="96" inkscape:export-ydpi="96" />meof mindframemecomic heroesare my rolemodelsmaybe I want tobecome a teacherI like boystuffthat has mymother worriedI want to belike Agent Qthat makesme giftedwhy didn't I say stop?I will protectmy friendsmy peers were mad at thatmad at thatmad at that?A game of thoughts.of thoughts.A game + sodipodi:nodetypes="csccc" />of mindfraof thoughts.A gameme diff --git a/design/steam-assets/Main_Capsule.png b/design/steam-assets/Main_Capsule.png index c616351c..e21bdb18 100644 --- a/design/steam-assets/Main_Capsule.png +++ b/design/steam-assets/Main_Capsule.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4286f3f5b317f0aeb2c70eb3c92f85d0c32294bfd9762e605eee144385baf294 -size 284560 +oid sha256:20d0e4d2db3dd91baa233608d3d5208c9da974d2f8a69a0e56b0ed754f1a3357 +size 262203 From 4926b1685f0477088e7c4b501159d213587dd0af Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:41:29 +0200 Subject: [PATCH 13/31] finalise menus --- src/logic-scenes/startup/startup.tscn | 42 ++++++++++++++++++++------- src/main.tscn | 13 +-------- src/thank-you.tscn | 6 ++-- 3 files changed, 36 insertions(+), 25 deletions(-) diff --git a/src/logic-scenes/startup/startup.tscn b/src/logic-scenes/startup/startup.tscn index 863f2839..b686f5d8 100644 --- a/src/logic-scenes/startup/startup.tscn +++ b/src/logic-scenes/startup/startup.tscn @@ -109,6 +109,16 @@ func _on_provide_summaries_toggled(button_pressed): func _on_allow_skipping_toggled(button_pressed): State.allow_skipping = button_pressed + +func hide(): + get_parent().get_child(0).get_ready() + var child_tween = create_tween() + child_tween.tween_property($CenterContainer, \"modulate\", Color(1, 1, 1, 0), .5) + await child_tween.finished + var self_tween = create_tween() + self_tween.tween_property(self, \"modulate\", Color(1, 1, 1, 0), .5) + await self_tween.finished + self.visible = false " [sub_resource type="GDScript" id="GDScript_ia432"] @@ -252,11 +262,16 @@ layout_mode = 2 theme_type_variation = &"HeaderLarge" text = "physical Accessibility" +[node name="Label4" type="Label" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility"] +layout_mode = 2 +text = "sorry none of these work yet :c" + [node name="Container2" type="VBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility"] layout_mode = 2 [node name="Screenreader" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2"] layout_mode = 2 +disabled = true text = "activate Screenreader" script = SubResource("GDScript_v567h") @@ -270,6 +285,7 @@ text = "disable rendering" [node name="simplified controls" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2"] layout_mode = 2 +disabled = true text = "simplified Controls" [node name="margin" type="MarginContainer" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2"] @@ -295,6 +311,7 @@ layout_mode = 2 [node name="ItemList" type="OptionButton" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2/GridContainer"] layout_mode = 2 size_flags_vertical = 4 +disabled = true item_count = 5 selected = 1 popup/item_0/text = "messy handwriting" @@ -319,6 +336,7 @@ layout_mode = 2 [node name="ItemList2" type="OptionButton" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2/GridContainer"] layout_mode = 2 size_flags_vertical = 4 +disabled = true item_count = 3 selected = 1 popup/item_0/text = "none" @@ -339,6 +357,7 @@ layout_mode = 2 [node name="HSlider" type="HSlider" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility/Container2/GridContainer"] custom_minimum_size = Vector2(0, 60) layout_mode = 2 +editable = false [node name="navbuttons" type="VSplitContainer" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/physical Accessibility"] layout_mode = 2 @@ -573,17 +592,18 @@ You can always choose to just get a neutral summary of scenes or skip them entir [/ul]" fit_content = true -[node name="CheckBox" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] +[node name="content_notes" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] layout_mode = 2 -text = "show content notes relevant to the current context" +text = "show content notes during the game" -[node name="CheckBox2" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] +[node name="allow_skipping" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] layout_mode = 2 -text = "prompt me with content notes before playing a scene" +text = "allow me to skip scenes" -[node name="CheckBox3" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] +[node name="provide_summary" type="CheckBox" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer"] layout_mode = 2 -text = "I would like to be able to skip scenes and get a summary." +disabled = true +text = "Provide me with an optional neutral summary when skipping a scene." [node name="navbuttons" type="VSplitContainer" parent="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes"] layout_mode = 2 @@ -655,6 +675,7 @@ size_flags_vertical = 8 text = "skip all" [node name="CheckBox" type="CheckBox" parent="continue"] +visible = false layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 @@ -687,11 +708,12 @@ text = "I stream this game, please show content notes." [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Audio Settings/navbuttons/previous" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer" method="previous"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/show content Notes" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes" method="show"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/show content Notes" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/show content Notes" method="set_disabled" binds= [true]] -[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/CheckBox" to="." method="_on_content_notes_toggled"] -[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/CheckBox2" to="." method="_on_provide_summaries_toggled"] -[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/CheckBox3" to="." method="_on_allow_skipping_toggled"] +[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/content_notes" to="." method="_on_content_notes_toggled"] +[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/allow_skipping" to="." method="_on_provide_summaries_toggled"] +[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/ScrollContainer/Content Notes/VBoxContainer5/VBoxContainer/provide_summary" to="." method="_on_allow_skipping_toggled"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/navbuttons/Next" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer" method="next"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Content Notes/navbuttons/previous" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer" method="previous"] -[connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Managing Expectations/navbuttons/Next" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer" method="next"] +[connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Managing Expectations/navbuttons/Next" to="." method="hide"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/TabContainer/Managing Expectations/navbuttons/previous" to="CenterContainer/PanelContainer/VBoxContainer/TabContainer" method="previous"] +[connection signal="pressed" from="continue" to="." method="hide"] [connection signal="toggled" from="continue/CheckBox" to="." method="_on_streaming_notes_toggled"] diff --git a/src/main.tscn b/src/main.tscn index 95119428..876c12ee 100644 --- a/src/main.tscn +++ b/src/main.tscn @@ -1,6 +1,5 @@ -[gd_scene load_steps=10 format=3 uid="uid://befxf8uruwnrl"] +[gd_scene load_steps=9 format=3 uid="uid://befxf8uruwnrl"] -[ext_resource type="Texture2D" uid="uid://balmcptv73l2j" path="res://dev-util/menu_background.png" id="1_0oiki"] [ext_resource type="PackedScene" uid="uid://gldtxysavetf" path="res://logic-scenes/startup/startup.tscn" id="1_v5rpm"] [ext_resource type="PackedScene" uid="uid://b3b0gyvklqn50" path="res://base-environments/youth_room/youth_room.tscn" id="2_23ia3"] [ext_resource type="Theme" uid="uid://b056fn288p8ha" path="res://logic-scenes/themes/messy.theme" id="3_8hrj7"] @@ -19,15 +18,6 @@ func _process(delta): [node name="root" type="Node3D"] -[node name="MenuBackground" type="TextureRect" parent="."] -visible = false -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -texture = ExtResource("1_0oiki") - [node name="youth room" parent="." instance=ExtResource("2_23ia3")] [node name="Main Menu" type="Panel" parent="."] @@ -76,7 +66,6 @@ offset_bottom = 35.0 script = SubResource("GDScript_8sq0u") [node name="Startup Menu" parent="." instance=ExtResource("1_v5rpm")] -visible = false [node name="Disclaimer" parent="." instance=ExtResource("7_t45fc")] diff --git a/src/thank-you.tscn b/src/thank-you.tscn index 47b43aeb..9818173d 100644 --- a/src/thank-you.tscn +++ b/src/thank-you.tscn @@ -6,12 +6,12 @@ [ext_resource type="PackedScene" uid="uid://dy5rd437h5hsw" path="res://logic-scenes/board/card.tscn" id="4_48hwg"] [ext_resource type="PackedScene" uid="uid://vkcdj8c3ytbq" path="res://logic-scenes/board/post-it.tscn" id="5_sfuv4"] -[sub_resource type="GDScript" id="GDScript_d32iw"] +[sub_resource type="GDScript" id="GDScript_ugp0t"] script/source = "extends Button func _pressed(): - OS.shell_open(\"https://gitlab.com/betalars/frame-of-mind/-/wikis/home\") + OS.shell_open(\"https://cryptpad.fr/form/#/2/form/view/T9XKMBPfCz85HoGGnt8nwl1OMyU18dMi7ubZZUJlBTM/\") " [sub_resource type="GDScript" id="GDScript_m3ofj"] @@ -105,7 +105,7 @@ size_flags_horizontal = 4 theme_override_fonts/font = ExtResource("2_jb5y5") theme_override_font_sizes/font_size = 50 text = "Quit and fill out the Survey" -script = SubResource("GDScript_d32iw") +script = SubResource("GDScript_ugp0t") [node name="Label3" type="Label" parent="childhood/PanelContainer/VBoxContainer"] layout_mode = 2 From e09b79ec69da2175b2a67ef509bdf34f11f2f8f1 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:42:05 +0200 Subject: [PATCH 14/31] finalise cards --- src/dev-util/board of devs.tscn | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/dev-util/board of devs.tscn b/src/dev-util/board of devs.tscn index fee367e1..0686c105 100644 --- a/src/dev-util/board of devs.tscn +++ b/src/dev-util/board of devs.tscn @@ -75,11 +75,11 @@ text = "and I want to be like agent q!" position = Vector2(0, 300) text = "I like boy stuff " -[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_boy_stuff", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "yet they think I'm just pretending" -[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_comic_heroes", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and girls don't get that." @@ -113,6 +113,17 @@ text = "My body just didn't feel right" position = Vector2(-32, 140) text = "I just hate being treated like a girl" +[node name="c_void" parent="juijutsu" instance=ExtResource("1_xrckx")] +position = Vector2(0, 600) + +[node name="p_wet" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] +position = Vector2(-32, 50) +text = "I was wet, so I must have been into it." + +[node name="p_stop" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] +position = Vector2(-32, 140) +text = "I didn’t say stop." + [node name="c_hit" parent="juijutsu" instance=ExtResource("1_xrckx")] position = Vector2(0, 300) text = "I know how to properly hit people " @@ -125,17 +136,6 @@ text = "..., that gives me a lot of confidence." position = Vector2(-32, 140) text = "and that’s a great vent." -[node name="c_void" parent="juijutsu" instance=ExtResource("1_xrckx")] -position = Vector2(0, 600) - -[node name="p_wet" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] -position = Vector2(-32, 50) -text = "I was wet, so I must have been into it." - -[node name="p_stop" parent="juijutsu/c_void" groups=["c_void"] instance=ExtResource("2_ucudl")] -position = Vector2(-32, 140) -text = "I didn’t say stop." - [node name="draeven" type="Control" parent="."] anchors_preset = 0 offset_left = 1234.0 From 3376292691dee951cb2b125b2d759f3a54a5ebcd Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:43:00 +0200 Subject: [PATCH 15/31] adding provisionary init function, wip --- .../youth_room/room_handle.gd | 7 ++++ .../youth_room/youth_room.tscn | 33 +++++++++---------- 2 files changed, 22 insertions(+), 18 deletions(-) diff --git a/src/base-environments/youth_room/room_handle.gd b/src/base-environments/youth_room/room_handle.gd index ecb44c2c..19405abf 100644 --- a/src/base-environments/youth_room/room_handle.gd +++ b/src/base-environments/youth_room/room_handle.gd @@ -30,3 +30,10 @@ func _update_scene(new_mode) -> int: emit_signal("freeze") return new_mode + +func get_ready(): + self.show() + $sfx/distant_rain.play() + $"sfx/rain on window".play() + await get_tree().create_timer(0.1).timeout + $logic/UI/board.hide() diff --git a/src/base-environments/youth_room/youth_room.tscn b/src/base-environments/youth_room/youth_room.tscn index a4851d5a..34f66001 100644 --- a/src/base-environments/youth_room/youth_room.tscn +++ b/src/base-environments/youth_room/youth_room.tscn @@ -1035,7 +1035,7 @@ tracks/19/path = NodePath("ScenePlayer") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(8.4), +"times": PackedFloat32Array(2.9), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1347,7 +1347,7 @@ tracks/19/path = NodePath("ScenePlayer") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(205.6), +"times": PackedFloat32Array(5.3), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1464,7 +1464,7 @@ tracks/8/path = NodePath("ScenePlayer") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { -"times": PackedFloat32Array(95.2), +"times": PackedFloat32Array(2.9), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1525,7 +1525,8 @@ func start_soundtrack(): func play_scene(id: int, repeat = false): get_tree().call_group(\"interactables\", \"collapse\") is_repeating = repeat - State.queue_for_stage(self) + State.pass_stage_to(self) + Input.mouse_mode = Input.MOUSE_MODE_HIDDEN match id: Scenes.id.YOUTH_CHILDHOOD: play(\"childhood\") @@ -1541,15 +1542,19 @@ func _on_ini_room(): func on_childhood_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD, is_repeating) + $childhood.hide() func on_voice_training_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING, is_repeating) + $\"Voice Training\".hide() func on_jui_jutsu_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU, is_repeating) + $jui_jutsu.hide() func on_draeven_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN, is_repeating) + $draeven.hide() func scene_finished(_id): play(\"RESET\") @@ -2191,26 +2196,19 @@ visible = false layout_mode = 1 [node name="board" parent="logic/UI" instance=ExtResource("4_gyjxx")] +layout_mode = 1 + +[node name="ending" parent="logic/UI" instance=ExtResource("5_kts6y")] visible = false layout_mode = 1 [node name="Button" type="Button" parent="logic/UI"] -visible = false layout_mode = 0 offset_left = 16.0 offset_top = 12.0 -offset_right = 202.0 +offset_right = 342.0 offset_bottom = 55.0 -text = " finish the alpha " - -[node name="ending" parent="logic/UI" instance=ExtResource("5_kts6y")] -visible = false -layout_mode = 0 -anchors_preset = 0 -anchor_right = 0.0 -anchor_bottom = 0.0 -grow_horizontal = 1 -grow_vertical = 1 +text = " click here to finish the alpha " [node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]] autoplay = "RESET" @@ -2456,6 +2454,7 @@ bus = &"music" [node name="jui_jutsu" type="CenterContainer" parent="logic/ScenePlayer"] visible = false +modulate = Color(1, 1, 1, 0) self_modulate = Color(1, 1, 1, 0.923078) anchors_preset = 15 anchor_right = 1.0 @@ -2914,7 +2913,6 @@ transform = Transform3D(-0.410985, -0.460061, 0.787042, -0.904759, 0.311726, -0. stream = ExtResource("2_3haaq") attenuation_model = 1 volume_db = -15.367 -autoplay = true panning_strength = 0.5 bus = &"sfx" emission_angle_enabled = true @@ -2930,7 +2928,6 @@ bus = &"sfx" stream = ExtResource("22_xrkbj") attenuation_model = 3 pitch_scale = 0.8 -autoplay = true panning_strength = 0.2 bus = &"outside-rain" From aa1ed8e368d0072273a46456e1fc7517d5e3d421 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:43:44 +0200 Subject: [PATCH 16/31] fix: card board now stores an array, instead of an array of arrays --- src/logic-scenes/board/card-board.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/logic-scenes/board/card-board.gd b/src/logic-scenes/board/card-board.gd index 93f1f3b0..54a4ab90 100644 --- a/src/logic-scenes/board/card-board.gd +++ b/src/logic-scenes/board/card-board.gd @@ -83,7 +83,7 @@ func _process(delta): func populate_board(card_names: Array): mementos_collected += 1 - cache.append(card_names) + cache.append_array(card_names) if mementos_collected < 4: return else: card_names = cache From d59144141c6d37bf65d04703622e8de6e9d53577 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:44:07 +0200 Subject: [PATCH 17/31] card picker is always picking void card --- src/logic-scenes/card_picker/card_picker.gd | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) diff --git a/src/logic-scenes/card_picker/card_picker.gd b/src/logic-scenes/card_picker/card_picker.gd index 00216d7b..b17e170b 100644 --- a/src/logic-scenes/card_picker/card_picker.gd +++ b/src/logic-scenes/card_picker/card_picker.gd @@ -125,13 +125,19 @@ func pick(id: int): options.remove_at(id) anim_players.remove_at(id) - randomize() - var winning_id = randi() % options.size() - - print("Winning ID ", id) - - if winning_id == sibling_id: - winning_id = (winning_id + 1) % options.size() + var winning_id + if options[1].text == "" and not id == 1: + randomize() + winning_id = randi() % options.size() + + print("Winning ID ", id) + + if winning_id == sibling_id: + winning_id = (winning_id + 1) % options.size() + elif options[0].text == "": + winning_id = 0 + else: + winning_id = 1 output.append(options.pop_at(winning_id)) anim_players.pop_at(winning_id).play("shuffle") @@ -176,6 +182,7 @@ func handle_mouse_button(new_selection: Node, button_event: InputEventMouseButto func scene_finished(id: int, repeat): print(name, id, repeat) if not repeat: + Input.mouse_mode = Input.MOUSE_MODE_VISIBLE fill_card_slots(id) State.transition_stage_to(self) selection_state = CARDS From e2260c52fdca0f6e105fe1798e778e58f7641f46 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:44:29 +0200 Subject: [PATCH 18/31] preventing focus drops --- src/logic-scenes/collectable/collectable_ui.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/logic-scenes/collectable/collectable_ui.gd b/src/logic-scenes/collectable/collectable_ui.gd index a102a24b..7529a820 100644 --- a/src/logic-scenes/collectable/collectable_ui.gd +++ b/src/logic-scenes/collectable/collectable_ui.gd @@ -33,7 +33,6 @@ class_name Collectable_Ui if has_stage == focused: return if focused: - owner.reveal() has_stage = true collapsed = false if not visible: show() @@ -128,12 +127,13 @@ func _yoink_focus(): func _on_pick_button_pressed(): print("card collected!") if scene != null: + State.leave_stage(self) get_tree().call_group("animation_player", "play_scene", scene, collected) if skipped: emit_signal("scene_skipped", -1) collected = true else: emit_signal("open_board") - State.leave_stage(self) + func _on_pick_button_released(): hide() From 91b0e9ea02b1882f0a3b00c76cfe2e9f3a27d65a Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:44:43 +0200 Subject: [PATCH 19/31] export version bump --- flake.lock | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/flake.lock b/flake.lock index 7c5aaf96..646fc0af 100644 --- a/flake.lock +++ b/flake.lock @@ -35,11 +35,11 @@ }, "nixpkgs": { "locked": { - "lastModified": 1689078114, - "narHash": "sha256-osG8BrX5RpKJ7wH+vI6auOU+ctvNOblT4XXCgknK47c=", + "lastModified": 1689631193, + "narHash": "sha256-AGSkBZaiTODQc8eT1rZDrQIjtb8JtFwJ0wVPzArlrnM=", "owner": "NixOS", "repo": "nixpkgs", - "rev": "b6cc7ff8fee93789bc871a267ab876c3fca042cb", + "rev": "57695599bdc4f7bfe5d28cfa23f14b3d8bdf8a5f", "type": "github" }, "original": { From 0896d6be6d39a8af8f1148c4f15cc95a20a2d9e4 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 19 Jul 2023 22:45:57 +0200 Subject: [PATCH 20/31] the least specacular version bumpo of all times --- src/project.godot | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/project.godot b/src/project.godot index 458fd43d..670f7660 100644 --- a/src/project.godot +++ b/src/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Frame of Mind" run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0", "Forward Plus") +config/features=PackedStringArray("4.1", "Forward Plus") run/max_fps=60 config/icon="res://icon.png" @@ -77,7 +77,7 @@ player_backwards={ } mouse_left={ "deadzone": 0.5, -"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null) +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) ] } look_right={ From f924866fc05015f60cc0be82c46cae9b314c182f Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:47:05 +0200 Subject: [PATCH 21/31] adding missing music attribution --- design/contributions.md | 1 + 1 file changed, 1 insertion(+) diff --git a/design/contributions.md b/design/contributions.md index 6fb95b09..0891b7f4 100644 --- a/design/contributions.md +++ b/design/contributions.md @@ -29,6 +29,7 @@ ## Music - [Foundations I by Azure Studios](https://azurestudios.bandcamp.com/album/foundations-i-24bit), CC-BY 3.0 + - [10 Ambient RPG Tracks](https://alkakrab.itch.io/free-10-rpg-game-ambient-tracks-music-pack-no-copyright) by [alkakrab](https://alkakrab.itch.io/) *"Absolutely Free For Commercial use."* ## Sounds Effects - [Rain on Windows, Interior](https://freesound.org/people/InspectorJ/sounds/346641/) by [InspectorJ](https://freesound.org/people/InspectorJ/) CC-BY 3.0 From 0ff855377b75002559d7f18df194875c06142450 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:48:52 +0200 Subject: [PATCH 22/31] adding splash screen --- design/godot_logo.svg | 1 + design/splash-screen.svg | 4717 ++++++++++++++++++++++++++++++++++++++ src/splash.png | 3 + src/splash.png.import | 34 + 4 files changed, 4755 insertions(+) create mode 100644 design/godot_logo.svg create mode 100644 design/splash-screen.svg create mode 100644 src/splash.png create mode 100644 src/splash.png.import diff --git a/design/godot_logo.svg b/design/godot_logo.svg new file mode 100644 index 00000000..2fbc0f78 --- /dev/null +++ b/design/godot_logo.