rokojori_action_library/Runtime/Actions/UI/SetMouseMode.cs

20 lines
290 B
C#

using Godot;
using Rokojori.Extensions;
namespace Rokojori
{
[Tool]
[GlobalClass ]
public partial class SetMouseMode : Action
{
[Export]
public Input.MouseModeEnum mouseMode;
protected override void _OnTrigger()
{
Input.MouseMode = mouseMode;
}
}
}