rokojori_action_library/Runtime/Shading/Library/LineVFX/LineVFX-ApplyModelViewMatri...

9 lines
281 B
Plaintext

vec3 translation;
mat3 rotation;
#include "res://addons/rokojori_action_library/Runtime/Shading/Library/LineVFX/LineVFX-Vertex.gdshaderinc"
mat4 combined = createMat4FromBasisAndOrigin( rotation, translation );
MODELVIEW_MATRIX *= combined;
MODELVIEW_NORMAL_MATRIX *= rotation;