From e52cdc4b7a60efad1184a786ff795fe01fb3d60a Mon Sep 17 00:00:00 2001 From: betalars Date: Mon, 2 Jun 2025 23:57:33 +0200 Subject: [PATCH] fix #184: void card spelling error --- src/logic-scenes/card_picker/card_picker.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/logic-scenes/card_picker/card_picker.gd b/src/logic-scenes/card_picker/card_picker.gd index 45812fe..bafef1a 100644 --- a/src/logic-scenes/card_picker/card_picker.gd +++ b/src/logic-scenes/card_picker/card_picker.gd @@ -190,6 +190,7 @@ func pick(id: int): Steam.storeStats() output.append(options.pop_at(winning_id)) + # FIXME: this causes a hickup when skippin the first animation random_player = anim_players[winning_id] anim_players.pop_at(winning_id).play("shuffle") @@ -218,7 +219,7 @@ func transition(): elif selection_state == POSTS_SELECTED: var out_str:Array[StringName] = [] for card in output: - out_str.append(card.text if card.text != "" else "void") + out_str.append(card.text if card.text != "" else "c_void") cards_picked.emit(out_str) selection_state = DONE Scenes.end_current_sequence()