winter-tales/UI/Map/Textures/Map Circle Texture.tres

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[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://cg0xt6yev5fxv"]
[sub_resource type="Gradient" id="Gradient_ofubf"]
offsets = PackedFloat32Array(0.97590363, 0.9879518)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[resource]
gradient = SubResource("Gradient_ofubf")
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 0.5)