rokojori_action_library/Runtime/Shading/Properties/Properties/ShaderPropertyBlock.cs

15 lines
275 B
C#

using Godot;
using System.Reflection;
using System.Collections.Generic;
using Rokojori.Extensions;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class ShaderPropertyBlock : Resource
{
[Export]
public ShaderProperty[] shaderProperties = [];
}
}