final youth room changes
This commit is contained in:
parent
b44ccd84ef
commit
5e751d7fe6
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@ -1,4 +1,4 @@
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[gd_scene load_steps=105 format=3 uid="uid://b3b0gyvklqn50"]
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[gd_scene load_steps=108 format=3 uid="uid://b3b0gyvklqn50"]
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[ext_resource type="Script" path="res://base-environments/youth_room/room_handle.gd" id="1_aitp0"]
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[ext_resource type="Script" path="res://base-environments/youth_room/room_handle.gd" id="1_aitp0"]
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[ext_resource type="PackedScene" uid="uid://c0i4ydmxtxfho" path="res://base-environments/youth_room/import/youth_room.glb" id="1_jf3oi"]
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[ext_resource type="PackedScene" uid="uid://c0i4ydmxtxfho" path="res://base-environments/youth_room/import/youth_room.glb" id="1_jf3oi"]
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@ -9,6 +9,7 @@
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[ext_resource type="Texture2D" uid="uid://bwicl5q0lw06q" path="res://import/interface-elements/bottom.png" id="3_xqd4w"]
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[ext_resource type="Texture2D" uid="uid://bwicl5q0lw06q" path="res://import/interface-elements/bottom.png" id="3_xqd4w"]
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[ext_resource type="PackedScene" uid="uid://bnskiyx1sksww" path="res://logic-scenes/board/physics-board.tscn" id="4_gyjxx"]
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[ext_resource type="PackedScene" uid="uid://bnskiyx1sksww" path="res://logic-scenes/board/physics-board.tscn" id="4_gyjxx"]
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[ext_resource type="AudioStream" uid="uid://1tvopjmo6dp2" path="res://base-environments/youth_room/audio/Azure Studios - mgd-723687677.mp3" id="5_fe1yj"]
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[ext_resource type="AudioStream" uid="uid://1tvopjmo6dp2" path="res://base-environments/youth_room/audio/Azure Studios - mgd-723687677.mp3" id="5_fe1yj"]
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[ext_resource type="PackedScene" uid="uid://citwb7f4dl3l1" path="res://thank-you.tscn" id="5_kts6y"]
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[ext_resource type="ArrayMesh" uid="uid://wuxbl6u3s8yo" path="res://base-environments/youth_room/shaders/starlight-mesh.res" id="6_gy6jv"]
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[ext_resource type="ArrayMesh" uid="uid://wuxbl6u3s8yo" path="res://base-environments/youth_room/shaders/starlight-mesh.res" id="6_gy6jv"]
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[ext_resource type="AudioStream" uid="uid://d1r1tvb1paup4" path="res://base-environments/youth_room/audio/draeven.ogg" id="7_125rh"]
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[ext_resource type="AudioStream" uid="uid://d1r1tvb1paup4" path="res://base-environments/youth_room/audio/draeven.ogg" id="7_125rh"]
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[ext_resource type="AudioStream" uid="uid://cudna8k7fw06t" path="res://base-environments/youth_room/audio/Moving Loop.wav" id="8_egnow"]
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[ext_resource type="AudioStream" uid="uid://cudna8k7fw06t" path="res://base-environments/youth_room/audio/Moving Loop.wav" id="8_egnow"]
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@ -31,9 +32,6 @@
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[ext_resource type="PackedScene" uid="uid://bpjympn3ps3wo" path="res://logic-scenes/luna/luna_imported.tscn" id="27_pb1jl"]
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[ext_resource type="PackedScene" uid="uid://bpjympn3ps3wo" path="res://logic-scenes/luna/luna_imported.tscn" id="27_pb1jl"]
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[ext_resource type="Material" uid="uid://ct7uc5i5yp5qf" path="res://base-environments/youth_room/import/materials/wall.tres" id="28_oiweb"]
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[ext_resource type="Material" uid="uid://ct7uc5i5yp5qf" path="res://base-environments/youth_room/import/materials/wall.tres" id="28_oiweb"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_0eexn"]
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size = Vector3(0.0600758, 0.423278, 0.723589)
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[sub_resource type="BoxShape3D" id="BoxShape3D_j3mqx"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_j3mqx"]
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size = Vector3(0.711297, 2.53136, 1.74815)
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size = Vector3(0.711297, 2.53136, 1.74815)
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@ -785,7 +783,7 @@ tracks/11/path = NodePath("ScenePlayer")
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tracks/11/interp = 1
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/loop_wrap = true
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tracks/11/keys = {
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tracks/11/keys = {
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"times": PackedFloat32Array(9.7),
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"times": PackedFloat32Array(5.1),
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"transitions": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"values": [{
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"args": [],
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"args": [],
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@ -1037,7 +1035,7 @@ tracks/19/path = NodePath("ScenePlayer")
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tracks/19/interp = 1
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tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/loop_wrap = true
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tracks/19/keys = {
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tracks/19/keys = {
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"times": PackedFloat32Array(138.4),
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"times": PackedFloat32Array(8.4),
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"transitions": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"values": [{
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"args": [],
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"args": [],
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@ -1517,13 +1515,16 @@ _data = {
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script/source = "extends AnimationPlayer
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script/source = "extends AnimationPlayer
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var has_stage
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var has_stage
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var is_repeating = false
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func start_soundtrack():
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func start_soundtrack():
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$Moving.play(70)
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$Moving.play(70)
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$Childhood.play(70)
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$Childhood.play(70)
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$VoiceTraining.play(70)
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$VoiceTraining.play(70)
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func play_scene(id: int):
