diff --git a/src/logic-scenes/player_controller/player_controller.gd b/src/logic-scenes/player_controller/player_controller.gd index 76b0479..6a4dc70 100644 --- a/src/logic-scenes/player_controller/player_controller.gd +++ b/src/logic-scenes/player_controller/player_controller.gd @@ -115,10 +115,7 @@ func _process(_delta): if Input.is_action_just_pressed("ui_accept"): State.pass_stage_to(focus_ray.get_collider()) else: - if Input.is_action_just_pressed("zoom_in_controller"): - zoomed = true - elif Input.is_action_just_released("zoom_in_controller"): - zoomed = false + camera.fov = base_fov / (1 + Input.get_action_raw_strength("zoom_in_controller")) var has_entered:bool = false: set(val):