[gd_scene load_steps=4 format=3 uid="uid://dbymw68tg0w2g"] [ext_resource type="PackedScene" uid="uid://bqnu853bay13i" path="res://GameObjects/Pole/Pole.gltf" id="1_7badw"] [sub_resource type="BoxShape3D" id="BoxShape3D_2750v"] size = Vector3(0.25, 1.6241, 0.25) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jdant"] resource_name = "Material" albedo_color = Color(0.24431226, 0.18323681, 0.18323681, 1) metallic = 0.34 metallic_specular = 1.0 roughness = 0.33 [node name="Pole" type="StaticBody3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5135, 0) shape = SubResource("BoxShape3D_2750v") [node name="Pole" parent="." instance=ExtResource("1_7badw")] [node name="Pole" parent="Pole" index="0"] surface_material_override/0 = SubResource("StandardMaterial3D_jdant") [editable path="Pole"]