Introduced costum focus handling to global state
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@ -6,4 +6,36 @@ var simplified_navigation:bool = false
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var enable_subtitles: bool = false
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var enable_subtitles: bool = false
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var reduce_motion: bool = false
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var reduce_motion: bool = false
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var show_content_notes: bool = false
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var show_content_notes: bool = false
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var show_prompts: bool = false
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var provide_summaries: bool = false
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var allow_skipping: bool = false
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var current_focus: Node
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func request_focus(new_focus: Node, yoink:bool = false) -> bool:
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if (current_focus == null or yoink) and new_focus != null:
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current_focus = new_focus
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return true
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else: return false
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func pass_focus_to(to: Node) -> bool:
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if "has_focus" in to:
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if not current_focus == null:
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drop_focus_of(current_focus)
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to.has_focus = true
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return true
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else: return false
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func drop_own_focus(node: Node):
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if current_focus == node:
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current_focus = null
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else:
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push_error(node.name + " attempted to drop focus while not owning it!")
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func drop_focus_of(node: Node):
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if current_focus == node:
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current_focus = null
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if node.has_focus: node.has_focus = false
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else:
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node.has_focus = false
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push_warning("Attempted to drop Focus for " + node.name + " while it wasn't focused!")
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