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func play_scene(id: int, repeat = false):
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get_tree().call_group(\"interactables\", \"collapse\")
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is_repeating = repeat
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State.queue_for_stage(self)
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State.queue_for_stage(self)
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match id:
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match id:
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Scenes.id.YOUTH_CHILDHOOD:
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Scenes.id.YOUTH_CHILDHOOD:
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@ -1532,21 +1533,23 @@ func play_scene(id: int):
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play(\"voice training\")
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play(\"voice training\")
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Scenes.id.YOUTH_JUI_JUTSU:
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Scenes.id.YOUTH_JUI_JUTSU:
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play(\"jui_jutsu\")
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play(\"jui_jutsu\")
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Scenes.id.YOUTH_DRAEVEN:
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play(\"draeven\")
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func _on_ini_room():
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func _on_ini_room():
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play(\"intro\")
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play(\"intro\")
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func on_childhood_done():
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func on_childhood_done():
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD)
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_CHILDHOOD, is_repeating)
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func on_voice_training_done():
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func on_voice_training_done():
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING)
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_VOICE_TRAINING, is_repeating)
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func on_jui_jutsu_done():
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func on_jui_jutsu_done():
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU)
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_JUI_JUTSU, is_repeating)
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func on_draeven_done():
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func on_draeven_done():
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN)
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get_tree().call_group(\"animation_player\", \"scene_finished\", Scenes.id.YOUTH_DRAEVEN, is_repeating)
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func scene_finished(_id):
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func scene_finished(_id):
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play(\"RESET\")
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play(\"RESET\")
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@ -1743,6 +1746,15 @@ viewport_path = NodePath("logic/clothes_interaction/UiWrapper/UiSprite/SubViewpo
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[sub_resource type="ViewportTexture" id="ViewportTexture_nn6wl"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_nn6wl"]
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viewport_path = NodePath("logic/Comic-interaction/UiWrapper/UiSprite/SubViewport")
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viewport_path = NodePath("logic/Comic-interaction/UiWrapper/UiSprite/SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_8rywf"]
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viewport_path = NodePath("logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport")
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[sub_resource type="SphereShape3D" id="SphereShape3D_c7buh"]
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radius = 0.469631
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[sub_resource type="ViewportTexture" id="ViewportTexture_hdmps"]
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viewport_path = NodePath("logic/Mind Board/UiWrapper/UiSprite/SubViewport")
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[sub_resource type="GDScript" id="GDScript_35dmj"]
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[sub_resource type="GDScript" id="GDScript_35dmj"]
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script/source = "extends SpotLight3D
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script/source = "extends SpotLight3D
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@ -1879,10 +1891,10 @@ script/source = "extends AnimationPlayer
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func _on_ini_room():
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func _on_ini_room():
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play(\"light_up\")
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play(\"light_up\")
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func play_scene(_id: int):
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func play_scene(_id: int, _repeat):
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queue(\"lights_out\")
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queue(\"lights_out\")
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func scene_finished(_id: int):
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func scene_finished(_id: int, _repeat):
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queue(\"light_up\")
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queue(\"light_up\")
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"
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"
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@ -1973,11 +1985,11 @@ func focus_object():
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var dof_strength_tween: Tween = create_tween()
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var dof_strength_tween: Tween = create_tween()
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dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0.4, 1)
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dof_strength_tween.tween_property(camera_attributes, \"dof_blur_amount\", 0.4, 1)
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func play_scene(_id: int):
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func play_scene(_id: int, _repeat):
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focus_object()
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focus_object()
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func scene_finished(_id: int):
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func _on_picker_cards_picked(_cards):
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pass
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focus_env()
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"
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"
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[sub_resource type="QuadMesh" id="QuadMesh_n875y"]
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[sub_resource type="QuadMesh" id="QuadMesh_n875y"]
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@ -2009,13 +2021,6 @@ script = ExtResource("1_aitp0")
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[node name="logic" type="Node3D" parent="."]
