creating mask asset

This commit is contained in:
betalars 2023-06-25 22:28:45 +02:00
parent 0a9fa3ef6d
commit 3b8752cf96
3 changed files with 39 additions and 0 deletions

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bixvvxjlt1g24"
path="res://.godot/imported/old-mask.glb-1316622a7340cbc9493e3e0eb9b621cd.scn"
[deps]
source_file="res://logic-scenes/collectable/import/old-mask.glb"
dest_files=["res://.godot/imported/old-mask.glb-1316622a7340cbc9493e3e0eb9b621cd.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"desk-utilities": {
"use_external/enabled": true,
"use_external/path": "res://base-environments/youth_room/import/materials/desk-utilities.tres"
}
}
}
gltf/embedded_image_handling=1