[gd_scene load_steps=5 format=3 uid="uid://flisupth27th"]

[ext_resource type="PackedScene" uid="uid://fcxu7diwgr4c" path="res://base-environments/volunteer_room/import/volunteer_room.glb" id="1_o6q23"]

[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_8h7yl"]

[sub_resource type="Sky" id="Sky_mp8yo"]
sky_material = SubResource("PhysicalSkyMaterial_8h7yl")

[sub_resource type="Environment" id="Environment_p00cs"]
background_mode = 2
sky = SubResource("Sky_mp8yo")
sky_rotation = Vector3(0, 0.352557, 0)
ambient_light_source = 3
ambient_light_color = Color(1, 1, 1, 1)
tonemap_mode = 2
ssr_enabled = true
ssr_max_steps = 512
ssr_depth_tolerance = 0.01
ssao_enabled = true
ssao_radius = 1.24
ssao_intensity = 3.09
ssao_power = 1.91184
ssao_detail = 3.0
ssil_enabled = true
ssil_intensity = 0.72
ssil_normal_rejection = 0.56
sdfgi_use_occlusion = true
glow_enabled = true
glow_levels/2 = 0.3
glow_levels/7 = 2.0
glow_intensity = 0.4
glow_strength = 0.7
glow_bloom = 0.13
glow_blend_mode = 1
glow_hdr_threshold = 0.46
fog_light_color = Color(0.141176, 0.133333, 0.301961, 1)
fog_sky_affect = 0.0
fog_height = 1.0
fog_height_density = 0.1
adjustment_enabled = true

[node name="Node3D" type="Node3D"]

[node name="volunteer_room" parent="." instance=ExtResource("1_o6q23")]

[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, 1.8719, 1.58367, -5.11048)
light_size = 1.0
shadow_enabled = true

[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, -1.20952, 1.58367, -5.11048)
light_size = 1.0
shadow_enabled = true
omni_range = 6.98474

[node name="OmniLight3D4" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, -1.20952, 1.58367, 5.65622)
light_energy = 0.5
light_size = 1.0
shadow_enabled = true
omni_range = 6.98474

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_p00cs")

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(1, 0, 0, 0, -0.608166, 0.79381, 0, -0.79381, -0.608166, 1.35136, 0, -12.2202)
sky_mode = 2
