fix: reduced voxel GI resolution in youth room to restore light range
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@ -892,7 +892,7 @@ light_cull_mask = 4293918721
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omni_range = 0.147682
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[node name="OmniLight3D2" type="OmniLight3D" parent="visuals/lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6832433, 0.72138906, -0.30152392)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.837372, 0.7908516, -0.36576784)
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light_color = Color(0.894118, 0.87451, 0.686275, 1)
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light_size = 0.2
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light_specular = 0.1
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@ -900,7 +900,7 @@ light_bake_mode = 1
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light_cull_mask = 4293918721
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shadow_enabled = true
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shadow_caster_mask = 4293918721
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omni_range = 1.5
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omni_range = 1.733925
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omni_attenuation = 0.3
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[node name="OmniLight3D4" type="OmniLight3D" parent="visuals/lights"]
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@ -1016,7 +1016,6 @@ light_array = Array[Vector3]([Vector3(-0.545, 0.915, 1.035), Vector3(-0.47, 0.85
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[node name="VoxelGI" type="VoxelGI" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.6709186, 1.184079, 0.941082)
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subdiv = 2
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size = Vector3(6.1783752, 2.4035423, 4.126381)
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data = ExtResource("40_ea6x8")
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@ -211,7 +211,7 @@ func get_cards_by_name_array(names: Array[StringName]) -> Dictionary[String, Arr
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output["cards"].append(create_from_id(all_ids[card_name]))
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else:
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if not card_name in sticky_ids:
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push_error("No card or sticky with name '%s'!" % card_name)
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push_warning("No card or sticky with name '%s'!" % card_name)
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else:
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output["sticky_notes"].append(create_from_id(all_ids[card_name]))
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