rokojori_action_library/Runtime/Actions/Sequence/Sequence.cs

254 lines
6.2 KiB
C#

using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
// public class SequenceRunner
// {
// public Sequence sequence;
// public List<Action> actions;
// public List<SequenceAction> sequencables;
// public int sequencablesIndex = 0;
// bool cancelled = false;
// bool cancelledSequence = false;
// int _runID = -1;
// SequenceAction _runningAction;
// int _runningActionID = -1;
// public void Cancel()
// {
// if ( cancelled || _runningAction == null )
// {
// return;
// }
// cancelled = true;
// _runningAction.CancelAction( _runningActionID );
// }
// void CancelRun()
// {
// if ( cancelledSequence )
// {
// return;
// }
// if ( ! cancelled )
// {
// cancelled = true;
// }
// cancelledSequence = true;
// sequence.DispatchCancelled( _runID );
// sequence.ClearRun( this );
// }
// public void ProcessNext()
// {
// // RJLog.Log( "@" + sequence.Name, "Index:", sequencablesIndex );
// if ( sequencablesIndex == 0 )
// {
// _runID = sequence.DispatchStart();
// if ( sequencables.Count == 0 )
// {
// actions.ForEach( a => Action.TriggerSafe( a ) );
// sequence.DispatchEnd( _runID );
// sequence.ClearRun( this );
// return;
// }
// }
// if ( sequencablesIndex >= sequencables.Count )
// {
// TriggerAllAfter( sequencables[ sequencables.Count -1 ] );
// sequence.DispatchEnd( _runID );
// sequence.ClearRun( this );
// return;
// }
// if ( cancelled )
// {
// CancelRun();
// return;
// }
// var sequenceAction = sequencables[ sequencablesIndex ];
// StartAction( sequenceAction );
// }
// Dictionary<SequenceAction,System.Action<SequenceAction.FinishedEvent>> callbacks =
// new Dictionary<SequenceAction, System.Action<SequenceAction.FinishedEvent>>();
// void StartAction( SequenceAction action )
// {
// var capturedAction = action;
// System.Action<SequenceAction.FinishedEvent> callback =
// ( SequenceAction.FinishedEvent ev ) =>
// {
// //RJLog.Log( "On Done", id, success );
// if ( ev.id != _runningActionID )
// {
// // RJLog.Error( "Invalid ID", id, "!=", _runningActionID );
// return;
// }
// _runningActionID = -1;
// if ( ev.success )
// {
// sequencablesIndex ++;
// ProcessNext();
// }
// else
// {
// sequence.DispatchCancelled( _runID );
// sequence.ClearRun( this );
// }
// var callbackReference = callbacks[ capturedAction ];
// capturedAction.onSequenceDone.RemoveAction( callbackReference );
// callbacks.Remove( capturedAction );
// };
// RunNext( action, callback );
// /*
// _runningAction = action;
// callbacks[ _runningAction ] = callback;
// _runningAction.OnSequenceDone += callback;
// TriggerAllBefore( _runningAction );
// Action.Trigger( _runningAction );
// _runningActionID = _runningAction.GetLastSequenceActionID();
// */
// }
// void RunNext( SequenceAction action, System.Action<SequenceAction.FinishedEvent> callback )
// {
// _runningAction = action;
// callbacks[ _runningAction ] = callback;
// _runningAction.onSequenceDone.AddAction( callback );
// TriggerAllBefore( _runningAction );
// Action.TriggerSafe( _runningAction );
// _runningActionID = _runningAction.GetLastSequenceActionID();
// }
// void TriggerAllBefore( SequenceAction action )
// {
// var actionIndex = actions.IndexOf( action );
// for ( int i = actionIndex - 1; i >= 0; i -- )
// {
// if ( typeof( SequenceAction ).IsAssignableFrom( actions[ i ].GetType() ) )
// {
// return;
// }
// // RJLog.Log( _runID, "Triggering Actions Before", i, actions[ i ].Name, HierarchyName.Of( action ) );
// Action.TriggerSafe( actions[ i ] );
// }
// }
// void TriggerAllAfter( SequenceAction action )
// {
// var actionIndex = actions.IndexOf( action );
// for ( int i = actionIndex + 1; i < actions.Count; i ++ )
// {
// if ( typeof( SequenceAction ).IsAssignableFrom( actions[ i ].GetType() ) )
// {
// return;
// }
// // RJLog.Log( "Triggering Action", actions[ i ].Name );
// Action.TriggerSafe( actions[ i ] );
// }
// }
// }
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/Sequence.svg") ]
[RokojoriActionCoreExport]
public partial class Sequence:SequenceAction
{
/** <summary for="field actions">Actions to execute</summary>*/
[Export]
public Action[] actions = new Action[ 0 ];
[Export]
public bool triggerDirectChildren = true;
List<SequenceRunner> running = new List<SequenceRunner>();
[Export]
public bool noOverlays = false;
protected override void _OnTrigger()
{
if ( noOverlays && running.Count > 0 )
{
return;
}
// this.LogInfo( "Running" );
var run = new SequenceRunner();
run.sequence = this;
run.actions = new List<Action>( actions );
if ( triggerDirectChildren )
{
Nodes.ForEachDirectChild<Action>( this, a => run.actions.Add( a ) );
}
run.sequencables = Lists.FilterType<Action,SequenceAction>( run.actions );
// RJLog.Log( "Running", HierarchyName.Of( this ), run.sequencables.Count );
running.Add( run );
run.ProcessNext();
}
public override void CancelAction( int id )
{
running.ForEach( r => r.Cancel() );
}
public void ClearRun( SequenceRunner run )
{
running.Remove( run );
}
}
}