2026-01-24 12:18:36 +00:00
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extends Station
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2026-01-18 21:43:33 +00:00
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func _ready() -> void:
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2026-03-12 13:14:18 +00:00
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%PlayerDetect.body_entered.connect(func(body):
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2026-01-21 16:11:25 +00:00
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if visible and body is PlayerController:
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2026-01-21 17:22:53 +00:00
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State.room.save_game.subway_burnout = true
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2026-03-12 13:14:18 +00:00
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await Main.curtain.black()
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2026-01-21 16:11:25 +00:00
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State.room.proceed.emit(Main.adulthood_room_path))
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