update README.md

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## License ## License
- [CC-BY-SA-NC](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.de) - [CC-BY-SA-NC](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.de)
## Project status ## Project Status
Currently working on an UX overhaul based on feedback I have gotten on a trade show. Pushing myself to participate in the upcoming steam next fest. Currently working on getting a beta version out ASAP so we can do final playtests and prepare for polish before launch.
## Save Game Encryption
This is for the super nerds: I have thought about encrypting save games, because some may consider this data to be sensitive. However given that this is an open source project and sharing save games between different users is expected, I choose to not encrypt save games.
My rationale being: I don't want security theatre. Any solution I managed to come up with would be either too clunky for the average user or would not be protecting player data from valve.
If you can suggest a simple solution for encryption that allows for syncing via, is easy to use and cannot be broken by valve, feel free to help me out.
You may also point out if my rationale is irrational.