fix: warning count to zero

This commit is contained in:
tiger tiger tiger 2025-12-13 12:52:25 +01:00
parent fb9c6d034c
commit 0072490f8b
6 changed files with 25 additions and 20 deletions

View File

@ -118,22 +118,22 @@ static func get_obscure_name(card_name: StringName):
else:
return card_name
func arrange(cards: Array[Card], rect: Rect2, obstacles: Array[Area2D]) -> Array[Card]:
var total_cards = cards.size()
func arrange(cards: Array[Card], rect: Rect2, _obstacles: Array[Area2D]) -> Array[Card]:
#var total_cards := cards.size()
var x:int = 0
var y:int = 0
var i:int = 0
var max:int = cards.size()
var grid: int = ceil(sqrt(max))
var maximum:int = cards.size()
var grid: int = ceil(sqrt(maximum))
var diameter:float = cards[0].diameter
var r_cards: Array[Card] = cards.duplicate()
r_cards.shuffle()
while i < max:
while x < grid and i < max:
while y < ceil(sqrt(max)) and i < max:
while i < maximum:
while x < grid and i < maximum:
while y < ceil(sqrt(maximum)) and i < maximum:
r_cards[i].position = rect.size / Vector2(y, x) * (1.0 / (rect.size.x * diameter) ) + rect.position + Vector2(randf_range(diameter/2+5, diameter-5), randf_range(diameter/2+5, diameter-5))
i += 1
y += 1
@ -204,8 +204,8 @@ static func get_cards_by_name_array(names: Array[StringName]) -> Dictionary:
static func create_from_id(id:StringName) -> Area2D:
var parsed: PackedStringArray = id.rsplit(".")
var helper = card_id_reference
var keys = card_id_reference.keys()
#var helper := card_id_reference
#var keys := card_id_reference.keys()
if card_id_reference.values().has(id):
return Card.new(parsed[1], id)
@ -215,24 +215,24 @@ static func create_from_id(id:StringName) -> Area2D:
push_error("Attempted to create Card or Sticky from non-existent ID!")
return null
static func create_dev_board(parent: Control, rect: Rect2) -> void:
var scroll_container = ScrollContainer.new()
var panel = Panel.new()
static func create_dev_board(parent: Control, _rect: Rect2) -> void:
var scroll_container := ScrollContainer.new()
var panel := Panel.new()
parent.add_child(scroll_container)
scroll_container.add_child(panel)
for x in range(source_dicts.size()):
var sub_parent = Panel.new()
var sub_parent := Panel.new()
sub_parent.position = Vector2( 128 + 256*x , 0)
panel.add_child(sub_parent, false, Node.INTERNAL_MODE_BACK)
var y = 1
var y := 1
for card_name in source_dicts[x].keys():
var card:Card = create_from_id(card_id_reference[card_name])
sub_parent.add_child(card, false, Node.INTERNAL_MODE_BACK)
card.position = Vector2(0, card.diameter * y - card.diameter/2)
var z = 0
var z := 0
for sticky_name in get_child_names_of(card_name):
var sticky: StickyNote = create_from_id(sticky_id_reference[sticky_name])
card.add_child(sticky, false, Node.INTERNAL_MODE_BACK)

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@ -285,7 +285,7 @@ func attach_sticky_note(sticky_note: StickyNote) -> bool:
sticky_note.on_board = false
sticky_note.is_dragable = false
current_sticky_note = sticky_note
var former_parent = sticky_note.attached_to
#var former_parent = sticky_note.attached_to
sticky_note.attached_to = self
if name == "c_hit" and sticky_note.name == "c_effort" and Steamworks.has_initialized:

View File

@ -18,7 +18,7 @@ func _ready():
custom_minimum_size = Vector2(custom_minimum_size.x, 0)
var is_attatching: bool = false
func attatch_sticky_note(attatchment: StickyNote, custom_owner: Node, tween:bool = true, reparent:bool = true):
func attatch_sticky_note(attatchment: StickyNote, custom_owner: Node, tween:bool = true, re_parent:bool = true):
is_attatching = true
attatchment.on_board = false
attached_sticky_note = attatchment
@ -27,7 +27,7 @@ func attatch_sticky_note(attatchment: StickyNote, custom_owner: Node, tween:bool
await get_tree().process_frame
var height_tween: Tween = create_tween()
height_tween.tween_property(self, "custom_minimum_size", minimum_size, 0.1)
var target_post = get_global_transform().origin+ancor_position
var target_post := get_global_transform().origin+ancor_position
for panel: StickyNotePanel in get_parent().get_children():
if panel.attached_sticky_note == attatchment and panel.get_index() < get_index():
target_post = get_global_transform().origin+ancor_position - Vector2(0, minimum_size.y)
@ -38,7 +38,7 @@ func attatch_sticky_note(attatchment: StickyNote, custom_owner: Node, tween:bool
attatchment.position = ancor_position
else:
custom_minimum_size = minimum_size
if reparent:
if re_parent:
attatchment.reparent(self)
else:
add_child(attatchment)

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@ -195,7 +195,7 @@ func _on_input_event(_viewport, event, _shape_idx):
func _move_sticky_note():
if is_dragged:
var old_position = position
#var old_position = position
position = initial_drag_position + get_viewport().get_mouse_position() - mouse_diff
if hovering_cards != []:

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@ -13,6 +13,10 @@ signal environment_settings_changed
signal theme_changed
var current_main_theme:Theme = preload("res://logic-scenes/themes/handwriting.theme")
func set_theme(new_theme:Theme):
current_main_theme = new_theme
theme_changed.emit(new_theme)
@export_file var user_settings_path:String = "user://user_settings.json"
@export_file var user_saves_path:String = "user://savegames"

View File

@ -32,6 +32,7 @@ func update_ui_from_state():
y_switch_gamepad.button_pressed = State.inverty_y_axis
input_sensitivity_slider.value = State.input_sensitivity
stream_overlay_picker.select(State.stream_overlay_position)
changed.emit()
func _on_exit_button_pressed() -> void:
leave_stage.emit()