adding even more stops to prevent savegame from doing weird stuff it's not yet supposed to do
This commit is contained in:
parent
edd2c57f20
commit
60edd018ab
|
|
@ -64,6 +64,7 @@ func _get_save_dict() -> Dictionary:
|
|||
}
|
||||
|
||||
func save_to_file(current_screen: Texture):
|
||||
return
|
||||
last_saved = Time.get_unix_time_from_system()
|
||||
|
||||
var thumbnail_image: Image = current_screen.get_image()
|
||||
|
|
|
|||
Loading…
Reference in New Issue