35 lines
614 B
C#
35 lines
614 B
C#
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class AppSettings:Resource
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{
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[Export]
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public AppSettingsCategory[] categories = [];
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public void ApplySetting( App app, string key, string value )
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{
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app.SetSetting( key, value );
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categories.ForEach(
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( c )=>
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{
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c.settings.ForEach(
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( s)=>
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{
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if ( s.id != key )
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{
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return;
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}
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s.ApplyValue( app );
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}
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);
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}
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);
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}
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}
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} |