diff --git a/src/logic-scenes/board/card.gd b/src/logic-scenes/board/card.gd index caf015d..ea2580c 100644 --- a/src/logic-scenes/board/card.gd +++ b/src/logic-scenes/board/card.gd @@ -10,6 +10,8 @@ var noise: Noise = FastNoiseLite.new() var wiggle_tween var scale_tween +var on_stage = false + @export var text: String = "" : set (value): text = value @@ -80,11 +82,11 @@ func _ready(): _handle_wiggle(0) func _process(delta: float) -> void: - - if highlighted: - _handle_wiggle(delta) - - _move_card() + if self.on_stage: + if highlighted: + _handle_wiggle(delta) + + _move_card() func _handle_wiggle(delta): wiggle_pos += delta * wiggle_speed * wiggle_intensity @@ -104,23 +106,25 @@ func _on_focus_exited(): print(self, "is not focused") func _on_mouse_entered(): - if not Input.is_action_pressed("mouse_left"): - highlighted = true - if "handle_hover" in owner: - owner.handle_hover(self) + if self.on_stage: + if not Input.is_action_pressed("mouse_left"): + highlighted = true + if "handle_hover" in owner: + owner.handle_hover(self) func _on_mouse_exited(): - highlighted = false + if self.on_stage: + highlighted = false func _on_input_event(viewport, event, shape_idx): - - if event is InputEventMouseMotion: - _move_card() - - if event is InputEventMouseButton: - if event.button_index == MOUSE_BUTTON_LEFT: - if is_dragable and "handle_mouse_button" in owner: - owner.handle_mouse_button(self, event) + if self.on_stage: + if event is InputEventMouseMotion: + _move_card() + + if event is InputEventMouseButton: + if event.button_index == MOUSE_BUTTON_LEFT: + if is_dragable and "handle_mouse_button" in owner: + owner.handle_mouse_button(self, event) func _move_card(): if is_dragged: