31 lines
582 B
C#
31 lines
582 B
C#
using Godot;
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using Rokojori.Extensions;
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namespace Rokojori
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{
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[GlobalClass, Tool ]
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public partial class LookAt : Action
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{
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[Export]
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public Node3D lookFrom;
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[Export]
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public Node3D lookTarget;
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[Export]
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public bool useModelFront = false;
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protected override void _OnTrigger()
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{
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if ( lookFrom == null || lookTarget == null ||
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! IsInstanceValid( lookFrom ) || ! IsInstanceValid( lookTarget )
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)
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{
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return;
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}
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lookFrom.LookAt( lookTarget.GlobalPosition, Vector3.Up, useModelFront );
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}
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}
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} |