adding even more stops to prevent savegame from doing weird stuff it's not yet supposed to do

This commit is contained in:
betalars 2025-03-05 22:53:48 +01:00
parent edd2c57f20
commit 60edd018ab
1 changed files with 1 additions and 0 deletions

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@ -64,6 +64,7 @@ func _get_save_dict() -> Dictionary:
}
func save_to_file(current_screen: Texture):
return
last_saved = Time.get_unix_time_from_system()
var thumbnail_image: Image = current_screen.get_image()