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[node name="logic" type="Node3D" parent="."]
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[node name="Area3D" type="Area3D" parent="logic"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.896754, 0.847242, 1.36975)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="logic/Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.346071, 0.364297)
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shape = SubResource("BoxShape3D_0eexn")
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[node name="PlayerController" parent="logic" groups=["camera_owner"] instance=ExtResource("3_foj4y")]
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[node name="PlayerController" parent="logic" groups=["camera_owner"] instance=ExtResource("3_foj4y")]
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transform = Transform3D(0.686123, 0, 0.727485, 0, 1, 0, -0.727485, 0, 0.686123, 0.63, 0, 0.925)
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transform = Transform3D(0.686123, 0, 0.727485, 0, 1, 0, -0.727485, 0, 0.686123, 0.63, 0, 0.925)
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@ -2189,6 +2194,24 @@ layout_mode = 1
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visible = false
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visible = false
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layout_mode = 1
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layout_mode = 1
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[node name="Button" type="Button" parent="logic/UI"]
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visible = false
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layout_mode = 0
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offset_left = 16.0
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offset_top = 12.0
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offset_right = 202.0
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offset_bottom = 55.0
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text = " finish the alpha "
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[node name="ending" parent="logic/UI" instance=ExtResource("5_kts6y")]
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visible = false
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layout_mode = 0
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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grow_horizontal = 1
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grow_vertical = 1
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[node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]]
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[node name="ScenePlayer" type="AnimationPlayer" parent="logic" groups=["animation_player"]]
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autoplay = "RESET"
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autoplay = "RESET"
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libraries = {
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libraries = {
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@ -2433,7 +2456,6 @@ bus = &"music"
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[node name="jui_jutsu" type="CenterContainer" parent="logic/ScenePlayer"]
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[node name="jui_jutsu" type="CenterContainer" parent="logic/ScenePlayer"]
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visible = false
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visible = false
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modulate = Color(1, 1, 1, 0)
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self_modulate = Color(1, 1, 1, 0.923078)
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self_modulate = Color(1, 1, 1, 0.923078)
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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@ -2485,7 +2507,7 @@ vertical_scroll_mode = 3
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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text = "Why do i still have this junk lying around? It’s not like I want to do ju jutsu ever again. I just fucked it.
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text = "Why do i still have this junk lying around? It’s not like I want to do ju jutsu ever again. I just fucked it.
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I mean I did enjoy it while it lasted. Being able to properly hit people was great. It gave me the confidence to intimidate students, that were begging to get folded and - as I only once actually golt to do that - it also was a great vent for anger. I mean my tits just about killed me during warmup and the changing room really didn’t need mirrors - thank you I know my hips are fat and disgusting - but at least there was Lukas.
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I mean I did enjoy it while it lasted. Being able to properly hit people was great. It gave me the confidence to intimidate students, that were begging to get folded and - as I only once actually got to do that - it also was a great vent for anger. I mean my tits just about killed me during warmup and the changing room really didn’t need mirrors - thank you I know my hips are fat and disgusting - but at least there was Lukas.
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He was such a huge nerd. He studied math in his third semester and could talk for hours about his passion. Also: my math grades pretty much leaped for my final year in high shool thanks to him.
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He was such a huge nerd. He studied math in his third semester and could talk for hours about his passion. Also: my math grades pretty much leaped for my final year in high shool thanks to him.
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He also helped me so much with jui jitsu, as he properly floored me when I slipped up. Also - unlike everyone else - he understood that I didn’t want people to mind my chest. So Fighting for wins with him was actually rewarding even tho more often than not I ended up having to tap out.
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He also helped me so much with jui jitsu, as he properly floored me when I slipped up. Also - unlike everyone else - he understood that I didn’t want people to mind my chest. So Fighting for wins with him was actually rewarding even tho more often than not I ended up having to tap out.
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@ -2517,7 +2539,7 @@ That was good. He was a sweet angel. Why must he be so bad at comforting?
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autowrap_mode = 3
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autowrap_mode = 3
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visible_characters = 43
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visible_characters = 43
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visible_characters_behavior = 1
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visible_characters_behavior = 1
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visible_ratio = 0.0169225
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visible_ratio = 0.0169291
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[node name="StartBottom" type="TextureRect" parent="logic/ScenePlayer/jui_jutsu/PanelContainer/VBoxContainer"]
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[node name="StartBottom" type="TextureRect" parent="logic/ScenePlayer/jui_jutsu/PanelContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 64)
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custom_minimum_size = Vector2(0, 64)
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@ -2802,7 +2824,7 @@ render_target_update_mode = 4
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visible = false
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visible = false
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scene = 1
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scene = 1
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is_story = true
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is_story = true
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item_name = "my secret comic stash"
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item_name = "comic stash"
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content_notes = "internalised mysoginy, genitals, bullying, fictional guns"
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content_notes = "internalised mysoginy, genitals, bullying, fictional guns"
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[node name="HoverDetect" type="CollisionShape3D" parent="logic/Comic-interaction"]
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[node name="HoverDetect" type="CollisionShape3D" parent="logic/Comic-interaction"]
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@ -2810,7 +2832,7 @@ transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, -0.23
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shape = SubResource("CapsuleShape3D_72g2i")
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shape = SubResource("CapsuleShape3D_72g2i")
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[node name="Draeven-interaction" type="Area3D" parent="logic" groups=["interactables"]]
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[node name="Draeven-interaction" type="Area3D" parent="logic" groups=["interactables"]]
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transform = Transform3D(0.86043, 0, -0.509567, 0, 1, 0, 0.509567, 0, 0.86043, 3.5364, 0.447547, -0.697444)
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transform = Transform3D(0.86043, 0, -0.509567, 0, 1, 0, 0.509567, 0, 0.86043, 0.122875, 2.03863, -0.132712)
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collision_layer = 16
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collision_layer = 16
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script = ExtResource("11_6fwv8")
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script = ExtResource("11_6fwv8")
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@ -2830,7 +2852,7 @@ shape = SubResource("BoxShape3D_cb3g8")
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transform = Transform3D(1, 0, 2.4869e-14, 0, 1, 0, -2.4869e-14, 0, 1, 0, 0, 0.610758)
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transform = Transform3D(1, 0, 2.4869e-14, 0, 1, 0, -2.4869e-14, 0, 1, 0, 0, 0.610758)
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pixel_size = 0.015
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pixel_size = 0.015
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no_depth_test = true
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no_depth_test = true
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texture = SubResource("ViewportTexture_nn6wl")
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texture = SubResource("ViewportTexture_8rywf")
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[node name="SubViewport" type="SubViewport" parent="logic/Draeven-interaction/UiWrapper/UiSprite"]
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[node name="SubViewport" type="SubViewport" parent="logic/Draeven-interaction/UiWrapper/UiSprite"]
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transparent_bg = true
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transparent_bg = true
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@ -2839,10 +2861,50 @@ render_target_update_mode = 4
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[node name="Collectable_ui" parent="logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport" instance=ExtResource("11_jxai0")]
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[node name="Collectable_ui" parent="logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport" instance=ExtResource("11_jxai0")]
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visible = false
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visible = false
|
||||||
item_name = "Mind Board"
|
scene = 3
|
||||||
|
is_story = true
|
||||||
|
item_name = "Starlight"
|
||||||
|
content_notes = "Alienation"
|
||||||
|
|
||||||
[node name="HoverDetect" type="CollisionShape3D" parent="logic/Draeven-interaction"]
|
[node name="HoverDetect" type="CollisionShape3D" parent="logic/Draeven-interaction"]
|
||||||
transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, -0.237872, 0)
|
transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, -0.237872, 0)
|
||||||
|
shape = SubResource("SphereShape3D_c7buh")
|
||||||
|
|
||||||
|
[node name="Mind Board" type="Area3D" parent="logic" groups=["interactables"]]
|
||||||
|
transform = Transform3D(-4.37114e-08, 0, 0.999999, 0, 1, 0, -0.999999, 0, -4.37114e-08, -0.907206, 1.17661, 1.74337)
|
||||||
|
collision_layer = 16
|
||||||
|
script = ExtResource("11_6fwv8")
|
||||||
|
|
||||||
|
[node name="collectable_particles" parent="logic/Mind Board" instance=ExtResource("12_qxx2k")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00898492, -0.14171, 0.152755)
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="UiWrapper" type="Area3D" parent="logic/Mind Board"]
|
||||||
|
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
|
||||||
|
script = ExtResource("11_7uxd8")
|
||||||
|
billboard = false
|
||||||
|
|
||||||
|
[node name="UI_click_collider" type="CollisionShape3D" parent="logic/Mind Board/UiWrapper"]
|
||||||
|
transform = Transform3D(2.56, -5.96046e-08, 4.76837e-07, 1.78814e-07, 2.56, -4.17233e-07, -2.38419e-07, -5.96046e-08, 2.56, 0, 1.90735e-06, 0.238397)
|
||||||
|
shape = SubResource("BoxShape3D_cb3g8")
|
||||||
|
|
||||||
|
[node name="UiSprite" type="Sprite3D" parent="logic/Mind Board/UiWrapper"]
|
||||||
|
transform = Transform3D(1, 0, 2.4869e-14, 0, 1, 0, -2.4869e-14, 0, 1, 0, 0, 0.610758)
|
||||||
|
pixel_size = 0.015
|
||||||
|
no_depth_test = true
|
||||||
|
texture = SubResource("ViewportTexture_hdmps")
|
||||||
|
|
||||||
|
[node name="SubViewport" type="SubViewport" parent="logic/Mind Board/UiWrapper/UiSprite"]
|
||||||
|
transparent_bg = true
|
||||||
|
size = Vector2i(300, 350)
|
||||||
|
render_target_update_mode = 4
|
||||||
|
|
||||||
|
[node name="Collectable_ui" parent="logic/Mind Board/UiWrapper/UiSprite/SubViewport" instance=ExtResource("11_jxai0")]
|
||||||
|
visible = false
|
||||||
|
item_name = "Mind Board"
|
||||||
|
|
||||||
|
[node name="HoverDetect" type="CollisionShape3D" parent="logic/Mind Board"]
|
||||||
|
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0)
|
||||||
shape = SubResource("CapsuleShape3D_72g2i")
|
shape = SubResource("CapsuleShape3D_72g2i")
|
||||||
|
|
||||||
[node name="sfx" type="Node3D" parent="."]
|
[node name="sfx" type="Node3D" parent="."]
|
||||||
|
|
@ -3066,7 +3128,6 @@ draw_pass_1 = SubResource("QuadMesh_rb6dt")
|
||||||
[connection signal="ini_room" from="." to="logic/PlayerController" method="_on_ini_room"]
|
[connection signal="ini_room" from="." to="logic/PlayerController" method="_on_ini_room"]
|
||||||
[connection signal="ini_room" from="." to="logic/ScenePlayer" method="_on_ini_room"]
|
[connection signal="ini_room" from="." to="logic/ScenePlayer" method="_on_ini_room"]
|
||||||
[connection signal="ini_room" from="." to="visuals/lights/light_animation" method="_on_ini_room"]
|
