using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Text; using Godot; namespace Rokojori { [Tool] [GlobalClass] public partial class FloatDriverCompositorEffectTarget:FloatDriverTarget { [Export] public CompositorEffectReference compositorEffectReference; [Export] public string targetMemberPath; public override GodotObject GetGodotObject( IFloatDriver driver ) { return compositorEffectReference.GetCompositorEffect( driver as Node ); } public override string GetTargetMemberPath( IFloatDriver driver ) { return targetMemberPath; } } }