fix: voluntary room starting pitch was still overridden
This commit is contained in:
parent
e813129cbe
commit
6e9bd9b790
|
|
@ -206,10 +206,6 @@ id = 3
|
||||||
[node name="PlayerController" parent="." instance=ExtResource("2_upyac")]
|
[node name="PlayerController" parent="." instance=ExtResource("2_upyac")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 2.2023005, 0, 0.7319784)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 2.2023005, 0, 0.7319784)
|
||||||
initial_pitch = 0.0
|
|
||||||
|
|
||||||
[node name="Yaw" parent="PlayerController" index="1"]
|
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
|
|
||||||
|
|
||||||
[node name="Camera3D" parent="PlayerController/Yaw/Pitch/Mount" index="0"]
|
[node name="Camera3D" parent="PlayerController/Yaw/Pitch/Mount" index="0"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1.0000006, 0, 0, 0, 1.0000006, 0, 0.202, 0.157)
|
transform = Transform3D(1, 0, 0, 0, 1.0000006, 0, 0, 0, 1.0000006, 0, 0.202, 0.157)
|
||||||
|
|
|
||||||
|
|
@ -632,7 +632,7 @@ mesh = SubResource("CapsuleMesh_x6v75")
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22534, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22534, 0)
|
||||||
|
|
||||||
[node name="Pitch" type="Node3D" parent="Yaw"]
|
[node name="Pitch" type="Node3D" parent="Yaw"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.642787, -0.766044, 0, 0.766044, 0.642787, 0, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, 0.9999993, 0, 0, 0, 0.9999993, 0, 0, 0)
|
||||||
|
|
||||||
[node name="Mount" type="Node3D" parent="Yaw/Pitch"]
|
[node name="Mount" type="Node3D" parent="Yaw/Pitch"]
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue