frame-of-mind/src/base-environments/volunteer_room/import/textures/shelf_black.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c2rks3dbs8meg"]
[ext_resource type="Texture2D" uid="uid://bp6qcalgodfun" path="res://base-environments/volunteer_room/import/volunteer_room_red_plaster_weathered_rough_4k.png" id="1_atcuh"]
[resource]
resource_name = "shelf_black"
cull_mode = 2
albedo_color = Color(0.12357829, 0.09715808, 0.08861613, 1)
metallic_texture = ExtResource("1_atcuh")
metallic_texture_channel = 2
roughness = 0.47
roughness_texture = ExtResource("1_atcuh")
roughness_texture_channel = 1