bump testing scene
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ab366420dd
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@ -16,7 +16,7 @@ func _process(delta):
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pass
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pass
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func _on_animation_player_animation_finished(anim_name):
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func _on_scene_actors_animation_finished(anim_name):
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print(\"yay\")
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print(\"yay\")
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"
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"
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@ -70,4 +70,4 @@ libraries = {
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}
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}
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autoplay = "test"
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autoplay = "test"
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_scene_actors_animation_finished"]
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@ -1,4 +1,26 @@
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[gd_scene format=3 uid="uid://52mr50b01ibd"]
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[gd_scene load_steps=4 format=3 uid="uid://52mr50b01ibd"]
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[ext_resource type="Theme" uid="uid://d00g441vb4f6i" path="res://dev-util/test_theme.tres" id="1_v0n80"]
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[sub_resource type="GDScript" id="GDScript_qm6fo"]
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script/source = "extends Button
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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ProjectSettings.set_setting(\"gui/theme/custom\", \"res://dev-util/test_theme.tres\")
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"
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[sub_resource type="GDScript" id="GDScript_rovd7"]
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script/source = "extends MenuButton
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func _ready() -> void:
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mouse_entered.connect(func(id): print(\"mouse_entered\"))
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get_popup().id_pressed.connect(func(id): print(\"id_pressed\"))
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get_popup().index_pressed.connect(func(id): print(\"id_pressed\"))
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get_popup().id_focused.connect(func(id): print(\"id_focused\"))
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"
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[node name="Control" type="Control"]
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[node name="Control" type="Control"]
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layout_mode = 3
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layout_mode = 3
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@ -10,17 +32,29 @@ grow_vertical = 2
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[node name="Button" type="Button" parent="."]
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[node name="Button" type="Button" parent="."]
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layout_mode = 0
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layout_mode = 0
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offset_left = 495.0
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offset_left = 458.0
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offset_top = 163.0
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offset_top = 209.0
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offset_right = 634.0
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offset_right = 611.0
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offset_bottom = 235.0
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offset_bottom = 281.0
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theme = ExtResource("1_v0n80")
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text = "small boi"
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text = "small boi"
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script = SubResource("GDScript_qm6fo")
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[node name="Button2" type="Button" parent="."]
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[node name="Button2" type="Button" parent="."]
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visible = false
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layout_mode = 0
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layout_mode = 0
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offset_left = 441.0
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offset_left = 662.0
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offset_top = 119.0
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offset_top = 198.0
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offset_right = 694.0
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offset_right = 915.0
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offset_bottom = 320.0
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offset_bottom = 399.0
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text = "big boi"
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text = "big boi"
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[node name="OptionButton" type="MenuButton" parent="."]
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layout_mode = 0
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offset_right = 569.0
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offset_bottom = 174.0
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text = "Hello"
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item_count = 2
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popup/item_0/text = "asdf"
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popup/item_1/text = "werty"
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popup/item_1/id = 1
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script = SubResource("GDScript_rovd7")
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