fix: cards are reset when no longer void
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@ -19,8 +19,8 @@ var scale_tween
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if !Engine.is_editor_hint():
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wiggle_pos = float(text.hash() % 100)
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_handle_wiggle(0)
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if get_children() != [] and !Engine.is_editor_hint() and text == "":
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$BackgroundSprite.void_active = true
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if get_children() != [] and !Engine.is_editor_hint():
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$BackgroundSprite.void_active = text == ""
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@export var wiggle_strength: float = 0.2
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@export var wiggle_speed: float = 5
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@export_range(1, 2) var scale_bump: float = 1.05
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