From 38a5a49e67f3037197da1f8c815296a846aa980b Mon Sep 17 00:00:00 2001 From: Tiger Jove Date: Sat, 13 Dec 2025 12:59:05 +0100 Subject: [PATCH] fix: dead rotation tween removed --- src/base-environments/youth_room/youth_room.tscn | 6 ++---- src/logic-scenes/player_controller/player_controller.gd | 5 +++-- 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/src/base-environments/youth_room/youth_room.tscn b/src/base-environments/youth_room/youth_room.tscn index 117d17f..034e3e7 100644 --- a/src/base-environments/youth_room/youth_room.tscn +++ b/src/base-environments/youth_room/youth_room.tscn @@ -1,8 +1,7 @@ -[gd_scene load_steps=137 format=4 uid="uid://b3b0gyvklqn50"] +[gd_scene load_steps=136 format=4 uid="uid://b3b0gyvklqn50"] -[ext_resource type="Script" uid="uid://belkrno67sft0" path="youth_room.gd" id="1_aitp0"] +[ext_resource type="Script" uid="uid://bsop46tqngddc" path="res://base-environments/youth_room/youth_room.gd" id="1_aitp0"] [ext_resource type="AudioStream" uid="uid://1h6k2d8q1kw3" path="res://base-environments/youth_room/import/sounds/rain_on_window.mp3" id="2_3haaq"] -[ext_resource type="Resource" uid="uid://bgplfqxa852wo" path="res://dev-util/debug_save.tres" id="2_h6j14"] [ext_resource type="PackedScene" uid="uid://mkccbig41bqb" path="res://logic-scenes/player_controller/player_controller.tscn" id="3_foj4y"] [ext_resource type="AudioStream" uid="uid://bbpo1hu35yer8" path="res://base-environments/youth_room/import/sounds/thunder.mp3" id="3_wcypa"] [ext_resource type="Script" uid="uid://c281w7earok6w" path="res://base-environments/youth_room/crouch_volume.gd" id="3_x3dlb"] @@ -1758,7 +1757,6 @@ func hide(): [node name="youth room" type="Node3D" groups=["serializable"]] process_mode = 1 script = ExtResource("1_aitp0") -save_game = ExtResource("2_h6j14") [node name="logic" type="Node3D" parent="."] diff --git a/src/logic-scenes/player_controller/player_controller.gd b/src/logic-scenes/player_controller/player_controller.gd index 13c3461..5900457 100644 --- a/src/logic-scenes/player_controller/player_controller.gd +++ b/src/logic-scenes/player_controller/player_controller.gd @@ -267,8 +267,9 @@ func _input(event:InputEvent): crouch_toggled = true func play_scene(id: int, _repeat): - if id == Scenes.id.YOUTH_DRAEVEN: - var rotation_tween = create_tween() + pass + #if id == Scenes.id.YOUTH_DRAEVEN: + # var rotation_tween := create_tween() func scene_finished(_id, repeat: bool): if repeat: