test: texture import setting and disable real time shadow

This commit is contained in:
tiger tiger tiger 2026-01-18 22:59:06 +01:00
parent 3930af251c
commit 318d922077
10 changed files with 42 additions and 124 deletions

View File

@ -41,5 +41,5 @@ process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=0 detect_3d/compress_to=0

View File

@ -41,5 +41,5 @@ process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=0 detect_3d/compress_to=0

View File

@ -75,7 +75,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -87,7 +86,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -99,7 +97,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -111,7 +108,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -123,7 +119,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -135,7 +130,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -147,7 +141,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -159,7 +152,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -171,7 +163,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -183,7 +174,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -195,7 +185,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -207,7 +196,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -219,7 +207,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -234,7 +221,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -246,7 +232,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -258,7 +243,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -270,7 +254,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -282,7 +265,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -294,7 +276,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -306,7 +287,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -318,7 +298,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -330,7 +309,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -342,7 +320,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -354,7 +331,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -366,7 +342,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -378,16 +353,15 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
spot_angle_attenuation = 0.517633 spot_angle_attenuation = 0.517633
[node name="VoxelGI" type="VoxelGI" parent="." index="4"] [node name="VoxelGI" type="VoxelGI" parent="." index="4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6374278, -24.936895) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.260251, -24.936895)
subdiv = 3 subdiv = 3
size = Vector3(20, 11.005753, 91.274536) size = Vector3(20, 4.451638, 91.274536)
camera_attributes = SubResource("CameraAttributesPractical_qijwg") camera_attributes = SubResource("CameraAttributesPractical_qijwg")
data = SubResource("VoxelGIData_x3aag") data = SubResource("VoxelGIData_x3aag")

File diff suppressed because one or more lines are too long

View File

@ -62,7 +62,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -74,7 +73,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -86,7 +84,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -98,7 +95,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -110,7 +106,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -122,7 +117,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -134,7 +128,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -146,7 +139,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -158,7 +150,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -170,7 +161,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -182,7 +172,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -194,7 +183,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -206,7 +194,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -221,7 +208,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -233,7 +219,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -245,7 +230,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -257,7 +241,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -269,7 +252,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -281,7 +263,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -293,7 +274,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -305,7 +285,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -317,7 +296,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -329,7 +307,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -341,7 +318,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -353,7 +329,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -365,15 +340,14 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
spot_angle_attenuation = 0.517633 spot_angle_attenuation = 0.517633
[node name="VoxelGI" type="VoxelGI" parent="." index="4"] [node name="VoxelGI" type="VoxelGI" parent="." index="4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6374278, -24.936895) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4945493, -24.936895)
subdiv = 3 subdiv = 2
size = Vector3(20, 11.005753, 91.274536) size = Vector3(20, 4.724077, 91.274536)
camera_attributes = SubResource("CameraAttributesPractical_e2qpb") camera_attributes = SubResource("CameraAttributesPractical_e2qpb")
data = SubResource("VoxelGIData_k6byf") data = SubResource("VoxelGIData_k6byf")

View File

@ -36,7 +36,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -48,7 +47,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -60,7 +58,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -72,7 +69,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -84,7 +80,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -96,7 +91,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -108,7 +102,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -120,7 +113,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -132,7 +124,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -144,7 +135,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -156,7 +146,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -168,7 +157,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -180,7 +168,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -195,7 +182,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -207,7 +193,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -219,7 +204,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -231,7 +215,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -243,7 +226,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -255,7 +237,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -267,7 +248,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -279,7 +259,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -291,7 +270,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -303,7 +281,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -315,7 +292,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -327,7 +303,6 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
@ -339,15 +314,14 @@ light_color = Color(0.978917, 0.789534, 0.685226, 1)
light_size = 0.6 light_size = 0.6
light_specular = 0.0 light_specular = 0.0
light_bake_mode = 1 light_bake_mode = 1
shadow_enabled = true
shadow_blur = 6.0 shadow_blur = 6.0
spot_range = 6.5 spot_range = 6.5
spot_angle = 80.0 spot_angle = 80.0
spot_angle_attenuation = 0.517633 spot_angle_attenuation = 0.517633
[node name="VoxelGI" type="VoxelGI" parent="." index="48"] [node name="VoxelGI" type="VoxelGI" parent="." index="48"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6374278, -24.936895) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7263355, -24.936895)
subdiv = 3 subdiv = 3
size = Vector3(20, 11.005753, 91.274536) size = Vector3(20, 4.570611, 91.274536)
camera_attributes = SubResource("CameraAttributesPractical_28xtj") camera_attributes = SubResource("CameraAttributesPractical_28xtj")
data = SubResource("VoxelGIData_gxnf0") data = SubResource("VoxelGIData_gxnf0")

File diff suppressed because one or more lines are too long

View File

@ -4,6 +4,8 @@ extends RoomTemplate
@export var all_lines: Dictionary[TrainLine.id, TrainLine] @export var all_lines: Dictionary[TrainLine.id, TrainLine]
func _ready() -> void: func _ready() -> void:
super._ready()
id = State.rooms.TRANSITION id = State.rooms.TRANSITION
%LeftDetection.body_entered.connect(on_left_train_enter) %LeftDetection.body_entered.connect(on_left_train_enter)
%RightDetection.body_entered.connect(on_right_train_enter) %RightDetection.body_entered.connect(on_right_train_enter)
@ -12,6 +14,9 @@ func _ready() -> void:
%burnout_station.leave_room.connect(func(): %burnout_station.leave_room.connect(func():
pull_save_state(save_game) pull_save_state(save_game)
get_parent().load_save(save_game)) get_parent().load_save(save_game))
if get_parent() == get_tree().root:
start_room()
func start_room(): func start_room():
save_game = State.save_game save_game = State.save_game

View File

@ -1058,7 +1058,7 @@ transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 6.24
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7804413, 0, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7804413, 0, 0)
[node name="MeshInstance3D8" type="MeshInstance3D" parent="Train/Visuals/Train"] [node name="MeshInstance3D8" type="MeshInstance3D" parent="Train/Visuals/Train"]
transform = Transform3D(-42.01, 4.075623e-07, 4.3401042e-07, -6.330816e-06, -2.8743172, -0.1808367, -5.9450413e-06, 0.1808367, -2.8743172, -3.9468384, 1.286, 2.488358) transform = Transform3D(-42.01, 4.0756228e-07, 4.3401053e-07, -6.330816e-06, -2.8743172, -0.1808367, -5.945043e-06, 0.1808367, -2.8743172, -3.9468384, 1.286, 2.488358)
visible = false visible = false
material_override = SubResource("ShaderMaterial_0vobo") material_override = SubResource("ShaderMaterial_0vobo")
mesh = SubResource("QuadMesh_ppxbm") mesh = SubResource("QuadMesh_ppxbm")
@ -1383,6 +1383,7 @@ compositor = SubResource("Compositor_e75no")
script = ExtResource("4_1dsor") script = ExtResource("4_1dsor")
[node name="SubViewport" type="SubViewport" parent="."] [node name="SubViewport" type="SubViewport" parent="."]
disable_3d = true
size = Vector2i(2896, 2048) size = Vector2i(2896, 2048)
render_target_update_mode = 4 render_target_update_mode = 4

View File

@ -2,7 +2,6 @@ extends RoomTemplate
signal ini_room signal ini_room
@onready var card_board: CardBoard = %Board
@onready var card_picker: CardPicker = %Picker @onready var card_picker: CardPicker = %Picker
@onready var player: PlayerController = %PlayerController @onready var player: PlayerController = %PlayerController