limiting view layers for player camera
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716648d29c
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2a903381d7
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@ -118,6 +118,7 @@ transform = Transform3D(1, 0, 0, 0, 0.642787, -0.766044, 0, 0.766044, 0.642787,
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[node name="Camera3D" type="Camera3D" parent="Yaw/Pitch/Mount"]
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[node name="Camera3D" type="Camera3D" parent="Yaw/Pitch/Mount"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.202, 0.157)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.202, 0.157)
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cull_mask = 3
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current = true
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current = true
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[node name="RayCast3D" type="RayCast3D" parent="Yaw/Pitch/Mount/Camera3D"]
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[node name="RayCast3D" type="RayCast3D" parent="Yaw/Pitch/Mount/Camera3D"]
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