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/design/splash-screen.svg b/design/splash-screen.svg new file mode 100644 index 00000000..6f656dd3 --- /dev/null +++ b/design/splash-screen.svg @@ -0,0 +1,4717 @@ + + + +made by betalarsby-sa-nccc diff --git a/src/splash.png b/src/splash.png new file mode 100644 index 00000000..77e3f0bc --- /dev/null +++ b/src/splash.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2e84c9590fe74852eb765d16fb86ecd332620b6a5e8196c8e658cfaead32515 +size 72449 diff --git a/src/splash.png.import b/src/splash.png.import new file mode 100644 index 00000000..16a286b9 --- /dev/null +++ b/src/splash.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cnv7ggin2e0nk" +path="res://.godot/imported/splash.png-929ed8a00b89ba36c51789452f874c77.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://splash.png" +dest_files=["res://.godot/imported/splash.png-929ed8a00b89ba36c51789452f874c77.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 From ed4fdf6348399c5a52c35d74579c6b904e2f8d05 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:49:42 +0200 Subject: [PATCH 23/31] fixing up handling of locked focus in global state --- src/singletons/global_state.gd | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/src/singletons/global_state.gd b/src/singletons/global_state.gd index b1c8a230..9042afb9 100644 --- a/src/singletons/global_state.gd +++ b/src/singletons/global_state.gd @@ -24,6 +24,7 @@ func _ready(): # Intented for use when an actor wants focus for itself, can reclaim focus, thus dropping the stack that focused. func take_stage(actor: Object, reclaim: bool = false) -> bool: + if lock_focus: return false if reclaim: stage_list.front().has_stage = false if stage_list.has(actor): @@ -36,11 +37,11 @@ func take_stage(actor: Object, reclaim: bool = false) -> bool: # Element no longer wants focus, if Element itself is also dropped, this option can be chosen aswell. func leave_stage(actor:Object, dropObject: bool = false) -> bool: - if lock_focus or get_tree().paused: - push_error(actor, " wanted to drop focus while it was locked or tree is paused.") + if get_tree().paused: + push_error(actor, " wanted to drop focus while tree is paused.") if not dropObject: actor.has_stage = false - + lock_focus = false stage_list.erase(actor) if stage_list != []: @@ -53,10 +54,10 @@ func leave_stage(actor:Object, dropObject: bool = false) -> bool: func get_current_actor(): return stage_list.front() # Used to put a new target on top of the Focus Stack. -func pass_stage_to(target:Object) -> bool: +func pass_stage_to(target:Object, force = false) -> bool: if "pass_to_actor" in target: pass_stage_to(target.pass_to_actor) - if lock_focus or get_tree().paused: + if (lock_focus or get_tree().paused) and not force: push_error(target, " requested focus while it was locked or tree is paused.") elif !is_instance_valid(target): push_error("Focus instance not valid") @@ -77,13 +78,14 @@ func pass_stage_to(target:Object) -> bool: # Currently focused element loses focus, but remains in stack. func free_focus(): + if lock_focus: return false if stage_list.size() > 0: stage_list.front().has_stage = false func transition_stage_to(thief: Object): if stage_list.size() > 0: if stage_list.front().has_stage: stage_list.pop_front().has_stage = false - return pass_stage_to(thief) + return pass_stage_to(thief, true) func queue_for_stage(target: Object, index: int = 1): stage_list.insert(index, target) From 1a17114735a8970fb723cbf9b72a1750c7e60e5a Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:50:24 +0200 Subject: [PATCH 24/31] updating disclaimer and thank you note --- src/disclaimer.tscn | 4 ++-- src/thank-you.tscn | 40 +++++++++++++++++++++++++++++++++------- 2 files changed, 35 insertions(+), 9 deletions(-) diff --git a/src/disclaimer.tscn b/src/disclaimer.tscn index 99618a41..64a15dd0 100644 --- a/src/disclaimer.tscn +++ b/src/disclaimer.tscn @@ -86,8 +86,8 @@ size_flags_horizontal = 3 text = "Thank you for participating in our public alpha. The goal is to see if the core of our game works, if the mechanics are interesting and, if the game makes sense. -Right now, controller support is very limited and acessibility settings are spotty. -Both will be worked on while the alpha is running. +Right now and acessibility settings are spotty. +They will be worked on while the alpha is running. You will also not be able to help Lisa find a better frame of mind, as the second chapter is not yet implemented. Please know that many disruptive thoughts Lisa has in the first chapter were designed to be resolved later in the game. The game also does not support save games yet. diff --git a/src/thank-you.tscn b/src/thank-you.tscn index 9818173d..8a47d3a7 100644 --- a/src/thank-you.tscn +++ b/src/thank-you.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=8 format=3 uid="uid://citwb7f4dl3l1"] +[gd_scene load_steps=9 format=3 uid="uid://citwb7f4dl3l1"] [ext_resource type="Texture2D" uid="uid://d0ucjqi8tx6vt" path="res://import/interface-elements/frame.png" id="1_picwm"] [ext_resource type="FontFile" uid="uid://cb66e4mqysgf8" path="res://import/fonts/title_handwriting.tres" id="2_jb5y5"] @@ -12,6 +12,7 @@ script/source = "extends Button func _pressed(): OS.shell_open(\"https://cryptpad.fr/form/#/2/form/view/T9XKMBPfCz85HoGGnt8nwl1OMyU18dMi7ubZZUJlBTM/\") + get_tree().quit() " [sub_resource type="GDScript" id="GDScript_m3ofj"] @@ -22,6 +23,14 @@ func _pressed(): OS.shell_open(\"https://gitlab.com/betalars/frame-of-mind/-/blob/main/design/contributions.md\") " +[sub_resource type="GDScript" id="GDScript_unahj"] +script/source = "extends Button + + +func _on_pressed(): + get_tree().quit() +" + [node name="ending" type="Panel"] anchors_preset = 15 anchor_right = 1.0 @@ -129,18 +138,35 @@ texture = ExtResource("3_oob40") expand_mode = 2 stretch_mode = 4 -[node name="card" parent="." instance=ExtResource("4_48hwg")] -position = Vector2(1195, 329) +[node name="card" parent="childhood/PanelContainer" instance=ExtResource("4_48hwg")] +process_mode = 4 +position = Vector2(1164, 301) text = "Lukas did not ask for consent, he didn't explain a thing, I didn’t even move! Yet he dared to assume, that " -[node name="post-it" parent="card" instance=ExtResource("5_sfuv4")] +[node name="post-it" parent="childhood/PanelContainer/card" instance=ExtResource("5_sfuv4")] position = Vector2(-61, 110) text = "I was wet so I must have been into it" -[node name="card2" parent="." instance=ExtResource("4_48hwg")] -position = Vector2(1201, 617) +[node name="card2" parent="childhood/PanelContainer" instance=ExtResource("4_48hwg")] +process_mode = 4 +position = Vector2(1170, 589) text = "Lukas jumped me, he didn't even explain a thing or ask consent. I was confused and paralised, so " -[node name="post-it" parent="card2" instance=ExtResource("5_sfuv4")] +[node name="post-it" parent="childhood/PanelContainer/card2" instance=ExtResource("5_sfuv4")] position = Vector2(-61, 110) text = "I didn't say stop" + +[node name="Button" type="Button" parent="."] +layout_mode = 1 +anchors_preset = 1 +anchor_left = 1.0 +anchor_right = 1.0 +offset_left = -75.0 +offset_top = 17.0 +offset_right = -24.0 +offset_bottom = 60.0 +grow_horizontal = 0 +text = "quit" +script = SubResource("GDScript_unahj") + +[connection signal="pressed" from="Button" to="Button" method="_on_pressed"] From 819bc135518be3d6c9850410c859f67cc79bfd50 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:52:08 +0200 Subject: [PATCH 25/31] adding skipping logic --- src/logic-scenes/misc/skip_control.gd | 46 +++++++++++++++++++++++++ src/logic-scenes/misc/skip_control.tscn | 43 +++++++++++++++++++++++ 2 files changed, 89 insertions(+) create mode 100644 src/logic-scenes/misc/skip_control.gd create mode 100644 src/logic-scenes/misc/skip_control.tscn diff --git a/src/logic-scenes/misc/skip_control.gd b/src/logic-scenes/misc/skip_control.gd new file mode 100644 index 00000000..ccf74b22 --- /dev/null +++ b/src/logic-scenes/misc/skip_control.gd @@ -0,0 +1,46 @@ +extends Control + +signal skip +@export var skip_delay: float = 0.5 +@export var costum_owner: NodePath +var time_pressed: float = 0 +@onready var button: Button = $"Skip Button" +@onready var progress: ProgressBar = $ProgressBar +var pressed: bool + +func _ready(): + owner = get_node(costum_owner) + + if owner == null: + owner = get_parent().get_parent() + + owner.connect("visibility_changed", Callable(self, "owner_visibility_changed")) + visible = owner.visible + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + if pressed and visible: + time_pressed += delta + progress.value = time_pressed / skip_delay + if time_pressed >= skip_delay: + emit_signal("skip") + pressed = false + time_pressed = 0 + +func _input(event): + if visible: + if event.is_action_pressed("skip"): + pressed = true + elif event.is_action_released("skip"): + pressed = false + time_pressed = 0 + +func owner_visibility_changed(): + visible = owner.visible + +func _on_skip_button_toggled(button_pressed): + if button_pressed: + pressed = true + else: + pressed = false + time_pressed = 0 diff --git a/src/logic-scenes/misc/skip_control.tscn b/src/logic-scenes/misc/skip_control.tscn new file mode 100644 index 00000000..7f575ea9 --- /dev/null +++ b/src/logic-scenes/misc/skip_control.tscn @@ -0,0 +1,43 @@ +[gd_scene load_steps=2 format=3 uid="uid://dvwuhobhka78d"] + +[ext_resource type="Script" path="res://logic-scenes/misc/skip_control.gd" id="1_s6riu"] + +[node name="skip_control" type="Control"] +layout_mode = 3 +anchors_preset = 0 +size_flags_horizontal = 4 +size_flags_vertical = 8 +script = ExtResource("1_s6riu") + +[node name="ProgressBar" type="ProgressBar" parent="."] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -160.0 +offset_top = -19.5 +offset_right = 160.0 +offset_bottom = 19.5 +grow_horizontal = 2 +grow_vertical = 2 +max_value = 1.0 +show_percentage = false + +[node name="Skip Button" type="Button" parent="."] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -108.0 +offset_top = -21.5 +offset_right = 108.0 +offset_bottom = 21.5 +grow_horizontal = 2 +grow_vertical = 2 +text = "hold x or [ ] to skip" + +[connection signal="toggled" from="Skip Button" to="." method="_on_skip_button_toggled"] From 393781601167e7440f1a163159ed197cb99ce40e Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:56:48 +0200 Subject: [PATCH 26/31] fixing missing groups --- src/dev-util/board of devs.tscn | 46 +++++++++++++++++---------------- 1 file changed, 24 insertions(+), 22 deletions(-) diff --git a/src/dev-util/board of devs.tscn b/src/dev-util/board of devs.tscn index 0686c105..0b857c31 100644 --- a/src/dev-util/board of devs.tscn +++ b/src/dev-util/board of devs.tscn @@ -1,5 +1,6 @@ -[gd_scene load_steps=3 format=3 uid="uid://bvowj4l8dtceu"] +[gd_scene load_steps=4 format=3 uid="uid://bvowj4l8dtceu"] +[ext_resource type="Script" path="res://dev-util/devs_board.gd" id="1_ols6o"] [ext_resource type="PackedScene" uid="uid://dy5rd437h5hsw" path="res://logic-scenes/board/card.tscn" id="1_xrckx"] [ext_resource type="PackedScene" uid="uid://vkcdj8c3ytbq" path="res://logic-scenes/board/post-it.tscn" id="2_ucudl"] @@ -10,6 +11,7 @@ anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +script = ExtResource("1_ols6o") [node name="childhood" type="Control" parent="."] anchors_preset = 0 @@ -25,7 +27,7 @@ text = "I never put in much effort for homework " position = Vector2(-32, 50) text = "but at least I get good grades." -[node name="p_upset_peers" parent="childhood/c_homework" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_upset_peers" parent="childhood/c_homework" groups=["c_boy_stuff", "c_comic_heroes", "c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "my peers were upset about that." @@ -33,23 +35,23 @@ text = "my peers were upset about that." position = Vector2(0, 300) text = "I like my teachers more than my classmates " -[node name="p_volunteering" parent="childhood/c_teachers" groups=["c_Joy", "c_boy_stuff", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_volunteering" parent="childhood/c_teachers" groups=["c_boy_stuff", "c_comic_heroes", "c_joy", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "doing voluntary social service at my school would be great." -[node name="p_becoming_teacher" parent="childhood/c_teachers" groups=["c_Joy", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_becoming_teacher" parent="childhood/c_teachers" groups=["c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "maybe I want to become a teacher." -[node name="c_Joy" parent="childhood" instance=ExtResource("1_xrckx")] +[node name="c_joy" parent="childhood" instance=ExtResource("1_xrckx")] position = Vector2(0, 600) text = "I can put ages into things I enjoy " -[node name="p_worried_mother" parent="childhood/c_Joy" groups=["c_Joy", "c_body", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_worried_mother" parent="childhood/c_joy" groups=["c_body", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "my mother would be worried about that" -[node name="p_thomas" parent="childhood/c_Joy" groups=["c_Joy", "c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_thomas" parent="childhood/c_joy" groups=["c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_joy", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "Mr Thomas thinks that makes me gifted." @@ -63,11 +65,11 @@ offset_bottom = 141.0 [node name="c_comic_heroes" parent="voice_training" instance=ExtResource("1_xrckx")] text = "Comic heroes are my role models " -[node name="p_effort" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_effort" parent="voice_training/c_comic_heroes" groups=["c_comic_heroes", "c_hit", "c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "when I put in the effort, I can make the world a better place" -[node name="p_agent_q" parent="voice_training/c_comic_heroes" groups=["c_Joy", "c_body", "c_boy_stuff", "c_hit", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_agent_q" parent="voice_training/c_comic_heroes" groups=["c_body", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_joy"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and I want to be like agent q!" @@ -75,19 +77,19 @@ text = "and I want to be like agent q!" position = Vector2(0, 300) text = "I like boy stuff " -[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_boy_stuff", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_pretending" parent="voice_training/c_boy_stuff" groups=["c_body", "c_boy_stuff", "c_hit", "c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "yet they think I'm just pretending" -[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_Joy", "c_body", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_girls" parent="voice_training/c_boy_stuff" groups=["c_body", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_joy", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and girls don't get that." [node name="c_teasing" parent="voice_training" instance=ExtResource("1_xrckx")] position = Vector2(0, 600) -text = "When Jojo got tased for trying, I pretty much exploded" +text = "When Jojo got teased for trying, I pretty much exploded" -[node name="p_stubborn" parent="voice_training/c_teasing" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_out-of-world", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_stubborn" parent="voice_training/c_teasing" groups=["c_boy_stuff", "c_comic_heroes", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_joy", "c_out-of-world", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "I wouldn't have it any other way, even if it was for my own good" @@ -128,11 +130,11 @@ text = "I didn’t say stop." position = Vector2(0, 300) text = "I know how to properly hit people " -[node name="p_confidence" parent="juijutsu/c_hit" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_confidence" parent="juijutsu/c_hit" groups=["c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_joy", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "..., that gives me a lot of confidence." -[node name="p_vent" parent="juijutsu/c_hit" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_vent" parent="juijutsu/c_hit" groups=["c_boy_stuff", "c_comic_heroes", "c_hit", "c_homework", "c_joy", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "and that’s a great vent." @@ -146,11 +148,11 @@ offset_bottom = 181.0 [node name="c_out-of-world" parent="draeven" instance=ExtResource("1_xrckx")] text = "I feel like I am not from of this world" -[node name="p_unique" parent="draeven/c_out-of-world" groups=["c_Joy", "c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_unique" parent="draeven/c_out-of-world" groups=["c_comic_heroes", "c_confusion", "c_hit", "c_homework", "c_joy", "c_out-of-world", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "I like being unique like that" -[node name="p_few_friends" parent="draeven/c_out-of-world" groups=["c_Joy", "c_comic_heroes", "c_fighting", "c_out-of-world", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] +[node name="p_few_friends" parent="draeven/c_out-of-world" groups=["c_comic_heroes", "c_fighting", "c_joy", "c_out-of-world", "c_rejection", "c_teachers", "c_teasing"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "I am thankful for the few friends that get me" @@ -158,11 +160,11 @@ text = "I am thankful for the few friends that get me" position = Vector2(0, 300) text = "I fear being rejected" -[node name="p_friends" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_friends" parent="draeven/c_rejection" groups=["c_boy_stuff", "c_comic_heroes", "c_fighting", "c_homework", "c_joy", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "that makes it hard to find friends" -[node name="p_laughed" parent="draeven/c_rejection" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_confusion", "c_homework", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_laughed" parent="draeven/c_rejection" groups=["c_boy_stuff", "c_comic_heroes", "c_confusion", "c_homework", "c_joy", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "I'm afraid I will just get laughed at" @@ -174,7 +176,7 @@ text = "I am just too many things at once" position = Vector2(-32, 50) text = "it is just so overwhealming for me" -[node name="p_outer_conflict" parent="draeven/c_confusion" groups=["c_Joy", "c_boy_stuff", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_outer_conflict" parent="draeven/c_confusion" groups=["c_boy_stuff", "c_confusion", "c_fighting", "c_hit", "c_homework", "c_joy", "c_out-of-world", "c_rejection", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "this is just too much for others" @@ -198,11 +200,11 @@ text = "random 1" [node name="c_pick" parent="test2" instance=ExtResource("1_xrckx")] position = Vector2(0, 300) -[node name="p_pick" parent="test2/c_pick" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework"] instance=ExtResource("2_ucudl")] +[node name="p_pick" parent="test2/c_pick" groups=["c_boy_stuff", "c_comic_heroes", "c_homework", "c_joy"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 50) text = "pick me 2" -[node name="p_goof" parent="test2/c_pick" groups=["c_Joy", "c_boy_stuff", "c_comic_heroes", "c_homework", "c_teachers"] instance=ExtResource("2_ucudl")] +[node name="p_goof" parent="test2/c_pick" groups=["c_boy_stuff", "c_comic_heroes", "c_homework", "c_joy", "c_teachers"] instance=ExtResource("2_ucudl")] position = Vector2(-32, 140) text = "you done goofed" From 46689b144516ed67440a3f53cb6f283552b8a193 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:59:24 +0200 Subject: [PATCH 27/31] updating card handling --- src/dev-util/devs_board.gd | 40 +++++++ src/logic-scenes/board/card-board.gd | 102 ++++++------------ src/logic-scenes/board/card.gd | 5 +- .../board/empty_postIt_panel.tscn | 9 ++ src/logic-scenes/board/physics-board.tscn | 13 +-- src/logic-scenes/card_picker/card_picker.gd | 60 ++++++----- .../collectable/collectable_ui.gd | 3 - 7 files changed, 127 insertions(+), 105 deletions(-) create mode 100644 src/dev-util/devs_board.gd create mode 100644 src/logic-scenes/board/empty_postIt_panel.tscn diff --git a/src/dev-util/devs_board.gd b/src/dev-util/devs_board.gd new file mode 100644 index 00000000..b1f00f02 --- /dev/null +++ b/src/dev-util/devs_board.gd @@ -0,0 +1,40 @@ +extends Control + +func get_cards_by_scene_id(id: int) -> Array: + var output:Array + + var scene = get_child(id) + + for i in range(scene.get_child_count()): + output.append(scene.get_child(i)) + for post in output[i].get_children(): + if post is PostIt: + output[i].remove_child(post) + + for card in output: + card.transform = Transform3D() + for postIt in card.own_postits: + postIt.transform = Transform3D() + + return output + +func get_cards_by_name_array(names: Array) -> Dictionary: + var output:Dictionary = { + "cards": [], + "postIts": [] + } + + for scene in get_children(): + for card in scene.get_children(): + for postIt in card.get_children(): + if names.has(postIt.name): + postIt.transform = Transform3D() + output['postIts'].append(postIt) + + if names.has(card.name): + card.transform = Transform3D() + output['cards'].append(card) + for child in card.get_children(): + if child is PostIt: + card.remove_child(child) + return output diff --git a/src/logic-scenes/board/card-board.gd b/src/logic-scenes/board/card-board.gd index 54a4ab90..91eb5645 100644 --- a/src/logic-scenes/board/card-board.gd +++ b/src/logic-scenes/board/card-board.gd @@ -13,6 +13,7 @@ var has_stage = false: if focus: has_stage = true self.mouse_filter = Control.MOUSE_FILTER_PASS + get_tree().call_group("interactables", "collapse") else: has_stage = false self.mouse_filter = Control.MOUSE_FILTER_IGNORE @@ -25,9 +26,11 @@ var has_stage = false: visible = has_stage @onready var dropzone = $HBoxContainer/dropzone +var dropzone_size: Vector2 +@export var dropzone_padding = 100 @onready var postit_container = $HBoxContainer/ScrollContainer/VBoxContainer @onready var board_of_devs = $"board of devs" -@onready var base_postit_panel = $HBoxContainer/ScrollContainer/VBoxContainer/Panel +var base_postit_panel: Panel @onready var active_context = ui_context.DROPZONE # 0 = dropzone, 1 = post it list @onready var instructions = $instructions_panel/HBoxContainer/cards_remaining @@ -59,12 +62,15 @@ signal board_completed # Called when the node enters the scene tree for the first time. func _ready(): + base_postit_panel = $HBoxContainer/ScrollContainer/VBoxContainer/Panel + postit_container.remove_child(base_postit_panel) - #var test_arr = ["c_Joy","p_effort","c_backlash","c_body","c_hit","p_slut","p_worried_mother","p_cross_friend"] - #var test_arr = ["c_Joy","c_body","c_hit"] + dropzone_size = get_viewport_rect().size - Vector2(dropzone_padding + base_postit_panel.custom_minimum_size.x, dropzone_padding) + + if get_parent() == get_tree().root: + populate_board(["c_void", 'c_joy', "p_wet", "p_thomas"]) + populate_board(["c_fighting", 'c_hit', "p_girly", "p_vent"]) - #populate_board(test_arr) - #reorder_areas("dropzone_content") active_context = ui_context.DROPZONE has_stage = has_stage @@ -81,63 +87,31 @@ func _process(delta): # Will be used later to spawn Cards and Post-Its and remember them in the dictionary func populate_board(card_names: Array): - mementos_collected += 1 - cache.append_array(card_names) - if mementos_collected < 4: return - else: card_names = cache + var all_new:Dictionary = board_of_devs.get_cards_by_name_array(card_names) - var all_cards = Array() - var all_postits = Array() + var new_cards:Array = all_new["cards"] + var new_postits:Array = all_new["postIts"] - # to remember panel positions - area_dict["post_it_panels"] = [base_postit_panel] - - # check how many post-it panels we need - var amount = -1 # starting with -1 to compensate for the base panel - for card_name in card_names: - if "p_" in card_name: - amount += 1 - while amount > 0: # creating panels up to the number of post-its + # spawning the cards and adding them to the dictionary + for new_card in all_new["cards"]: + new_card.position = Vector2(randi_range(dropzone_padding, dropzone_size.x), randi_range(dropzone_padding, dropzone_size.y)) + new_card.reparent(dropzone, false) + new_card.set_owner(self) + area_dict["dropzone_content"].push_back(new_card) + area_dict["cards"].push_back(new_card) + new_card.is_dragable = true + for new_postit in all_new["postIts"]: # spawning a post-it var new_panel = base_postit_panel.duplicate() postit_container.add_child(new_panel) new_panel.set_owner(self) - area_dict["post_it_panels"].push_back(new_panel) - amount -= 1 - - # get all the cards and post-its from the board of devs - for child in board_of_devs.get_children(): - for child_2 in child.get_children(): # put all cards in all_cards array - all_cards.push_back(child_2) - for child_3 in child_2.get_children(): # put all post-its in all_postits array - if "p_" in child_3.name: # post-its are currently children of cards. - all_postits.push_back(child_3) # If this changes, this logic needs to be adjusted. - - # spawning the cards and adding them to the dictionary - for card_name in card_names: - if "c_" in card_name: # spawning a card - var new_card = _find_area_by_string(all_cards, card_name).duplicate() - for child in new_card.get_children(): # We need to clear all the post-its from the cards on the dev-board - if "p_" in child.name: - new_card.remove_child(child) # dev-board has post-its attached to the cards, which need to be removed - new_card.position = Vector2(randi_range(0, dropzone.size.x), randi_range(0, dropzone.size.y)) - dropzone.add_child(new_card) - new_card.set_owner(self) - area_dict["dropzone_content"].push_back(new_card) - area_dict["cards"].push_back(new_card) - #new_card.position = Vector2(randf_range(new_card.diameter, dropzone.size.x), randf_range(new_card.diameter, dropzone.size.y)) - Vector2(new_card.diameter/2, new_card.diameter/2) - new_card.is_dragable = true - if "p_" in card_name: # spawning a post-it - var new_postit = _find_area_by_string(all_postits, card_name).duplicate() - for panel in area_dict["post_it_panels"]: # still mad I can't use the return_postit-func for this... - if panel.get_child_count() == 1: - panel.add_child(new_postit) - new_postit.set_owner(self) - area_dict["post_its_in_list"].push_back(new_postit) - new_postit.position = panel.get_child(0).position - new_postit.is_dragable = true - break + area_dict["post_it_panels"].append(new_panel) + new_panel.add_child(new_postit) + new_postit.set_owner(self) + area_dict["post_its_in_list"].push_back(new_postit) + new_postit.position = new_panel.get_child(0).position + new_postit.is_dragable = true currently_selected_node = area_dict["dropzone_content"][0] # set first Card as currently selected node by default @@ -145,15 +119,6 @@ func populate_board(card_names: Array): reorder_areas("cards") reorder_areas("post_its_in_list") - -# Handy function to filter an array of areas by the name of a card -func _find_area_by_string(area_arr: Array, name: String) -> Area2D: - for area in area_arr: - if area.name == name: - return area - return null - - # Checks if a Node is currently inside the dropzone func is_in_dropzone(to_check: Node) -> bool: if (dropzone.size.x < to_check.global_position.x or dropzone.size.y < to_check.global_position.y): @@ -241,8 +206,7 @@ func attach_postit_to_card(postit: Area2D, card: Area2D, update_dict = false): if not fluff.has_postit_attached(): return emit_signal("board_completed") - - + # Mark area that was hovered over as currently selected func handle_hover(to_handle: Area2D): if to_handle != currently_selected_node: @@ -392,14 +356,14 @@ func _leave_assignment_context(): # handles everything to return a post it to the panels func _return_postit_to_panels(post_it: Area2D): for panel in area_dict["post_it_panels"]: + print(area_dict["post_it_panels"]) if panel.get_child_count() == 1: area_dict["dropzone_content"].erase(post_it) post_it.on_board = false area_dict["post_its_in_list"].push_back(post_it) - post_it.tween_transform_to(panel.get_child(0).position) - post_it.rotation = post_it.base_rotation - post_it.scale = post_it.base_scale + #post_it.tween_transform_to(panel.get_child(0).position) post_it.reparent(panel) + post_it.transform = panel.get_child(0).transform post_it.set_owner(self) reorder_areas("dropzone_content") reorder_areas("post_its_in_list") diff --git a/src/logic-scenes/board/card.gd b/src/logic-scenes/board/card.gd index 8910b542..1ca95708 100644 --- a/src/logic-scenes/board/card.gd +++ b/src/logic-scenes/board/card.gd @@ -96,12 +96,15 @@ func _process(delta: float) -> void: if area is Card or area is CardCollider: if area is CardCollider: position += area.direction * delta - elif not area.highlighted or self.highlighted: + elif not (area.highlighted or self.highlighted) and area.is_dragable: var diff:Vector2 = position - area.position position -= diff.normalized() * ((diff.length()-diameter)/diameter) * bounce_speed * (delta/(1.0/60)) _move_card() +func get_text() -> String: + return $Label.text + func _handle_wiggle(delta): wiggle_pos += delta * wiggle_speed * wiggle_intensity diff --git a/src/logic-scenes/board/empty_postIt_panel.tscn b/src/logic-scenes/board/empty_postIt_panel.tscn new file mode 100644 index 00000000..cb479625 --- /dev/null +++ b/src/logic-scenes/board/empty_postIt_panel.tscn @@ -0,0 +1,9 @@ +[gd_scene format=3 uid="uid://chwf61qpn2sqw"] + +[node name="Panel" type="Panel"] +self_modulate = Color(1, 1, 1, 0) +custom_minimum_size = Vector2(400, 120) +mouse_filter = 1 + +[node name="post-it_anchor1" type="Node2D" parent="."] +position = Vector2(105, 57) diff --git a/src/logic-scenes/board/physics-board.tscn b/src/logic-scenes/board/physics-board.tscn index ed617c19..6935433c 100644 --- a/src/logic-scenes/board/physics-board.tscn +++ b/src/logic-scenes/board/physics-board.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=10 format=3 uid="uid://bnskiyx1sksww"] +[gd_scene load_steps=11 format=3 uid="uid://bnskiyx1sksww"] [ext_resource type="Texture2D" uid="uid://bi3xqdknw5tpe" path="res://logic-scenes/board/board-texture/Cork002_2K_Color.png" id="1_8brxc"] [ext_resource type="Shader" path="res://logic-scenes/board/physics-board.gdshader" id="1_ggnth"] [ext_resource type="Script" path="res://logic-scenes/board/card-board.gd" id="3_8v4c4"] [ext_resource type="PackedScene" uid="uid://dy5rd437h5hsw" path="res://logic-scenes/board/card.tscn" id="3_mg053"] [ext_resource type="PackedScene" uid="uid://bvowj4l8dtceu" path="res://dev-util/board of devs.tscn" id="4_sskx2"] +[ext_resource type="PackedScene" uid="uid://chwf61qpn2sqw" path="res://logic-scenes/board/empty_postIt_panel.tscn" id="5_dr0qs"] [ext_resource type="Script" path="res://logic-scenes/board/card collider.gd" id="6_wpxls"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ttqei"] @@ -61,14 +62,8 @@ horizontal_scroll_mode = 0 [node name="VBoxContainer" type="VBoxContainer" parent="HBoxContainer/ScrollContainer"] layout_mode = 2 -[node name="Panel" type="Panel" parent="HBoxContainer/ScrollContainer/VBoxContainer"] -self_modulate = Color(1, 1, 1, 0) -custom_minimum_size = Vector2(400, 120) +[node name="Panel" parent="HBoxContainer/ScrollContainer/VBoxContainer" instance=ExtResource("5_dr0qs")] layout_mode = 2 -mouse_filter = 1 - -[node name="post-it_anchor1" type="Node2D" parent="HBoxContainer/ScrollContainer/VBoxContainer/Panel"] -position = Vector2(105, 57) [node name="board of devs" parent="." instance=ExtResource("4_sskx2")] process_mode = 4 @@ -133,9 +128,11 @@ shape = SubResource("RectangleShape2D_ivo5o") layout_mode = 2 size_flags_horizontal = 4 size_flags_vertical = 0 +mouse_filter = 2 [node name="HBoxContainer" type="HBoxContainer" parent="instructions_panel"] layout_mode = 2 +mouse_filter = 2 [node name="VSeparator2" type="VSeparator" parent="instructions_panel/HBoxContainer"] custom_minimum_size = Vector2(15, 0) diff --git a/src/logic-scenes/card_picker/card_picker.gd b/src/logic-scenes/card_picker/card_picker.gd index b17e170b..aadca157 100644 --- a/src/logic-scenes/card_picker/card_picker.gd +++ b/src/logic-scenes/card_picker/card_picker.gd @@ -11,19 +11,19 @@ enum { DONE } -@onready var debug_board:Control = $"board of devs" +@onready var source_board:Control = $"board of devs" var has_stage = false: set(focus): if not focus == has_stage: if focus: - if selection_state == INI or CARDS: - for player in anim_players: player.play("reveal") + process_mode = Node.PROCESS_MODE_INHERIT self.show() self.mouse_filter = Control.MOUSE_FILTER_IGNORE else: self.mouse_filter = Control.MOUSE_FILTER_STOP self.hide() + process_mode = Node.PROCESS_MODE_DISABLED has_stage = focus var _input_locked = true @@ -58,40 +58,51 @@ signal cards_picked(Array) # Called when the node enters the scene tree for the first time. func _ready(): - if get_parent() == get_tree().root: selection_state = CARDS - reset() func reset(): output = [] options = [] anim_players = [] - curr_selection_id = -1 var card_controls = $cards.get_children() for control in card_controls: options.append(control.get_child(1)) anim_players.append(control.get_child(0)) + curr_selection_id = 0 + for player in anim_players: player.play("reveal") func fill_card_slots(id: int): - for i in range($cards.get_child_count()): - var card:Card = $cards.get_child(i).get_child(1) - card.replace_with(debug_board.get_child(id).get_child(i) as