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[resource]
resource_name = "wooden_beam"
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.741176, 0.67451, 0.576471, 1)
albedo_texture = ExtResource("1_6mvb7")
roughness = 0.754545
normal_enabled = true
normal_texture = ExtResource("2_k3mvi")
uv1_offset = Vector3(0.603, 0, 0)
uv1_triplanar = true
