adding state handling to post_its
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930538519f
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7fb7be47a8
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@ -6,6 +6,8 @@ var sibling
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var shift_tween
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var shift_tween
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var modulate_tween
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var modulate_tween
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var on_stage = false
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@export var text: String = "" :
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@export var text: String = "" :
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set (value):
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set (value):
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if is_inside_tree() or Engine.is_editor_hint():
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if is_inside_tree() or Engine.is_editor_hint():
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@ -60,9 +62,9 @@ func replace_with(postit: PostIt):
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self.sibling = postit.sibling
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self.sibling = postit.sibling
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func _process(_delta: float) -> void:
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func _process(_delta: float) -> void:
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if on_stage:
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_move_post_it()
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_move_post_it()
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func _on_focus_entered():
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func _on_focus_entered():
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print(self, "is focused")
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print(self, "is focused")
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@ -70,7 +72,7 @@ func _on_focus_exited():
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print(self, "is not focused")
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print(self, "is not focused")
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func _on_mouse_entered():
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func _on_mouse_entered():
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if not Input.is_action_pressed("mouse_left"):
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if on_stage and not Input.is_action_pressed("mouse_left"):
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highlighted = true
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highlighted = true
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if "handle_hover" in owner:
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if "handle_hover" in owner:
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owner.handle_hover(self)
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owner.handle_hover(self)
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@ -79,6 +81,7 @@ func _on_mouse_exited():
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highlighted = false
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highlighted = false
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func _on_input_event(viewport, event, shape_idx):
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func _on_input_event(viewport, event, shape_idx):
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if on_stage:
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if event is InputEventMouseMotion:
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if event is InputEventMouseMotion:
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_move_post_it()
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_move_post_it()
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