[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cncfwq3m2mk53"] [ext_resource type="Shader" uid="uid://cl1etqinj74m6" path="res://VFX/Shaders/Fresnel Overlay.gdshader" id="1_h2vjs"] [resource] render_priority = 0 shader = ExtResource("1_h2vjs") shader_parameter/albedo = Color(4.415934, 0.34431335, 0, 1) shader_parameter/fresnelScale = 2.2365 shader_parameter/fresnelPower = 2.4445 shader_parameter/normalGrowth = 0.0645 shader_parameter/growthMax = 3.866 shader_parameter/driver = 0.5690000270275