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[resource]
resource_name = "bricks"
vertex_color_use_as_albedo = true
albedo_color = Color(0.906332, 0.906332, 0.906332, 1)
albedo_texture = ExtResource("1_xbpdg")
roughness_texture = ExtResource("4_037n8")
normal_enabled = true
normal_texture = ExtResource("3_h0qpx")
ao_enabled = true
ao_texture = ExtResource("2_w0u8x")
