fix: voluntary room starting pitch was still overridden

This commit is contained in:
tiger tiger tiger 2026-01-24 11:07:47 +01:00
parent e813129cbe
commit 6e9bd9b790
2 changed files with 1 additions and 5 deletions

View File

@ -206,10 +206,6 @@ id = 3
[node name="PlayerController" parent="." instance=ExtResource("2_upyac")] [node name="PlayerController" parent="." instance=ExtResource("2_upyac")]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 2.2023005, 0, 0.7319784) transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 2.2023005, 0, 0.7319784)
initial_pitch = 0.0
[node name="Yaw" parent="PlayerController" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
[node name="Camera3D" parent="PlayerController/Yaw/Pitch/Mount" index="0"] [node name="Camera3D" parent="PlayerController/Yaw/Pitch/Mount" index="0"]
transform = Transform3D(1, 0, 0, 0, 1.0000006, 0, 0, 0, 1.0000006, 0, 0.202, 0.157) transform = Transform3D(1, 0, 0, 0, 1.0000006, 0, 0, 0, 1.0000006, 0, 0.202, 0.157)

View File

@ -632,7 +632,7 @@ mesh = SubResource("CapsuleMesh_x6v75")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22534, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22534, 0)
[node name="Pitch" type="Node3D" parent="Yaw"] [node name="Pitch" type="Node3D" parent="Yaw"]
transform = Transform3D(1, 0, 0, 0, 0.642787, -0.766044, 0, 0.766044, 0.642787, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, 0.9999993, 0, 0, 0, 0.9999993, 0, 0, 0)
[node name="Mount" type="Node3D" parent="Yaw/Pitch"] [node name="Mount" type="Node3D" parent="Yaw/Pitch"]