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HeightMapNormals.gdshader
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapNormals.gdshader.uid
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapNormalsMaterial.cs
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapNormalsMaterial.cs.uid
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapShape.gdshader
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapShape.gdshader.uid
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Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
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2026-10-28 21:47:04 +01:00 |
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HeightMapShapeMaterial.cs
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Height maps: layer gizmos, image layer with mask/tiling, normal map pass
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2026-10-29 14:31:38 +01:00 |
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HeightMapShapeMaterial.cs.uid
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Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
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2026-10-28 21:47:04 +01:00 |