adding highlight attribute and random rotation

This commit is contained in:
betalars 2023-06-28 11:44:55 +02:00
parent ec83fd0253
commit e72e7d01cb
1 changed files with 46 additions and 2 deletions

View File

@ -4,6 +4,11 @@ extends Area2D
class_name Card
var compatible_postits: Array[PostIt] = []
var own_postits: Array[PostIt] = []
var wiggle_pos: float = randf_range(-100, 100)
var wiggle_intensity: float = 0
var noise: Noise = FastNoiseLite.new()
var wiggle_tween
var scale_tween
@export var text: String = "" :
set (value):
@ -13,9 +18,39 @@ var own_postits: Array[PostIt] = []
$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
if is_inside_tree():
$BackgroundSprite.void_active = value == ""
@export var wiggle_strength: float = 0.2
@export var wiggle_speed: float = 5
@export_range(1, 2) var scale_bump: float = 1.05
@export var highlighted: bool = false:
set(highlight):
if highlight != highlighted:
highlighted = highlight
if is_inside_tree() and is_node_ready():
if scale_tween: scale_tween.kill()
if wiggle_tween: wiggle_tween.kill()
if highlighted:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2)
else:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5)
else:
if highlighted:
scale = Vector2(scale_bump, scale_bump)
wiggle_intensity = 1
else:
scale = Vector2(1,1)
wiggle_intensity = 0
@export var voice_line: AudioStream = null
func _ready():
_handle_wiggle(0)
if not Engine.is_editor_hint() and is_inside_tree():
for postit in self.get_children():
if postit is PostIt: self.own_postits.append(postit as PostIt)
@ -33,7 +68,16 @@ func _ready():
$Label.text = self.text
func _process(delta: float) -> void:
pass
if Input.is_action_just_pressed("ui_accept"):
highlighted = !highlighted
if highlighted:
_handle_wiggle(delta)
func _handle_wiggle(delta):
wiggle_pos += delta * wiggle_speed * wiggle_intensity
rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength
func replace_with(card: Card):
self.text = card.text