limiting view layers for player camera

This commit is contained in:
betalars 2023-07-15 11:10:29 +02:00
parent 716648d29c
commit 2a903381d7
1 changed files with 1 additions and 0 deletions

View File

@ -118,6 +118,7 @@ transform = Transform3D(1, 0, 0, 0, 0.642787, -0.766044, 0, 0.766044, 0.642787,
[node name="Camera3D" type="Camera3D" parent="Yaw/Pitch/Mount"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.202, 0.157)
cull_mask = 3
current = true
[node name="RayCast3D" type="RayCast3D" parent="Yaw/Pitch/Mount/Camera3D"]