adding highlight attribute and random rotation
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@ -4,6 +4,11 @@ extends Area2D
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class_name Card
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class_name Card
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var compatible_postits: Array[PostIt] = []
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var compatible_postits: Array[PostIt] = []
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var own_postits: Array[PostIt] = []
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var own_postits: Array[PostIt] = []
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var wiggle_pos: float = randf_range(-100, 100)
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var wiggle_intensity: float = 0
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var noise: Noise = FastNoiseLite.new()
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var wiggle_tween
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var scale_tween
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@export var text: String = "" :
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@export var text: String = "" :
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set (value):
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set (value):
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@ -13,9 +18,39 @@ var own_postits: Array[PostIt] = []
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$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
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$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
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if is_inside_tree():
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if is_inside_tree():
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$BackgroundSprite.void_active = value == ""
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$BackgroundSprite.void_active = value == ""
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@export var wiggle_strength: float = 0.2
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@export var wiggle_speed: float = 5
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@export_range(1, 2) var scale_bump: float = 1.05
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@export var highlighted: bool = false:
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set(highlight):
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if highlight != highlighted:
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highlighted = highlight
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if is_inside_tree() and is_node_ready():
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if scale_tween: scale_tween.kill()
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if wiggle_tween: wiggle_tween.kill()
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if highlighted:
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scale_tween = get_tree().create_tween()
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scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1)
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wiggle_tween = get_tree().create_tween()
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wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2)
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else:
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scale_tween = get_tree().create_tween()
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scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3)
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wiggle_tween = get_tree().create_tween()
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wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5)
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else:
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if highlighted:
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scale = Vector2(scale_bump, scale_bump)
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wiggle_intensity = 1
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else:
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scale = Vector2(1,1)
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wiggle_intensity = 0
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@export var voice_line: AudioStream = null
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@export var voice_line: AudioStream = null
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func _ready():
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func _ready():
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_handle_wiggle(0)
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if not Engine.is_editor_hint() and is_inside_tree():
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if not Engine.is_editor_hint() and is_inside_tree():
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for postit in self.get_children():
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for postit in self.get_children():
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if postit is PostIt: self.own_postits.append(postit as PostIt)
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if postit is PostIt: self.own_postits.append(postit as PostIt)
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@ -33,7 +68,16 @@ func _ready():
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$Label.text = self.text
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$Label.text = self.text
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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pass
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if Input.is_action_just_pressed("ui_accept"):
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highlighted = !highlighted
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if highlighted:
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_handle_wiggle(delta)
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func _handle_wiggle(delta):
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wiggle_pos += delta * wiggle_speed * wiggle_intensity
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rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength
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func replace_with(card: Card):
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func replace_with(card: Card):
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self.text = card.text
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self.text = card.text
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