From 28186aaf6af0e602567ff2112de8bae908c185f3 Mon Sep 17 00:00:00 2001 From: Tiger Jove Date: Wed, 21 Jan 2026 01:13:47 +0100 Subject: [PATCH] fix: can ride train safely now, BUT in order to move while it is under acceleration, we would need to refactor the player controller to use a Player Body instead. --- src/base-environments/transition/subway_track.tscn | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/base-environments/transition/subway_track.tscn b/src/base-environments/transition/subway_track.tscn index 44637f3..0250848 100644 --- a/src/base-environments/transition/subway_track.tscn +++ b/src/base-environments/transition/subway_track.tscn @@ -152,7 +152,7 @@ spot_angle = 15.0 [node name="SubwayTrainAudio" type="AudioStreamPlayer3D" parent="Subway"] unique_name_in_owner = true -transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0) +transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -0.4578781, 0, -6.1605225) stream = ExtResource("3_4h0n7") unit_size = 100.0 panning_strength = 0.7 @@ -161,7 +161,7 @@ playback_type = 1 [node name="SubwayTrainAudioIntense" type="AudioStreamPlayer3D" parent="Subway"] unique_name_in_owner = true -transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0) +transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0.6660023, 0, 0) stream = ExtResource("3_4h0n7") attenuation_model = 1 unit_size = 15.0 @@ -177,9 +177,6 @@ script = null unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0) input_ray_pickable = false -axis_lock_angular_x = true -axis_lock_angular_y = true -axis_lock_angular_z = true sync_to_physics = false [node name="FrontWallClosed" type="CollisionShape3D" parent="Subway/Collider"] @@ -215,6 +212,6 @@ debug_color = Color(0, 0.46666667, 0.54901963, 0.9254902) [node name="TrainFloor" type="CollisionShape3D" parent="Subway/Collider"] unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0) shape = SubResource("BoxShape3D_q8slu") debug_color = Color(0.5375858, 0, 0.22143945, 1)