frame-of-mind/src/logic-scenes/player_controller/player_controller.tscn

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"values": [Vector3(0, 0, 0), Vector3(-0.0872665, 0.0523599, -0.0872665), Vector3(0.261799, -0.0872665, -0.0872665), Vector3(0, 0, 0), Vector3(0, 0, 0)]
}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xbx3w"]
_data = {
&"RESET": SubResource("11"),
&"crouch": SubResource("12"),
&"fast_crouch": SubResource("Animation_d8nww"),
&"fast_stand_up": SubResource("Animation_x6v75"),
&"reduced_crouch": SubResource("Animation_b3jgb"),
&"reduced_stand_up": SubResource("Animation_hpoj0"),
&"stand_up": SubResource("14")
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}
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[sub_resource type="SphereShape3D" id="SphereShape3D_hpoj0"]
radius = 0.3
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[node name="PlayerController" type="RigidBody3D"]
collision_layer = 3
collision_mask = 3
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axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
physics_material_override = SubResource("10")
can_sleep = false
script = ExtResource("1_0b4mi")
[node name="Yaw" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22534, 0)
[node name="Pitch" type="Node3D" parent="Yaw"]
transform = Transform3D(1, 0, 0, 0, 0.642787, -0.766044, 0, 0.766044, 0.642787, 0, 0.256493, 0)
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[node name="Mount" type="Node3D" parent="Yaw/Pitch"]
[node name="Camera3D" type="Camera3D" parent="Yaw/Pitch/Mount"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.202, 0.157)
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cull_mask = 3
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current = true
[node name="RayCast3D" type="RayCast3D" parent="Yaw/Pitch/Mount/Camera3D"]
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target_position = Vector3(0, 0, -1.5)
collision_mask = 17
collide_with_areas = true
[node name="UiProber" type="Area3D" parent="Yaw/Pitch/Mount/Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 2.98023e-08, 0, -2.98023e-08, 1, 0, 0, 0)
collision_layer = 0
collision_mask = 16
[node name="CollisionShape3D" type="CollisionShape3D" parent="Yaw/Pitch/Mount/Camera3D/UiProber"]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
shape = SubResource("SeparationRayShape3D_hpoj0")
[node name="TextureRect" type="TextureRect" parent="Yaw/Pitch/Mount/Camera3D"]
visible = false
modulate = Color(1, 1, 1, 0)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(1.5, 1.5)
pivot_offset = Vector2(960, 960)
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mouse_filter = 2
texture = SubResource("GradientTexture2D_x6v75")
expand_mode = 4
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[node name="PlayerCollision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0.6, 0)
shape = SubResource("CapsuleShape3D_hpoj0")
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[node name="PlayerAnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
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&"": SubResource("AnimationLibrary_xbx3w")
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}
autoplay = "RESET"
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[node name="CrouchDetector" type="Area3D" parent="."]
collision_layer = 3
collision_mask = 3
[node name="CollisionShape3D" type="CollisionShape3D" parent="CrouchDetector"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
shape = SubResource("SphereShape3D_hpoj0")