rokojori_action_library/Runtime/UI/ShaderProperties/Float/offset.tres

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[gd_resource type="Resource" script_class="FloatPropertyName" format=3 uid="uid://dbg2rgj5s7uqn"]
[ext_resource type="Script" uid="uid://jqgdm3r2u8xq" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/FloatPropertyName.cs" id="1_2hnh6"]
[resource]
script = ExtResource("1_2hnh6")
propertyName = "offset"