@tool
class_name SaveGame extends Resource

@export var current_room: State.rooms = 0
@export var mementos_complete: int = 0
@export var board_state: PackedScene
@export var thumbnail: Texture2D = preload("res://import/interface-elements/empty_save_slot.png")
@export var last_saved: Dictionary = Time.get_datetime_dict_from_system()
