removing provisionary code
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@ -51,8 +51,6 @@ func _ready():
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fill_card_slots()
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fill_card_slots()
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#fixme: when thisa scene is launched on it's own, state will assign focus.
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State.pass_focus_to(self)
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input_locked = false
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input_locked = false
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func fill_card_slots():
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func fill_card_slots():
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