cleaning up scenes

This commit is contained in:
betalars 2023-07-18 14:47:59 +02:00
parent b91153d759
commit bc38a177d5
1 changed files with 22 additions and 12 deletions

View File

@ -625,7 +625,7 @@ tracks/41/keys = {
"times": PackedFloat32Array(0), "times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1), "transitions": PackedFloat32Array(1),
"update": 1, "update": 1,
"values": [true] "values": [false]
} }
tracks/42/type = "value" tracks/42/type = "value"
tracks/42/imported = false tracks/42/imported = false
@ -1030,6 +1030,20 @@ tracks/18/keys = {
"update": 0, "update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)] "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
} }
tracks/19/type = "method"
tracks/19/imported = false
tracks/19/enabled = true
tracks/19/path = NodePath("ScenePlayer")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/keys = {
"times": PackedFloat32Array(138.4),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"on_draeven_done"
}]
}
[sub_resource type="Animation" id="Animation_1pmhi"] [sub_resource type="Animation" id="Animation_1pmhi"]
resource_name = "intro" resource_name = "intro"
@ -1504,8 +1518,6 @@ script/source = "extends AnimationPlayer
var has_stage var has_stage
signal draeven_beginning
func start_soundtrack(): func start_soundtrack():
$Moving.play(70) $Moving.play(70)
$Childhood.play(70) $Childhood.play(70)
@ -1536,9 +1548,6 @@ func on_jui_jutsu_done():
func on_draeven_done(): func on_draeven_done():
get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN) get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN)
func on_draeven_beginning():
emit_signal(\"draeven_fade\")
func scene_finished(_id): func scene_finished(_id):
play(\"RESET\") play(\"RESET\")
" "
@ -1942,10 +1951,9 @@ auto_exposure_enabled = true
auto_exposure_scale = 0.2 auto_exposure_scale = 0.2
dof_blur_far_distance = 0.4 dof_blur_far_distance = 0.4
dof_blur_far_transition = 0.2 dof_blur_far_transition = 0.2
dof_blur_near_enabled = true
dof_blur_near_distance = 6.0 dof_blur_near_distance = 6.0
dof_blur_near_transition = 2.0 dof_blur_near_transition = 2.0
dof_blur_amount = 0.4 dof_blur_amount = 0.0
auto_exposure_min_sensitivity = 100.0 auto_exposure_min_sensitivity = 100.0
[sub_resource type="GDScript" id="GDScript_wb8kg"] [sub_resource type="GDScript" id="GDScript_wb8kg"]
@ -1957,8 +1965,11 @@ func _ready():
func focus_env(): func focus_env():
var dof_strength_tween: Tween = create_tween() var dof_strength_tween: Tween = create_tween()
dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0, 1) dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0, 1)
await(dof_strength_tween.finished)
camera_attributes.dof_blur_near_enabled = false
func focus_object(): func focus_object():
camera_attributes.dof_blur_near_enabled = true
var dof_strength_tween: Tween = create_tween() var dof_strength_tween: Tween = create_tween()
dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0.4, 1) dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0.4, 1)
@ -1966,7 +1977,7 @@ func play_scene(_id: int):
focus_object() focus_object()
func scene_finished(_id: int): func scene_finished(_id: int):
focus_env() pass
" "
[sub_resource type="QuadMesh" id="QuadMesh_n875y"] [sub_resource type="QuadMesh" id="QuadMesh_n875y"]
@ -2183,7 +2194,7 @@ visible = false
layout_mode = 1 layout_mode = 1
[node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]] [node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]]
autoplay = "draeven" autoplay = "RESET"
libraries = { libraries = {
"": SubResource("AnimationLibrary_ilekd") "": SubResource("AnimationLibrary_ilekd")
} }
@ -2471,7 +2482,6 @@ layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
size_flags_vertical = 4 size_flags_vertical = 4
mouse_filter = 2 mouse_filter = 2
scroll_vertical = 638
horizontal_scroll_mode = 0 horizontal_scroll_mode = 0
vertical_scroll_mode = 3 vertical_scroll_mode = 3
@ -2556,6 +2566,7 @@ scale = Vector2(0.4, 0.4)
texture = ExtResource("12_xnele") texture = ExtResource("12_xnele")
[node name="draeven" type="CenterContainer" parent="logic/ScenePlayer"] [node name="draeven" type="CenterContainer" parent="logic/ScenePlayer"]
visible = false
modulate = Color(1, 1, 1, 0) modulate = Color(1, 1, 1, 0)
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@ -2600,7 +2611,6 @@ layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
size_flags_vertical = 4 size_flags_vertical = 4
mouse_filter = 0 mouse_filter = 0
scroll_vertical = 150
horizontal_scroll_mode = 0 horizontal_scroll_mode = 0
vertical_scroll_mode = 3 vertical_scroll_mode = 3