2023-12-02 16:37:42 +00:00
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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2024-09-15 09:30:31 +00:00
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pass # Replace with function body.
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2023-12-02 16:37:42 +00:00
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func debug_youth():
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2024-09-15 09:30:31 +00:00
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get_child(1).hide()
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get_child(2).hide()
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get_child(3).hide()
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get_child(0).get_ready()
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get_child(0).start()
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2023-12-02 16:37:42 +00:00
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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2024-09-15 09:30:31 +00:00
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pass
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