Merge commit 'a2e2e56afc636b2d38a6bd8378f85f32f8e00498' into raeven
This commit is contained in:
commit
89f44e2f3f
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After Width: | Height: | Size: 35 KiB |
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bblv1y6l4re8y"
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path="res://.godot/imported/star.png-8963d4096c36d0531880a451c851e16d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://base-environments/intro_scene/textures/star.png"
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dest_files=["res://.godot/imported/star.png-8963d4096c36d0531880a451c851e16d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -36,4 +37,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -72,4 +73,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -48,4 +49,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -52,4 +53,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -168,4 +169,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -114,10 +114,10 @@ skeleton = NodePath("")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../raising")
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autoplay = "lavalamp"
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libraries = {
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"": SubResource("AnimationLibrary_88lyq")
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}
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autoplay = "lavalamp"
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[node name="falling" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.188474, 0)
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@ -31,9 +31,17 @@ func _update_scene(new_mode) -> int:
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return new_mode
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func is_self(node: Node) -> bool:
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return self == node
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func get_ready():
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self.show()
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$sfx/distant_rain.play()
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$"sfx/rain on window".play()
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await get_tree().create_timer(0.1).timeout
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$logic/UI/board.hide()
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func _ready():
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if get_parent() == get_tree().root:
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get_ready()
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start()
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@ -73,6 +73,7 @@ var mementos_collected: int = 0:
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if not currently_active_node == null:
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currently_active_node.highlighted = false
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currently_active_node = new_node
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if not currently_active_node == null:
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currently_active_node.highlighted = true
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@onready var current_dropzone_id: int = 0:
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@ -96,30 +96,28 @@ point_count = 3
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curve = SubResource("Curve_q6cmf")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_by44l"]
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particle_flag_disable_z = true
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emission_shape = 6
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emission_ring_axis = Vector3(0, 0, 1)
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emission_ring_height = 0.0
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emission_ring_radius = 180.0
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emission_ring_inner_radius = 185.0
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particle_flag_disable_z = true
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spread = 180.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = -10.0
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initial_velocity_max = 10.0
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angular_velocity_min = -150.0
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angular_velocity_max = -150.0
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orbit_velocity_min = 0.0
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orbit_velocity_max = 0.0
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gravity = Vector3(0, 0, 0)
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radial_accel_min = -20.0
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radial_accel_max = -5.0
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tangential_accel_min = 20.0
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tangential_accel_max = 30.0
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attractor_interaction_enabled = false
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scale_min = 3.0
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scale_max = 5.0
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scale_curve = SubResource("CurveTexture_cg0w1")
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color_ramp = SubResource("GradientTexture1D_xxq8p")
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turbulence_noise_strength = 0.1
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attractor_interaction_enabled = false
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[sub_resource type="GDScript" id="GDScript_vjwk7"]
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script/source = "extends GPUParticles2D
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@ -1568,10 +1568,10 @@ offset_bottom = -150.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="sticky_notes/sticky_note_1"]
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root_node = NodePath(".")
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autoplay = "ini"
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libraries = {
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"": SubResource("AnimationLibrary_ga4dm")
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}
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autoplay = "ini"
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[node name="sticky-note" parent="sticky_notes/sticky_note_1" instance=ExtResource("3_ggbxq")]
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text = "Post 1"
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@ -1584,10 +1584,10 @@ offset_bottom = -50.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="sticky_notes/sticky_note_2"]
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root_node = NodePath(".")
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autoplay = "ini"
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libraries = {
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"": SubResource("AnimationLibrary_sxnmi")
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}
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autoplay = "ini"
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[node name="sticky-note" parent="sticky_notes/sticky_note_2" instance=ExtResource("3_ggbxq")]
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text = "Post 2"
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@ -1600,10 +1600,10 @@ offset_bottom = 50.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="sticky_notes/sticky_note_3"]
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root_node = NodePath(".")
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autoplay = "ini"
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libraries = {
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"": SubResource("AnimationLibrary_xs06v")
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}
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autoplay = "ini"
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[node name="sticky-note" parent="sticky_notes/sticky_note_3" instance=ExtResource("3_ggbxq")]
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text = "Post 3"
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@ -1616,10 +1616,10 @@ offset_bottom = 150.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="sticky_notes/sticky_note_4"]
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root_node = NodePath(".")
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autoplay = "ini"
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libraries = {
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"": SubResource("AnimationLibrary_tdl1s")
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}
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autoplay = "ini"
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[node name="sticky-note" parent="sticky_notes/sticky_note_4" instance=ExtResource("3_ggbxq")]
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text = "Post 4"
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -48,4 +49,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -22,6 +22,7 @@ meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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@ -1831,4 +1832,5 @@ _subresources={
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@ -0,0 +1,17 @@
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func debug_youth():
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get_child(1).hide()
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get_child(2).hide()
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get_child(3).hide()
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get_child(0).get_ready()
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get_child(0).start()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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@ -1,5 +1,6 @@
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[gd_scene load_steps=9 format=3 uid="uid://befxf8uruwnrl"]
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[gd_scene load_steps=10 format=3 uid="uid://befxf8uruwnrl"]
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[ext_resource type="Script" path="res://main.gd" id="1_rqkns"]
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[ext_resource type="PackedScene" uid="uid://gldtxysavetf" path="res://logic-scenes/startup/startup.tscn" id="1_v5rpm"]
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[ext_resource type="PackedScene" uid="uid://b3b0gyvklqn50" path="res://base-environments/youth_room/youth_room.tscn" id="2_23ia3"]
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[ext_resource type="Theme" uid="uid://b056fn288p8ha" path="res://logic-scenes/themes/messy.theme" id="3_8hrj7"]
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@ -17,6 +18,7 @@ func _process(_delta):
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"
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[node name="root" type="Node3D"]
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script = ExtResource("1_rqkns")
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[node name="youth room" parent="." instance=ExtResource("2_23ia3")]
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@ -12,7 +12,7 @@ config_version=5
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config/name="Frame of Mind"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/features=PackedStringArray("4.2", "Forward Plus")
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run/max_fps=60
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boot_splash/bg_color=Color(0.0313726, 0.0117647, 0.129412, 1)
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boot_splash/image="res://splash.png"
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@ -27,8 +27,8 @@ gradient = SubResource("Gradient_c8r4y")
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emission_shape = 1
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emission_sphere_radius = 0.2
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spread = 180.0
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gravity = Vector3(0, 0.02, 0)
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initial_velocity_max = 0.2
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gravity = Vector3(0, 0.02, 0)
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color_ramp = SubResource("GradientTexture1D_2vogp")
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color_initial_ramp = SubResource("GradientTexture1D_d2t20")
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turbulence_enabled = true
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