frame-of-mind/src/base-environments/startup.tscn

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2023-03-03 21:34:42 +00:00
[gd_scene load_steps=5 format=3 uid="uid://dyneenav1kqpo"]
[sub_resource type="GDScript" id="GDScript_8885d"]
script/source = "extends TabContainer
func next():
if current_tab < get_tab_count()-1:
current_tab += 1
func previous():
if current_tab > 0:
current_tab -= 1
"
[sub_resource type="AudioStreamMP3" id="AudioStreamMP3_tl1ly"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_v7ly6"]
[sub_resource type="GDScript" id="GDScript_rhtho"]
script/source = "extends Button
func _ready():
self.connect(\"toggled\", Callable(self, \"_on_toggled\"))
func _on_toggled(button_pressed: bool):
get_parent().get_child(1).visible = button_pressed
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
"
[node name="Startup Menu" type="Panel"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="."]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -118.0
offset_top = 15.0
offset_right = 118.0
offset_bottom = 41.0
grow_horizontal = 2
text = "Acessibility, Disclaimers and Content Notes"
[node name="TabContainer" type="TabContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -256.0
offset_top = -100.5
offset_right = 256.0
offset_bottom = 100.5
grow_horizontal = 2
grow_vertical = 2
tabs_visible = false
use_hidden_tabs_for_min_size = true
script = SubResource("GDScript_8885d")
[node name="physical Accessibility" type="VBoxContainer" parent="TabContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/physical Accessibility"]
layout_mode = 2
text = "physical Accessibility"
[node name="Container2" type="VBoxContainer" parent="TabContainer/physical Accessibility"]
layout_mode = 2
[node name="Screenreader" type="CheckBox" parent="TabContainer/physical Accessibility/Container2"]
layout_mode = 2
text = "activate Screenreader"
metadata/audio = SubResource("AudioStreamMP3_tl1ly")
[node name="CheckBox2" type="CheckBox" parent="TabContainer/physical Accessibility/Container2"]
layout_mode = 2
text = "simplified Controls"
[node name="HBoxContainer" type="HBoxContainer" parent="TabContainer/physical Accessibility/Container2"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/physical Accessibility/Container2/HBoxContainer"]
layout_mode = 2
text = "Subtitles"
[node name="ItemList" type="OptionButton" parent="TabContainer/physical Accessibility/Container2/HBoxContainer"]
layout_mode = 2
item_count = 3
selected = 1
popup/item_0/text = "none"
popup/item_0/id = 0
popup/item_1/text = "spoken text"
popup/item_1/id = 1
popup/item_2/text = "text and audio"
popup/item_2/id = 2
[node name="Audio Settings" type="Button" parent="TabContainer/physical Accessibility/Container2"]
layout_mode = 2
text = "Audio Settings"
[node name="Popup" type="Popup" parent="TabContainer/physical Accessibility/Container2/Audio Settings"]
initial_position = 2
title = "Audio Settings"
size = Vector2i(187, 190)
[node name="VBoxContainer" type="VBoxContainer" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup"]
offset_left = 4.0
offset_top = 4.0
offset_right = 183.0
offset_bottom = 130.0
[node name="CheckBox" type="CheckBox" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
text = "mute Soundtrack"
[node name="CheckBox2" type="CheckBox" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
text = "mute Sound-Effects"
[node name="Label2" type="Label" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
text = "Volume Sliders"
[node name="Music" type="HBoxContainer" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Music"]
layout_mode = 2
text = "Music"
[node name="HSlider" type="HSlider" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Music"]
layout_mode = 2
size_flags_horizontal = 3
max_value = 2.0
step = 0.0
value = 1.0
[node name="Sounds" type="HBoxContainer" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Sounds"]
layout_mode = 2
text = "Sounds"
[node name="HSlider" type="HSlider" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Sounds"]
layout_mode = 2
size_flags_horizontal = 3
max_value = 2.0
step = 0.0
value = 1.0
[node name="Speech" type="HBoxContainer" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Speech"]
layout_mode = 2
text = "Speech
"
[node name="HSlider" type="HSlider" parent="TabContainer/physical Accessibility/Container2/Audio Settings/Popup/VBoxContainer/Speech"]
layout_mode = 2
size_flags_horizontal = 3
max_value = 2.0
step = 0.0
value = 1.0
[node name="navbuttons" type="HSplitContainer" parent="TabContainer/physical Accessibility"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 10
[node name="previous" type="Button" parent="TabContainer/physical Accessibility/navbuttons"]
layout_mode = 2
disabled = true
text = "go back"
[node name="Next" type="Button" parent="TabContainer/physical Accessibility/navbuttons"]
layout_mode = 2
text = "okay"
[node name="Content Notes" type="VBoxContainer" parent="TabContainer"]
visible = false
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custom_minimum_size = Vector2(512, 0)
layout_mode = 2
[node name="Label" type="Label" parent="TabContainer/Content Notes"]
layout_mode = 2
text = "This Game deals with Heavy Topics."
