Merge branch 'adi_dev' into 'development'

polishing cards

See merge request betalars/frame-of-mind!3
This commit is contained in:
betalars 2023-08-21 06:47:59 +00:00
commit 80d11da2b7
6 changed files with 29 additions and 27 deletions

View File

@ -130,6 +130,7 @@ func is_in_dropzone(to_check: Node) -> bool:
# called if a mouse button is pressed
func handle_mouse_button(to_handle: Area2D, input: InputEvent):
# No two areas can be dragged at the same time.
# Make sure that only the same area is dragged.
# Otherwise overlapping areas are dragged at the same time.
@ -141,11 +142,8 @@ func handle_mouse_button(to_handle: Area2D, input: InputEvent):
to_handle.is_dragged = input.pressed
is_area_dragged = input.pressed
# TODO: We need a better way to recognize whether "to_handle" is a Card or a Post-It.
# (Tried checking for a script, didn't work, because script has no name attached.
# Alternative might be to check for specific values within the script ("is_card" f.e))
# Check what is being dragged
if to_handle is Card:
active_context = ui_context.DROPZONE
if input.is_pressed():
reorder_areas("dropzone_content")
@ -154,13 +152,17 @@ func handle_mouse_button(to_handle: Area2D, input: InputEvent):
dropzone.move_child(currently_dragged_area, -1)
currently_dragged_area = null
elif to_handle is PostIt:
if input.is_pressed():
if input.is_action_pressed("mouse_left"):
to_handle.reparent(dropzone)
to_handle.on_board = true
to_handle.set_owner(self) # needs to be here otherwise the owner disappears
area_dict["post_its_in_list"].erase(to_handle)
area_dict["dropzone_content"].push_back(to_handle)
# TODO (if needed): Add function to rearrange the array based on positions in the dropzone
elif input.is_action_pressed("mouse_right"):
_return_postit_to_panels(to_handle)
to_handle.is_dragged = false
is_area_dragged = false
currently_dragged_area = null
else:
if is_in_dropzone(to_handle):
if to_handle.has_overlapping_areas():
@ -187,7 +189,8 @@ func attach_postit_to_card(postit: Area2D, card: Area2D, update_dict = false):
_return_postit_to_panels(postit) # don't attach if card has already a post-it attached
return
postit.reparent(card)
postit.reparent(card.get_child(3, true))
postit.position = Vector2(0,0)
postit.on_board = false
postit.set_owner(self)
postit.position = card.get_child(3).position
@ -243,6 +246,7 @@ func _input(event):
if event.is_action_pressed("ui_cancel"):
State.leave_stage(self)
# Return, if the input is a mouse event (mouse events are handled separately)
if event is InputEventMouse or !has_stage or not is_instance_valid(currently_selected_node): return
@ -266,7 +270,7 @@ func _input(event):
elif event.is_action_pressed("ui_left"): # left to switch context to the left
active_context -= 1
if active_context < -1:
if active_context <= -1:
active_context = ui_context.POST_IT_LIST
elif event.is_action_pressed("ui_right"): # right to switch context to the right
@ -282,8 +286,6 @@ func _input(event):
else:
_enter_assignment_context()
# TODO: I forgor the HECKING RIGHT-CLICK!!!!111 AAAAAAAAAAAAAAAAAAAA
# do some adjustments to loop elements (after last element, select first one etc.)
if selected_dropzone_element < 0:
selected_dropzone_element = area_dict["dropzone_content"].size()-1
@ -356,15 +358,14 @@ func _leave_assignment_context():
# handles everything to return a post it to the panels
func _return_postit_to_panels(post_it: Area2D):
for panel in area_dict["post_it_panels"]:
print(area_dict["post_it_panels"])
if panel.get_child_count() == 1:
area_dict["dropzone_content"].erase(post_it)
post_it.on_board = false
area_dict["post_its_in_list"].push_back(post_it)
#post_it.tween_transform_to(panel.get_child(0).position)
post_it.reparent(panel)
post_it.transform = panel.get_child(0).transform
post_it.set_owner(self)
#post_it.position = Vector2(0,0)
reorder_areas("dropzone_content")
reorder_areas("post_its_in_list")
break

View File

@ -52,6 +52,7 @@ var scale_tween
@export var voice_line: AudioStream = null
@export var is_dragable: bool = false
@onready var diameter = $CollisionShape2D.shape.height
@onready var postit_anchor = get_child(3)
var is_dragged: bool = false:
set(dragged):
@ -124,7 +125,7 @@ func _on_mouse_entered():
is_mouse_entered = true
if not Input.is_action_pressed("mouse_left"):
if has_postit_attached():
if get_child(-1).highlighted:
if postit_anchor.get_child(-1).highlighted:
return
highlighted = true
if "handle_hover" in owner:
@ -151,11 +152,7 @@ func _move_card():
position += (get_viewport().get_mouse_position() - position) - mouse_offset
func has_postit_attached() -> bool:
var all_children = get_children()
for child in all_children:
if child is PostIt:
return true
return false
return postit_anchor.get_child(-1) is PostIt
func check_hover():
if is_mouse_entered:

View File

@ -83,7 +83,7 @@ theme_type_variation = &"card_text"
autowrap_mode = 3
[node name="postit anchor" type="Node2D" parent="."]
position = Vector2(-65.6478, 60.3852)
position = Vector2(0, 21)
[connection signal="input_event" from="." to="." method="_on_input_event"]
[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"]

View File

@ -106,7 +106,7 @@ func _on_input_event(viewport, event, shape_idx):
_move_post_it()
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_LEFT:
if event.button_index == MOUSE_BUTTON_LEFT or event.button_index == MOUSE_BUTTON_RIGHT:
if "handle_mouse_button" in owner:
mouse_offset = (get_viewport().get_mouse_position() - global_position)
owner.handle_mouse_button(self, event)
@ -116,9 +116,8 @@ func _move_post_it():
position += (get_viewport().get_mouse_position() - position) - mouse_offset
func is_postit_attached() -> bool:
if self.get_parent() is Card:
return true
return false
# there is probably a nicer way to do this
return self.get_parent().get_parent() is Card
func tween_transform_to(target: Vector2):
var transform_tween = create_tween()

View File

@ -410,7 +410,7 @@ size_flags_horizontal = 3
size_flags_vertical = 4
max_value = 1.0
step = 0.05
value = 1.0
value = 0.5
ticks_on_borders = true
script = ExtResource("3_q2gbh")

View File

@ -12,7 +12,7 @@ config_version=5
config/name="Frame of Mind"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
config/features=PackedStringArray("4.0", "Forward Plus")
run/max_fps=60
boot_splash/bg_color=Color(0.0313726, 0.0117647, 0.129412, 1)
boot_splash/image="res://splash.png"
@ -31,7 +31,7 @@ gdscript/warnings/native_method_override=0
[display]
window/size/viewport_width=1440
window/size/viewport_height=1080
window/size/viewport_height=960
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
mouse_cursor/custom_image="res://import/interface-elements/cursor.png"
@ -80,7 +80,12 @@ player_backwards={
}
mouse_left={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
mouse_right={
"deadzone": 0.5,
"events": [null, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null)
]
}
look_right={