Card) - card.connect("mouse_entered", Callable(self, "get_highlight")) - card.owner = self + var new_cards = source_board.get_cards_by_scene_id(id) + + for i in range(new_cards.size()): + $cards.get_child(i).remove_child($cards.get_child(i).get_child(1)) + var new_card = new_cards[i] + new_card.reparent($cards.get_child(i), false) + new_card.owner = self + new_card.connect("mouse_entered", Callable(self, "get_highlight")) + options.append(new_card) + anim_players.append($cards.get_child(i).get_child(0)) + reset() func fill_post_slots(): var post_its: Array[PostIt] = [] for card in output: post_its.append_array(card.own_postits) - print(card.own_postits) + + post_its.shuffle() + options = [] + for ancor in $postIts.get_children(): + ancor.remove_child(ancor.get_child(1)) for i in range(post_its.size()): - options[i].replace_with(post_its[i]) + options.append(post_its[i]) + $postIts.get_child(i).add_child(options[i], false) options[i].owner = self func _input(event): if event.is_action_pressed("ui_end"): - scene_finished(1, false) + fill_card_slots(3) + selection_state = CARDS if has_stage and not _input_locked: if event.is_action_pressed("ui_up") or event.is_action_pressed("ui_left") or event.is_action_pressed("ui_focus_next"): @@ -102,6 +113,7 @@ func _input(event): pick(curr_selection_id) func pick(id: int): + print("PICK") if id == -1: curr_selection_id = 0 return @@ -115,25 +127,25 @@ func pick(id: int): var yield_to = anim_players[id].animation_finished output.append(options[id]) - var sibling_id = -1 - if selection_state == POSTS: - - sibling_id = options.find(options[id].sibling) - - print("yeet sibling ", sibling_id) - options.remove_at(id) anim_players.remove_at(id) + var sibling_id = -1 + if selection_state == POSTS_SELECTED: + sibling_id = options.find(output.back().sibling) + options.remove_at(sibling_id) + anim_players[sibling_id].play("unshuffle") + anim_players.remove_at(sibling_id) + print("yeet sibling ", sibling_id) + var winning_id - if options[1].text == "" and not id == 1: + print(options[1].text) + if !(options[1].text == "" and not id == 1): randomize() winning_id = randi() % options.size() print("Winning ID ", id) - if winning_id == sibling_id: - winning_id = (winning_id + 1) % options.size() elif options[0].text == "": winning_id = 0 else: diff --git a/src/logic-scenes/collectable/collectable_ui.gd b/src/logic-scenes/collectable/collectable_ui.gd index 7529a820..973cc858 100644 --- a/src/logic-scenes/collectable/collectable_ui.gd +++ b/src/logic-scenes/collectable/collectable_ui.gd @@ -133,9 +133,6 @@ func _on_pick_button_pressed(): collected = true else: emit_signal("open_board") - - -func _on_pick_button_released(): hide() From 13c003f9dceca2d5c439bda8f114d9da324dbac0 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 10:59:46 +0200 Subject: [PATCH 28/31] export version bump --- flake.lock | 6 ++-- src/export_presets.cfg | 67 ++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 67 insertions(+), 6 deletions(-) diff --git a/flake.lock b/flake.lock index 646fc0af..309f8a5a 100644 --- a/flake.lock +++ b/flake.lock @@ -35,11 +35,11 @@ }, "nixpkgs": { "locked": { - "lastModified": 1689631193, - "narHash": "sha256-AGSkBZaiTODQc8eT1rZDrQIjtb8JtFwJ0wVPzArlrnM=", + "lastModified": 1689752456, + "narHash": "sha256-VOChdECcEI8ixz8QY+YC4JaNEFwQd1V8bA0G4B28Ki0=", "owner": "NixOS", "repo": "nixpkgs", - "rev": "57695599bdc4f7bfe5d28cfa23f14b3d8bdf8a5f", + "rev": "7f256d7da238cb627ef189d56ed590739f42f13b", "type": "github" }, "original": { diff --git a/src/export_presets.cfg b/src/export_presets.cfg index 4f4197c0..49519a50 100644 --- a/src/export_presets.cfg +++ b/src/export_presets.cfg @@ -8,18 +8,17 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="../build/linux/frame-of-mind.x86_64" +export_path="../../export-testing/frame-of-mind.x86_64" encryption_include_filters="" encryption_exclude_filters="" encrypt_pck=false encrypt_directory=false -script_encryption_key="" [preset.0.options] custom_template/debug="" custom_template/release="" -debug/export_console_script=1 +debug/export_console_wrapper=1 binary_format/embed_pck=false texture_format/bptc=true texture_format/s3tc=true @@ -38,3 +37,65 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") rm -rf \"{temp_dir}\"" + +[preset.1] + +name="Windows Desktop" +platform="Windows Desktop" +runnable=true +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="../../export-testing/frame-of-mind.exe" +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false + +[preset.1.options] + +custom_template/debug="" +custom_template/release="" +debug/export_console_wrapper=1 +binary_format/embed_pck=false +texture_format/bptc=true +texture_format/s3tc=true +texture_format/etc=false +texture_format/etc2=false +binary_format/architecture="x86_64" +codesign/enable=false +codesign/timestamp=true +codesign/timestamp_server_url="" +codesign/digest_algorithm=1 +codesign/description="" +codesign/custom_options=PackedStringArray() +application/modify_resources=true +application/icon="" +application/console_wrapper_icon="" +application/icon_interpolation=4 +application/file_version="" +application/product_version="" +application/company_name="" +application/product_name="" +application/file_description="" +application/copyright="" +application/trademarks="" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}' +$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}' +$trigger = New-ScheduledTaskTrigger -Once -At 00:00 +$settings = New-ScheduledTaskSettingsSet +$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings +Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true +Start-ScheduledTask -TaskName godot_remote_debug +while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 } +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue" +ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue +Remove-Item -Recurse -Force '{temp_dir}'" From 960bc3304d99c5e19708103468e551410d8f0022 Mon Sep 17 00:00:00 2001 From: betalars Date: Tue, 1 Aug 2023 11:01:52 +0200 Subject: [PATCH 29/31] celaning up error sources --- .../youth_room/youth_room.tscn | 118 ++++++++++++++---- src/logic-scenes/card_picker/card_picker.tscn | 1 - .../collectable/collectable_ui.tscn | 4 +- src/logic-scenes/luna/luna_imported.tscn | 1 + src/main.tscn | 2 +- src/project.godot | 9 ++ 6 files changed, 106 insertions(+), 29 deletions(-) diff --git a/src/base-environments/youth_room/youth_room.tscn b/src/base-environments/youth_room/youth_room.tscn index 34f66001..657dd549 100644 --- a/src/base-environments/youth_room/youth_room.tscn +++ b/src/base-environments/youth_room/youth_room.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=108 format=3 uid="uid://b3b0gyvklqn50"] +[gd_scene load_steps=113 format=3 uid="uid://b3b0gyvklqn50"] [ext_resource type="Script" path="res://base-environments/youth_room/room_handle.gd" id="1_aitp0"] [ext_resource type="PackedScene" uid="uid://c0i4ydmxtxfho" path="res://base-environments/youth_room/import/youth_room.glb" id="1_jf3oi"] @@ -25,6 +25,7 @@ [ext_resource type="PackedScene" uid="uid://bdnesuqroi7ss" path="res://vfx/collectable_particles.tscn" id="12_qxx2k"] [ext_resource type="Texture2D" uid="uid://bqilajx05t0eb" path="res://logic-scenes/board/particle_textures/void_nomotion.png" id="12_xnele"] [ext_resource type="Texture2D" uid="uid://d005qvnbnishb" path="res://import/interface-elements/cursor_grab.png" id="13_lqj71"] +[ext_resource type="PackedScene" uid="uid://dvwuhobhka78d" path="res://logic-scenes/misc/skip_control.tscn" id="15_7nc4e"] [ext_resource type="PackedScene" uid="uid://brk4hjdf2x81a" path="res://logic-scenes/card_picker/card_picker.tscn" id="19_a4n1o"] [ext_resource type="ArrayMesh" uid="uid://bfc3d4g40n0wy" path="res://logic-scenes/collectable/import/old-mask.res" id="19_jr2bb"] [ext_resource type="PackedScene" uid="uid://dwtxjvprjyx8p" path="res://base-environments/youth_room/lava-lamp.tscn" id="21_0k2gr"] @@ -119,6 +120,27 @@ size = Vector3(1.63347, 0.305693, 0.775269) [sub_resource type="BoxShape3D" id="BoxShape3D_bq15k"] size = Vector3(0.244565, 1, 0.245859) +[sub_resource type="InputEventKey" id="InputEventKey_p2hyr"] +device = -1 +keycode = 88 +unicode = 120 + +[sub_resource type="InputEventJoypadButton" id="InputEventJoypadButton_e2vy5"] +button_index = 2 +pressed = true + +[sub_resource type="Shortcut" id="Shortcut_b3maf"] +events = [SubResource("InputEventKey_p2hyr"), SubResource("InputEventJoypadButton_e2vy5")] + +[sub_resource type="GDScript" id="GDScript_uy50s"] +script/source = "extends Panel + + +func show(): + mouse_filter = MOUSE_FILTER_STOP + visible = true +" + [sub_resource type="Animation" id="Animation_nwry8"] length = 0.001 tracks/0/type = "value" @@ -143,7 +165,7 @@ tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, -"values": [-80.0] +"values": [0.0] } tracks/2/type = "value" tracks/2/imported = false @@ -155,7 +177,7 @@ tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, -"values": [0.0] +"values": [-80.0] } tracks/3/type = "value" tracks/3/imported = false @@ -167,7 +189,7 @@ tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, -"values": [0.0] +"values": [-80.0] } tracks/4/type = "value" tracks/4/imported = false @@ -637,6 +659,18 @@ tracks/42/keys = { "update": 0, "values": [Color(1, 1, 1, 1)] } +tracks/43/type = "value" +tracks/43/imported = false +tracks/43/enabled = true +tracks/43/path = NodePath("ScenePlayer/Jui_Jutsu:volume_db") +tracks/43/interp = 1 +tracks/43/loop_wrap = true +tracks/43/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} [sub_resource type="Animation" id="Animation_g5l1m"] resource_name = "childhood" @@ -783,7 +817,7 @@ tracks/11/path = NodePath("ScenePlayer") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/keys = { -"times": PackedFloat32Array(5.1), +"times": PackedFloat32Array(93.7), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1035,7 +1069,7 @@ tracks/19/path = NodePath("ScenePlayer") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(2.9), +"times": PackedFloat32Array(140.5), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1347,7 +1381,7 @@ tracks/19/path = NodePath("ScenePlayer") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(5.3), +"times": PackedFloat32Array(204.5), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1464,7 +1498,7 @@ tracks/8/path = NodePath("ScenePlayer") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { -"times": PackedFloat32Array(2.9), +"times": PackedFloat32Array(95.1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -1524,8 +1558,9 @@ func start_soundtrack(): func play_scene(id: int, repeat = false): get_tree().call_group(\"interactables\", \"collapse\") - is_repeating = repeat State.pass_stage_to(self) + State.lock_focus = true + is_repeating = repeat Input.mouse_mode = Input.MOUSE_MODE_HIDDEN match id: Scenes.id.YOUTH_CHILDHOOD: @@ -1543,21 +1578,25 @@ func _on_ini_room(): func on_childhood_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD, is_repeating) $childhood.hide() + State.lock_focus = is_repeating func on_voice_training_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING, is_repeating) $\"Voice Training\".hide() + State.lock_focus = is_repeating func on_jui_jutsu_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU, is_repeating) $jui_jutsu.hide() + State.lock_focus = is_repeating func on_draeven_done(): get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN, is_repeating) $draeven.hide() + State.lock_focus = is_repeating func scene_finished(_id): - play(\"RESET\") + queue(\"RESET\") " [sub_resource type="ViewportTexture" id="ViewportTexture_2cudi"] @@ -2190,25 +2229,34 @@ grow_horizontal = 2 grow_vertical = 2 mouse_filter = 1 +[node name="ending_button" type="Button" parent="logic/UI"] +visible = false +top_level = true +layout_mode = 0 +offset_left = 16.0 +offset_top = 12.0 +offset_right = 400.0 +offset_bottom = 100.0 +shortcut = SubResource("Shortcut_b3maf") +text = "You have completed +ordering your thoughts. +This is as far as the alpha goes. +Press x or [ ] to wrap up." + [node name="picker" parent="logic/UI" groups=["animation_player"] instance=ExtResource("19_a4n1o")] unique_name_in_owner = true visible = false layout_mode = 1 [node name="board" parent="logic/UI" instance=ExtResource("4_gyjxx")] +visible = false layout_mode = 1 [node name="ending" parent="logic/UI" instance=ExtResource("5_kts6y")] visible = false layout_mode = 1 - -[node name="Button" type="Button" parent="logic/UI"] -layout_mode = 0 -offset_left = 16.0 -offset_top = 12.0 -offset_right = 342.0 -offset_bottom = 55.0 -text = " click here to finish the alpha " +mouse_filter = 2 +script = SubResource("GDScript_uy50s") [node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]] autoplay = "RESET" @@ -2222,11 +2270,11 @@ bus = &"text" [node name="Moving" type="AudioStreamPlayer" parent="logic/ScenePlayer"] stream = ExtResource("8_egnow") -volume_db = -80.0 bus = &"music" [node name="Childhood" type="AudioStreamPlayer" parent="logic/ScenePlayer"] stream = ExtResource("9_i8mqk") +volume_db = -80.0 bus = &"music" [node name="childhood" type="CenterContainer" parent="logic/ScenePlayer"] @@ -2363,8 +2411,12 @@ texture = ExtResource("3_xqd4w") expand_mode = 2 stretch_mode = 4 +[node name="skip_control" parent="logic/ScenePlayer/childhood/PanelContainer" instance=ExtResource("15_7nc4e")] +layout_mode = 2 + [node name="VoiceTraining" type="AudioStreamPlayer" parent="logic/ScenePlayer"] stream = ExtResource("10_wwwdq") +volume_db = -80.0 bus = &"music" [node name="Voice Training" type="CenterContainer" parent="logic/ScenePlayer"] @@ -2448,13 +2500,14 @@ texture = ExtResource("3_xqd4w") expand_mode = 2 stretch_mode = 4 +[node name="skip_control2" parent="logic/ScenePlayer/Voice Training/PanelContainer" instance=ExtResource("15_7nc4e")] +layout_mode = 2 + [node name="Jui_Jutsu" type="AudioStreamPlayer" parent="logic/ScenePlayer"] -volume_db = -10.0 bus = &"music" [node name="jui_jutsu" type="CenterContainer" parent="logic/ScenePlayer"] visible = false -modulate = Color(1, 1, 1, 0) self_modulate = Color(1, 1, 1, 0.923078) anchors_preset = 15 anchor_right = 1.0 @@ -2582,6 +2635,9 @@ visible = false scale = Vector2(0.4, 0.4) texture = ExtResource("12_xnele") +[node name="skip_control3" parent="logic/ScenePlayer/jui_jutsu/PanelContainer" instance=ExtResource("15_7nc4e")] +layout_mode = 2 + [node name="draeven" type="CenterContainer" parent="logic/ScenePlayer"] visible = false modulate = Color(1, 1, 1, 0) @@ -2655,6 +2711,9 @@ texture = ExtResource("3_xqd4w") expand_mode = 2 stretch_mode = 4 +[node name="skip_control4" parent="logic/ScenePlayer/draeven/PanelContainer" instance=ExtResource("15_7nc4e")] +layout_mode = 2 + [node name="starlight_mesh" type="MeshInstance3D" parent="logic/ScenePlayer/draeven"] transform = Transform3D(0.999, 0, 0, 0, 0.999, 0, 0, 0, 0.999, 0, 0, 0) layers = 2 @@ -3118,10 +3177,12 @@ surface_material_override/0 = SubResource("StandardMaterial3D_5u6i4") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.57896, 0) material_override = SubResource("StandardMaterial3D_qifbj") amount = 1000 -visibility_aabb = AABB(-2.68266, -0.69998, -0.431825, 5.36533, 1.39996, 0.86365) +visibility_aabb = AABB(-2.68266, -2.50574, -0.431825, 5.36533, 5.01148, 0.86365) process_material = SubResource("ParticleProcessMaterial_g3ayx") draw_pass_1 = SubResource("QuadMesh_rb6dt") +[node name="VoxelGI" type="VoxelGI" parent="."] + [connection signal="ini_room" from="." to="logic/PlayerController" method="_on_ini_room"] [connection signal="ini_room" from="." to="logic/ScenePlayer" method="_on_ini_room"] [connection signal="ini_room" from="." to="visuals/lights/light_animation" method="_on_ini_room"] @@ -3134,13 +3195,22 @@ draw_pass_1 = SubResource("QuadMesh_rb6dt") [connection signal="body_entered" from="logic/Bed and Ladders/bed_enter" to="logic/PlayerController" method="_on_bed_enter"] [connection signal="body_exited" from="logic/Bed and Ladders/bed_reset" to="logic/PlayerController" method="_on_bed_exit"] [connection signal="body_exited" from="logic/Bed and Ladders/reset_failover" to="logic/PlayerController" method="_on_bed_exit"] +[connection signal="pressed" from="logic/UI/ending_button" to="logic/UI/ending_button" method="hide"] +[connection signal="pressed" from="logic/UI/ending_button" to="logic/UI/ending" method="show"] [connection signal="cards_picked" from="logic/UI/picker" to="logic/UI/board" method="populate_board"] [connection signal="cards_picked" from="logic/UI/picker" to="WorldEnvironment" method="_on_picker_cards_picked"] -[connection signal="board_completed" from="logic/UI/board" to="logic/UI/Button" method="show"] -[connection signal="pressed" from="logic/UI/Button" to="logic/UI/ending" method="show"] +[connection signal="board_completed" from="logic/UI/board" to="logic/UI/ending_button" method="show"] +[connection signal="skip" from="logic/ScenePlayer/childhood/PanelContainer/skip_control" to="logic/ScenePlayer" method="on_childhood_done"] +[connection signal="skip" from="logic/ScenePlayer/childhood/PanelContainer/skip_control" to="logic/ScenePlayer" method="play" binds= ["RESET"]] +[connection signal="skip" from="logic/ScenePlayer/Voice Training/PanelContainer/skip_control2" to="logic/ScenePlayer" method="on_voice_training_done"] +[connection signal="skip" from="logic/ScenePlayer/Voice Training/PanelContainer/skip_control2" to="logic/ScenePlayer" method="play" binds= ["RESET"]] [connection signal="input_event" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_input_event" flags=18] [connection signal="mouse_entered" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_entered" flags=18] [connection signal="mouse_exited" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_exited" flags=18] +[connection signal="skip" from="logic/ScenePlayer/jui_jutsu/PanelContainer/skip_control3" to="logic/ScenePlayer" method="on_jui_jutsu_done"] +[connection signal="skip" from="logic/ScenePlayer/jui_jutsu/PanelContainer/skip_control3" to="logic/ScenePlayer" method="play" binds= ["RESET"]] +[connection signal="skip" from="logic/ScenePlayer/draeven/PanelContainer/skip_control4" to="logic/ScenePlayer" method="on_draeven_done"] +[connection signal="skip" from="logic/ScenePlayer/draeven/PanelContainer/skip_control4" to="logic/ScenePlayer" method="play" binds= ["RESET"]] [connection signal="input_event" from="logic/Mask-interaction/UiWrapper" to="logic/Mask-interaction/UiWrapper" method="_on_input_event" flags=18] [connection signal="scene_skipped" from="logic/Mask-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"] [connection signal="input_event" from="logic/clothes_interaction/UiWrapper" to="logic/clothes_interaction/UiWrapper" method="_on_input_event" flags=18] diff --git a/src/logic-scenes/card_picker/card_picker.tscn b/src/logic-scenes/card_picker/card_picker.tscn index 81e55022..b361fc7f 100644 --- a/src/logic-scenes/card_picker/card_picker.tscn +++ b/src/logic-scenes/card_picker/card_picker.tscn @@ -1625,6 +1625,5 @@ libraries = { text = "Post 4" [node name="board of devs" parent="." instance=ExtResource("4_1kvte")] -process_mode = 4 visible = false layout_mode = 2 diff --git a/src/logic-scenes/collectable/collectable_ui.tscn b/src/logic-scenes/collectable/collectable_ui.tscn index 57b30e7e..69029f10 100644 --- a/src/logic-scenes/collectable/collectable_ui.tscn +++ b/src/logic-scenes/collectable/collectable_ui.tscn @@ -133,7 +133,7 @@ size_flags_vertical = 3 [node name="collect_or_listen" type="Button" parent="Panel/Content/Buttons/VBoxContainer"] layout_mode = 2 tooltip_text = "Take this with you, and listen to it's story." -text = "Collect" +text = "Order Thoughts" script = SubResource("GDScript_g0qhf") [node name="Summary" type="Button" parent="Panel/Content/Buttons/VBoxContainer"] @@ -169,8 +169,6 @@ libraries = { "": SubResource("AnimationLibrary_jad23") } -[connection signal="resized" from="Panel/Content/Buttons/VBoxContainer" to="Panel/Content/Buttons" method="_on_v_box_container_resized"] -[connection signal="button_up" from="Panel/Content/Buttons/VBoxContainer/collect_or_listen" to="." method="_on_pick_button_released"] [connection signal="focus_entered" from="Panel/Content/Buttons/VBoxContainer/collect_or_listen" to="." method="_yoink_focus"] [connection signal="pressed" from="Panel/Content/Buttons/VBoxContainer/collect_or_listen" to="." method="_on_pick_button_pressed"] [connection signal="focus_entered" from="Panel/Content/Buttons/VBoxContainer/Summary" to="." method="_yoink_focus"] diff --git a/src/logic-scenes/luna/luna_imported.tscn b/src/logic-scenes/luna/luna_imported.tscn index d1352e93..002ad08e 100644 --- a/src/logic-scenes/luna/luna_imported.tscn +++ b/src/logic-scenes/luna/luna_imported.tscn @@ -89,6 +89,7 @@ bones/61/rotation = Quaternion(-0.0756927, -0.222034, 0.0605057, 0.970211) bones/62/rotation = Quaternion(-0.139385, -0.0586047, 0.0728769, 0.985813) [node name="Loona_main" parent="Armature/Skeleton3D" index="0"] +gi_mode = 2 surface_material_override/0 = SubResource("StandardMaterial3D_jdvnl") [node name="wings" parent="Armature/Skeleton3D" index="1"] diff --git a/src/main.tscn b/src/main.tscn index 876c12ee..47bd02a0 100644 --- a/src/main.tscn +++ b/src/main.tscn @@ -12,7 +12,7 @@ [sub_resource type="GDScript" id="GDScript_8sq0u"] script/source = "extends Label -func _process(delta): +func _process(_delta): text = str(Engine.get_frames_per_second()) " diff --git a/src/project.godot b/src/project.godot index 670f7660..ace50e8f 100644 --- a/src/project.godot +++ b/src/project.godot @@ -14,6 +14,9 @@ config/name="Frame of Mind" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.1", "Forward Plus") run/max_fps=60 +boot_splash/bg_color=Color(0.0313726, 0.0117647, 0.129412, 1) +boot_splash/image="res://splash.png" +boot_splash/fullsize=false config/icon="res://icon.png" [autoload] @@ -100,6 +103,12 @@ look_down={ "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) ] } +skip={ +"deadzone": 0.5, +"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null) +] +} [layer_names] From 413d27094dabf12b21eb07acce941d24f2825da3 Mon Sep 17 00:00:00 2001 From: betalars Date: Wed, 2 Aug 2023 12:43:16 +0200 Subject: [PATCH 30/31] reverting void card handling to cut down unneded performance overhead --- src/logic-scenes/board/card.gd | 3 - src/logic-scenes/board/card.tscn | 122 +------------------------- src/logic-scenes/board/void_card.tscn | 66 ++++++-------- 3 files changed, 28 insertions(+), 163 deletions(-) diff --git a/src/logic-scenes/board/card.gd b/src/logic-scenes/board/card.gd index 1ca95708..2ecbc438 100644 --- a/src/logic-scenes/board/card.gd +++ b/src/logic-scenes/board/card.gd @@ -19,8 +19,6 @@ var scale_tween if !Engine.is_editor_hint(): wiggle_pos = float(text.hash() % 100) _handle_wiggle(0) - if get_children() != [] and !Engine.is_editor_hint(): - $BackgroundSprite.void_active = text == "" @export var wiggle_strength: float = 0.2 @export var wiggle_speed: float = 5 @export_range(1, 2) var scale_bump: float = 1.05 @@ -81,7 +79,6 @@ func _ready(): $BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation) $Label.text = self.text - if not Engine.is_editor_hint(): $BackgroundSprite.void_active = text == "" wiggle_pos = float(text.hash() % 100) if not Engine.is_editor_hint(): diff --git a/src/logic-scenes/board/card.tscn b/src/logic-scenes/board/card.tscn index 16fece1a..75733c68 100644 --- a/src/logic-scenes/board/card.tscn +++ b/src/logic-scenes/board/card.tscn @@ -1,10 +1,8 @@ -[gd_scene load_steps=21 format=3 uid="uid://dy5rd437h5hsw"] +[gd_scene load_steps=11 format=3 uid="uid://dy5rd437h5hsw"] [ext_resource type="Script" path="res://logic-scenes/board/card.gd" id="1_emip0"] [ext_resource type="Texture2D" uid="uid://sv0nhkkur1tt" path="res://logic-scenes/board/card-textures/cardsheet.png" id="2_ioijn"] -[ext_resource type="Texture2D" uid="uid://kpmk21d8rlso" path="res://logic-scenes/board/particle_textures/star.png" id="3_bwtbh"] [ext_resource type="Theme" uid="uid://b056fn288p8ha" path="res://logic-scenes/themes/messy.theme" id="3_rktsa"] -[ext_resource type="Texture2D" uid="uid://bqilajx05t0eb" path="res://logic-scenes/board/particle_textures/void_nomotion.png" id="4_fwm1k"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_foovg"] radius = 110.0 @@ -53,105 +51,6 @@ animations = [{ "speed": 5.0 }] -[sub_resource type="GDScript" id="GDScript_8bs16"] -script/source = "extends AnimatedSprite2D - -@onready var particles = $GPUParticles2D -@onready var initial_position = position -var noise_position = randf() -var noise: Noise = FastNoiseLite.new() -var void_active: - set(become_void): - if not (void_active == become_void): - if is_inside_tree(): - $GPUParticles2D.is_void = become_void - $GPUParticles2D.emitting = become_void - $Sprite2D.is_void = become_void - void_active = become_void - -func _process(delta): - - if void_active != $GPUParticles2D.is_void: - $GPUParticles2D.is_void = void_active - $GPUParticles2D.emitting = void_active - $Sprite2D.is_void = void_active - - if void_active and not State.reduce_motion: - - noise_position += delta * 10 - - var random_position = Vector2(noise.get_noise_1d(noise_position*2), noise.get_noise_1d(-noise_position)) - - random_position = random_position.normalized() * pow(random_position.length()*2, 3) * 5 - - position = initial_position - random_position - - rotation = noise.get_noise_1d(noise_position*10) * random_position.length() * 0.01 - - particles.position = random_position - - else: position = initial_position -" - -[sub_resource type="Gradient" id="Gradient_v70nd"] -interpolation_mode = 2 -offsets = PackedFloat32Array(0, 0.0529197, 0.191606, 1) -colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0.491329, 1, 1, 1, 0) - -[sub_resource type="GradientTexture1D" id="GradientTexture1D_xxq8p"] -gradient = SubResource("Gradient_v70nd") - -[sub_resource type="Curve" id="Curve_q6cmf"] -_data = [Vector2(0, 0), 0.0, 3.16529, 0, 0, Vector2(0.241056, 0.191336), 0.132446, 0.132446, 0, 0, Vector2(1, 1), 3.94797, 0.0, 0, 0] -point_count = 3 - -[sub_resource type="CurveTexture" id="CurveTexture_cg0w1"] -curve = SubResource("Curve_q6cmf") - -[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_by44l"] -emission_shape = 6 -emission_ring_axis = Vector3(0, 0, 1) -emission_ring_height = 0.0 -emission_ring_radius = 180.0 -emission_ring_inner_radius = 185.0 -particle_flag_disable_z = true -spread = 180.0 -gravity = Vector3(0, 0, 0) -initial_velocity_min = -10.0 -initial_velocity_max = 10.0 -angular_velocity_min = -150.0 -angular_velocity_max = -150.0 -orbit_velocity_min = 0.0 -orbit_velocity_max = 0.0 -radial_accel_min = -20.0 -radial_accel_max = -5.0 -tangential_accel_min = 20.0 -tangential_accel_max = 30.0 -scale_min = 3.0 -scale_max = 5.0 -scale_curve = SubResource("CurveTexture_cg0w1") -color_ramp = SubResource("GradientTexture1D_xxq8p") -turbulence_noise_strength = 0.1 -attractor_interaction_enabled = false - -[sub_resource type="GDScript" id="GDScript_vjwk7"] -script/source = "extends GPUParticles2D - -var is_void:bool = false - -func _process(_delta): - self.visible = !State.reduce_motion and is_void -" - -[sub_resource type="GDScript" id="GDScript_tgc0b"] -script/source = "extends Sprite2D - -var is_void:bool = false - -func _process(_delta): - self.visible = State.reduce_motion and is_void -" - [node name="card" type="Area2D"] script = ExtResource("1_emip0") metadata/type = "card" @@ -166,25 +65,6 @@ clip_children = 2 scale = Vector2(0.6, 0.6) sprite_frames = SubResource("SpriteFrames_ckivt") frame = 1 -script = SubResource("GDScript_8bs16") - -[node name="GPUParticles2D" type="GPUParticles2D" parent="BackgroundSprite"] -visible = false -amount = 500 -process_material = SubResource("ParticleProcessMaterial_by44l") -texture = ExtResource("3_bwtbh") -lifetime = 2.5 -speed_scale = 1.3 -explosiveness = 0.2 -randomness = 0.14 -local_coords = true -script = SubResource("GDScript_vjwk7") - -[node name="Sprite2D" type="Sprite2D" parent="BackgroundSprite"] -visible = false -scale = Vector2(0.4, 0.4) -texture = ExtResource("4_fwm1k") -script = SubResource("GDScript_tgc0b") [node name="Label" type="Label" parent="."] anchors_preset = 8 diff --git a/src/logic-scenes/board/void_card.tscn b/src/logic-scenes/board/void_card.tscn index 6480c943..7b0c425e 100644 --- a/src/logic-scenes/board/void_card.tscn +++ b/src/logic-scenes/board/void_card.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=20 format=3 uid="uid://dp4eps03igd3w"] +[gd_scene load_steps=21 format=3 uid="uid://dp4eps03igd3w"] [ext_resource type="Script" path="res://logic-scenes/board/card.gd" id="1_6ceun"] [ext_resource type="Texture2D" uid="uid://sv0nhkkur1tt" path="res://logic-scenes/board/card-textures/cardsheet.png" id="2_buevv"] @@ -6,6 +6,10 @@ [ext_resource type="Theme" uid="uid://b056fn288p8ha" path="res://logic-scenes/themes/messy.theme" id="3_mi4ah"] [ext_resource type="Texture2D" uid="uid://bqilajx05t0eb" path="res://logic-scenes/board/particle_textures/void_nomotion.png" id="4_jam8u"] +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_foovg"] +radius = 110.0 +height = 336.0 + [sub_resource type="AtlasTexture" id="AtlasTexture_ykk13"] atlas = ExtResource("2_buevv") region = Rect2(0, 0, 600, 440) @@ -56,17 +60,11 @@ script/source = "extends AnimatedSprite2D @onready var initial_position = position var noise_position = randf() var noise: Noise = FastNoiseLite.new() -var void_active: - set(become_void): - if not (void_active == become_void): - if is_inside_tree(): - $GPUParticles2D.is_void = become_void - $GPUParticles2D.emitting = become_void - $Sprite2D.is_void = become_void - void_active = become_void - + func _process(delta): - if void_active and not State.reduce_motion: + + if not State.reduce_motion: + noise_position += delta * 10 var random_position = Vector2(noise.get_noise_1d(noise_position*2), noise.get_noise_1d(-noise_position)) @@ -116,8 +114,8 @@ radial_accel_min = -20.0 radial_accel_max = -5.0 tangential_accel_min = 20.0 tangential_accel_max = 30.0 -scale_min = 1.5 -scale_max = 3.0 +scale_min = 3.0 +scale_max = 5.0 scale_curve = SubResource("CurveTexture_cg0w1") color_ramp = SubResource("GradientTexture1D_xxq8p") turbulence_noise_strength = 0.1 @@ -126,37 +124,31 @@ attractor_interaction_enabled = false [sub_resource type="GDScript" id="GDScript_vjwk7"] script/source = "extends GPUParticles2D -var is_void:bool = false - func _process(_delta): - self.visible = !State.reduce_motion and is_void + self.visible = !State.reduce_motion " [sub_resource type="GDScript" id="GDScript_tgc0b"] script/source = "extends Sprite2D -var is_void:bool = false - func _process(_delta): - self.visible = State.reduce_motion and is_void + self.visible = State.reduce_motion " -[node name="card" type="Control"] -layout_mode = 3 -anchors_preset = 0 -offset_left = -150.0 -offset_top = -110.0 -offset_right = 150.0 -offset_bottom = 110.0 -focus_mode = 2 +[node name="card" type="Area2D"] script = ExtResource("1_6ceun") +metadata/type = "card" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-0.0713516, 0.997451) +rotation = 1.5708 +shape = SubResource("CapsuleShape2D_foovg") [node name="BackgroundSprite" type="AnimatedSprite2D" parent="."] clip_children = 2 -position = Vector2(150, 110) scale = Vector2(0.6, 0.6) sprite_frames = SubResource("SpriteFrames_ckivt") -frame = 2 +frame = 1 script = SubResource("GDScript_8bs16") [node name="GPUParticles2D" type="GPUParticles2D" parent="BackgroundSprite"] @@ -167,6 +159,7 @@ lifetime = 2.5 speed_scale = 1.3 explosiveness = 0.2 randomness = 0.14 +local_coords = true script = SubResource("GDScript_vjwk7") [node name="Sprite2D" type="Sprite2D" parent="BackgroundSprite"] @@ -176,7 +169,6 @@ texture = ExtResource("4_jam8u") script = SubResource("GDScript_tgc0b") [node name="Label" type="Label" parent="."] -layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 @@ -192,13 +184,9 @@ theme = ExtResource("3_mi4ah") theme_type_variation = &"card_text" autowrap_mode = 3 -[node name="postit anchor" type="Control" parent="."] -anchors_preset = 0 -offset_left = 100.0 -offset_top = 148.0 -offset_right = 140.0 -offset_bottom = 188.0 +[node name="postit anchor" type="Node2D" parent="."] +position = Vector2(-65.6478, 60.3852) -[connection signal="focus_entered" from="." to="." method="_on_focus_entered"] -[connection signal="focus_exited" from="." to="." method="_on_focus_exited"] -[connection signal="focus_entered" from="postit anchor" to="." method="_on_postit_anchor_focus_entered"] +[connection signal="input_event" from="." to="." method="_on_input_event"] +[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"] +[connection signal="mouse_exited" from="." to="." method="_on_mouse_exited"] From 381fe9526e5306a7177931cfa258883988da1a89 Mon Sep 17 00:00:00 2001 From: betalars Date: Sun, 6 Aug 2023 00:02:17 +0200 Subject: [PATCH 31/31] resetting music slider in startup --- src/logic-scenes/startup/startup.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/logic-scenes/startup/startup.tscn b/src/logic-scenes/startup/startup.tscn index b686f5d8..2f071bb6 100644 --- a/src/logic-scenes/startup/startup.tscn +++ b/src/logic-scenes/startup/startup.tscn @@ -410,7 +410,7 @@ size_flags_horizontal = 3 size_flags_vertical = 4 max_value = 1.0 step = 0.05 -value = 1.0 +value = 0.5 ticks_on_borders = true script = ExtResource("3_q2gbh")