horizontal_alignment = 1
[node name="show content Notes" type="Button" parent="TabContainer/Content Notes"]
layout_mode = 2
text = "I would like to know more."
[node name="Content Notes" type="VBoxContainer" parent="TabContainer/Content Notes"]
visible = false
layout_mode = 2
[node name="VBoxContainer2" type="VBoxContainer" parent="TabContainer/Content Notes/Content Notes"]
layout_mode = 2
[node name="Button" type="Button" parent="TabContainer/Content Notes/Content Notes/VBoxContainer2"]
layout_mode = 2
toggle_mode = true
button_group = SubResource("ButtonGroup_v7ly6")
text = "Is this game for or about me?"
script = SubResource("GDScript_rhtho")
[node name="RichTextLabel" type="RichTextLabel" parent="TabContainer/Content Notes/Content Notes/VBoxContainer2"]
visible = false
custom_minimum_size = Vector2(512, 0)
layout_mode = 2
size_flags_vertical = 3
bbcode_enabled = true
text = "[ul]
This game tells one story about one fictional character.
This character was desiged to tell an honest and acsssible story about identity and trauma.
This is not the game for you if you are looking for escapism.
This is not therapy.
You might feel understood if exeriences you've had are close to the characters.
It might help you understand a friend.
It will tell you things a group of peers, that reflected about their similar, but specific experiences, want more people to know about.
This is made by betalars, who has many overlapping experiences with this character. They made sure to consult people, who can speak from their own exerpiences about subjects, where betalars could not.
[/ul]"
fit_content = true
[node name="VBoxContainer3" type="VBoxContainer" parent="TabContainer/Content Notes/Content Notes"]
layout_mode = 2
[node name="Button" type="Button" parent="TabContainer/Content Notes/Content Notes/VBoxContainer3"]
layout_mode = 2
toggle_mode = true
button_group = SubResource("ButtonGroup_v7ly6")
text = "What may be difficult about the premise?"
script = SubResource("GDScript_rhtho")
[node name="RichTextLabel" type="RichTextLabel" parent="TabContainer/Content Notes/Content Notes/VBoxContainer3"]
visible = false
custom_minimum_size = Vector2(512, 0)
layout_mode = 2
size_flags_vertical = 3
bbcode_enabled = true
text = "In this game, you will encounter situations that are problematic and will have a negative impact on the Mental Health of the character you are playing as. This game will establish hurtful assumptions this character develops about themselves and you may not resolve all of them right away. You will have some agency, but it is limited by the games narrative and also chance. You are encouraged and will be able to resolve hurtful assumptions later in the game."
fit_content = true
[node name="VBoxContainer4" type="VBoxContainer" parent="TabContainer/Content Notes/Content Notes"]
layout_mode = 2
[node name="Button" type="Button" parent="TabContainer/Content Notes/Content Notes/VBoxContainer4"]
layout_mode = 2
toggle_mode = true
button_group = SubResource("ButtonGroup_v7ly6")
text = "What are the game's topics? (Content Notes)"
script = SubResource("GDScript_rhtho")
[node name="RichTextLabel" type="RichTextLabel" parent="TabContainer/Content Notes/Content Notes/VBoxContainer4"]
visible = false
custom_minimum_size = Vector2(512, 0)
layout_mode = 2
size_flags_vertical = 3
bbcode_enabled = true
text = "This game discusses Mental Health and Sex-Positivity. It also includes a character, who is trans but you will get to know them while they are unaware about their trans identity going by their birthname. Besides social Transistioning, this game also deals with topics including Mysoginy, Sanism, Body Issues, Eating Disorders, Bullying, Martial Arts, Relationships and Rape, but not trough physical violence. Comic violence is mentioned while talking about a fictional franchise in universe."
fit_content = true
[node name="VBoxContainer5" type="VBoxContainer" parent="TabContainer/Content Notes/Content Notes"]
layout_mode = 2
[node name="Button" type="Button" parent="TabContainer/Content Notes/Content Notes/VBoxContainer5"]
layout_mode = 2
toggle_mode = true
button_group = SubResource("ButtonGroup_v7ly6")
text = "Mental Health Acessibility Options"
script = SubResource("GDScript_rhtho")
[node name="VBoxContainer" type="VBoxContainer" parent="TabContainer/Content Notes/Content Notes/VBoxContainer5"]
visible = false
layout_mode = 2
[node name="RichTextLabel2" type="RichTextLabel" parent="TabContainer/Content Notes/Content Notes/VBoxContainer5/VBoxContainer"]
custom_minimum_size = Vector2(512, 0)
layout_mode = 2
size_flags_vertical = 3
bbcode_enabled = true
text = "[ul]
You can always Pause using Escape or Spacebar
You can choose to skip scenes that may be difficult for you entirely or to get a neutral description.
[/ul]"
fit_content = true
[node name="CheckBox" type="CheckBox" parent="TabContainer/Content Notes/Content Notes/VBoxContainer5/VBoxContainer"]
layout_mode = 2
text = "show content notes relevant to the current context"
[node name="CheckBox2" type="CheckBox" parent="TabContainer/Content Notes/Content Notes/VBoxContainer5/VBoxContainer"]
layout_mode = 2
text = "prompt me with content notes before playing a scene"
[node name="navbuttons" type="HSplitContainer" parent="TabContainer/Content Notes"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 10
[node name="previous" type="Button" parent="TabContainer/Content Notes/navbuttons"]
layout_mode = 2
text = "go back"
[node name="Next" type="Button" parent="TabContainer/Content Notes/navbuttons"]
layout_mode = 2
text = "okay"
[node name="Managing Expectations" type="VBoxContainer" parent="TabContainer"]
visible = false
layout_mode = 2
[node name="VSeparator" type="VSeparator" parent="TabContainer/Managing Expectations"]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
[node name="Label" type="RichTextLabel" parent="TabContainer/Managing Expectations"]
layout_mode = 2
bbcode_enabled = true
text = "[center][i]I assure you I did my best,
but I am only human and this is just one game.[/i][/center]"
fit_content = true
[node name="VSeparator2" type="VSeparator" parent="TabContainer/Managing Expectations"]
custom_minimum_size = Vector2(0, 25)
layout_mode = 2
[node name="navbuttons" type="HSplitContainer" parent="TabContainer/Managing Expectations"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 10
[node name="previous" type="Button" parent="TabContainer/Managing Expectations/navbuttons"]
layout_mode = 2
text = "go back"
[node name="Next" type="Button" parent="TabContainer/Managing Expectations/navbuttons"]
layout_mode = 2
text = "okay"
[node name="continue" type="Button" parent="."]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -38.5
offset_top = -91.0
offset_right = 38.5
offset_bottom = -60.0
grow_horizontal = 2
grow_vertical = 0
size_flags_horizontal = 4
size_flags_vertical = 8
text = "skip all"
[node name="CheckBox" type="CheckBox" parent="continue"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -195.5
offset_top = 24.5
offset_right = 195.5
offset_bottom = 55.5
grow_horizontal = 2
grow_vertical = 2
text = "I stream this game, please show content notes."
[connection signal="pressed" from="TabContainer/physical Accessibility/Container2/Audio Settings" to="TabContainer/physical Accessibility/Container2/Audio Settings/Popup" method="popup"]
[connection signal="pressed" from="TabContainer/physical Accessibility/navbuttons/previous" to="TabContainer" method="previous"]
[connection signal="pressed" from="TabContainer/physical Accessibility/navbuttons/Next" to="TabContainer" method="next"]
[connection signal="pressed" from="TabContainer/Content Notes/show content Notes" to="TabContainer/Content Notes/show content Notes" method="hide"]
[connection signal="pressed" from="TabContainer/Content Notes/show content Notes" to="TabContainer/Content Notes/Content Notes" method="show"]
[connection signal="pressed" from="TabContainer/Content Notes/navbuttons/previous" to="TabContainer" method="previous"]
[connection signal="pressed" from="TabContainer/Content Notes/navbuttons/Next" to="TabContainer" method="next"]
[connection signal="pressed" from="TabContainer/Managing Expectations/navbuttons/previous" to="TabContainer" method="previous"]
[connection signal="pressed" from="TabContainer/Managing Expectations/navbuttons/Next" to="TabContainer" method="next"]