[connection signal="ini_room" from="." to="visuals/lights/light_animation" method="_on_ini_room"]
|
||||||
[connection signal="mouse_entered" from="logic/Area3D" to="." method="_on_area_3d_mouse_entered"]
|
|
||||||
[connection signal="ui_entered" from="logic/PlayerController" to="SceneUI" method="show"]
|
[connection signal="ui_entered" from="logic/PlayerController" to="SceneUI" method="show"]
|
||||||
[connection signal="ui_exited" from="logic/PlayerController" to="SceneUI" method="hide"]
|
[connection signal="ui_exited" from="logic/PlayerController" to="SceneUI" method="hide"]
|
||||||
[connection signal="body_entered" from="logic/Bed and Ladders/ladder_trigger" to="logic/PlayerController" method="_on_bed_enter"]
|
[connection signal="body_entered" from="logic/Bed and Ladders/ladder_trigger" to="logic/PlayerController" method="_on_bed_enter"]
|
||||||
|
|
@ -3077,10 +3138,19 @@ draw_pass_1 = SubResource("QuadMesh_rb6dt")
|
||||||
[connection signal="body_exited" from="logic/Bed and Ladders/bed_reset" to="logic/PlayerController" method="_on_bed_exit"]
|
[connection signal="body_exited" from="logic/Bed and Ladders/bed_reset" to="logic/PlayerController" method="_on_bed_exit"]
|
||||||
[connection signal="body_exited" from="logic/Bed and Ladders/reset_failover" to="logic/PlayerController" method="_on_bed_exit"]
|
[connection signal="body_exited" from="logic/Bed and Ladders/reset_failover" to="logic/PlayerController" method="_on_bed_exit"]
|
||||||
[connection signal="cards_picked" from="logic/UI/picker" to="logic/UI/board" method="populate_board"]
|
[connection signal="cards_picked" from="logic/UI/picker" to="logic/UI/board" method="populate_board"]
|
||||||
|
[connection signal="cards_picked" from="logic/UI/picker" to="WorldEnvironment" method="_on_picker_cards_picked"]
|
||||||
|
[connection signal="board_completed" from="logic/UI/board" to="logic/UI/Button" method="show"]
|
||||||
|
[connection signal="pressed" from="logic/UI/Button" to="logic/UI/ending" method="show"]
|
||||||
[connection signal="input_event" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_input_event" flags=18]
|
[connection signal="input_event" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_input_event" flags=18]
|
||||||
[connection signal="mouse_entered" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_entered" flags=18]
|
[connection signal="mouse_entered" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_entered" flags=18]
|
||||||
[connection signal="mouse_exited" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_exited" flags=18]
|
[connection signal="mouse_exited" from="logic/ScenePlayer/jui_jutsu/PanelContainer/card" to="logic/ScenePlayer/jui_jutsu/PanelContainer/card" method="_on_mouse_exited" flags=18]
|
||||||
[connection signal="input_event" from="logic/Mask-interaction/UiWrapper" to="logic/Mask-interaction/UiWrapper" method="_on_input_event" flags=18]
|
[connection signal="input_event" from="logic/Mask-interaction/UiWrapper" to="logic/Mask-interaction/UiWrapper" method="_on_input_event" flags=18]
|
||||||
|
[connection signal="scene_skipped" from="logic/Mask-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"]
|
||||||
[connection signal="input_event" from="logic/clothes_interaction/UiWrapper" to="logic/clothes_interaction/UiWrapper" method="_on_input_event" flags=18]
|
[connection signal="input_event" from="logic/clothes_interaction/UiWrapper" to="logic/clothes_interaction/UiWrapper" method="_on_input_event" flags=18]
|
||||||
|
[connection signal="scene_skipped" from="logic/clothes_interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"]
|
||||||
[connection signal="input_event" from="logic/Comic-interaction/UiWrapper" to="logic/Comic-interaction/UiWrapper" method="_on_input_event" flags=18]
|
[connection signal="input_event" from="logic/Comic-interaction/UiWrapper" to="logic/Comic-interaction/UiWrapper" method="_on_input_event" flags=18]
|
||||||
|
[connection signal="scene_skipped" from="logic/Comic-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"]
|
||||||
[connection signal="input_event" from="logic/Draeven-interaction/UiWrapper" to="logic/Draeven-interaction/UiWrapper" method="_on_input_event" flags=18]
|
[connection signal="input_event" from="logic/Draeven-interaction/UiWrapper" to="logic/Draeven-interaction/UiWrapper" method="_on_input_event" flags=18]
|
||||||
|
[connection signal="scene_skipped" from="logic/Draeven-interaction/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="on_scene_skipped"]
|
||||||
|
[connection signal="input_event" from="logic/Mind Board/UiWrapper" to="logic/Mind Board/UiWrapper" method="_on_input_event" flags=18]
|
||||||
|
[connection signal="open_board" from="logic/Mind Board/UiWrapper/UiSprite/SubViewport/Collectable_ui" to="logic/UI/board" method="claim_focus"]
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue